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clutter: Add more descriptive profiling sections
The idea here is to be able to visualize and immediately understand what is happening. Something like: ``` [ view1 ] [ view2 ] [---- Layout ---][------ Paint ------][ Pick ] [================== Update =====================] ``` But with colors. A few of the previous profiling data sections were removed, since they didn't really add to reading the graph. https://gitlab.gnome.org/GNOME/mutter/merge_requests/197
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@ -633,8 +633,6 @@ clutter_stage_do_paint_view (ClutterStage *stage,
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float viewport[4];
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cairo_rectangle_int_t geom;
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COGL_TRACE_BEGIN_SCOPED (ClutterStageDoPaintView);
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_clutter_stage_window_get_geometry (priv->impl, &geom);
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viewport[0] = priv->viewport[0];
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@ -688,14 +686,12 @@ _clutter_stage_paint_view (ClutterStage *stage,
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{
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ClutterStagePrivate *priv = stage->priv;
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COGL_TRACE_BEGIN_SCOPED (ClutterStagePaintView);
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if (!priv->impl)
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return;
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clutter_stage_do_paint_view (stage, view, clip);
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COGL_TRACE_BEGIN_SCOPED (ClutterStagePaintView, "Paint (view)");
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COGL_TRACE_BEGIN_SCOPED (ClutterStagePaintViewAfterPaint);
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clutter_stage_do_paint_view (stage, view, clip);
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g_signal_emit (stage, stage_signals[AFTER_PAINT], 0);
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}
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@ -709,8 +705,6 @@ clutter_stage_paint (ClutterActor *self)
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ClutterActorIter iter;
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ClutterActor *child;
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COGL_TRACE_BEGIN_SCOPED (ClutterStagePaint);
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clutter_actor_iter_init (&iter, self);
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while (clutter_actor_iter_next (&iter, &child))
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clutter_actor_paint (child);
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@ -1234,22 +1228,31 @@ _clutter_stage_do_update (ClutterStage *stage)
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if (!CLUTTER_ACTOR_IS_REALIZED (stage))
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return FALSE;
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COGL_TRACE_BEGIN_SCOPED (ClutterStageDoUpdate, "Update");
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/* NB: We need to ensure we have an up to date layout *before* we
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* check or clear the pending redraws flag since a relayout may
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* queue a redraw.
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*/
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COGL_TRACE_BEGIN (ClutterStageRelayout, "Layout");
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_clutter_stage_maybe_relayout (CLUTTER_ACTOR (stage));
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COGL_TRACE_END (ClutterStageRelayout);
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if (!priv->redraw_pending)
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return FALSE;
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if (stage_was_relayout)
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pointers = _clutter_stage_check_updated_pointers (stage);
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clutter_stage_maybe_finish_queue_redraws (stage);
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COGL_TRACE_BEGIN (ClutterStagePaint, "Paint");
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clutter_stage_maybe_finish_queue_redraws (stage);
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clutter_stage_do_redraw (stage);
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COGL_TRACE_END (ClutterStagePaint);
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/* reset the guard, so that new redraws are possible */
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priv->redraw_pending = FALSE;
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@ -1263,12 +1266,16 @@ _clutter_stage_do_update (ClutterStage *stage)
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}
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#endif /* CLUTTER_ENABLE_DEBUG */
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COGL_TRACE_BEGIN (ClutterStagePick, "Pick");
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while (pointers)
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{
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_clutter_input_device_update (pointers->data, NULL, TRUE);
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pointers = g_slist_delete_link (pointers, pointers);
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}
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COGL_TRACE_END (ClutterStagePick);
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return TRUE;
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}
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@ -2954,7 +2961,7 @@ clutter_stage_read_pixels (ClutterStage *stage,
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float pixel_height;
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uint8_t *pixels;
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COGL_TRACE_BEGIN_SCOPED (ClutterStageReadPixels);
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COGL_TRACE_BEGIN_SCOPED (ClutterStageReadPixels, "Read Pixels");
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g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
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@ -936,6 +936,9 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
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if (do_swap_buffer)
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{
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COGL_TRACE_BEGIN_SCOPED (ClutterStageCoglRedrawViewSwapFramebuffer,
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"Paint (swap framebuffer)");
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if (clutter_stage_view_get_onscreen (view) !=
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clutter_stage_view_get_framebuffer (view))
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{
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@ -960,7 +963,7 @@ clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
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gboolean swap_event = FALSE;
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GList *l;
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COGL_TRACE_BEGIN (ClutterStageCoglRedraw);
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COGL_TRACE_BEGIN (ClutterStageCoglRedraw, "Paint (Cogl Redraw)");
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for (l = _clutter_stage_window_get_views (stage_window); l; l = l->next)
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{
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@ -105,22 +105,22 @@ cogl_auto_trace_end_helper (CoglTraceHead **head)
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cogl_trace_end (*head);
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}
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#define COGL_TRACE_BEGIN(Name) \
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#define COGL_TRACE_BEGIN(Name, description) \
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CoglTraceHead CoglTrace##Name = { 0 }; \
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if (g_private_get (&cogl_trace_thread_data)) \
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cogl_trace_begin (&CoglTrace##Name, #Name); \
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cogl_trace_begin (&CoglTrace##Name, description); \
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#define COGL_TRACE_END(Name)\
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if (g_private_get (&cogl_trace_thread_data)) \
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cogl_trace_end (&CoglTrace##Name);
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#define COGL_TRACE_BEGIN_SCOPED(Name) \
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#define COGL_TRACE_BEGIN_SCOPED(Name, description) \
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CoglTraceHead CoglTrace##Name = { 0 }; \
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__attribute__((cleanup (cogl_auto_trace_end_helper))) \
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CoglTraceHead *ScopedCoglTrace##Name = NULL; \
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if (g_private_get (&cogl_trace_thread_data)) \
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{ \
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cogl_trace_begin (&CoglTrace##Name, #Name); \
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cogl_trace_begin (&CoglTrace##Name, description); \
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ScopedCoglTrace##Name = &CoglTrace##Name; \
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}
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@ -128,9 +128,9 @@ cogl_auto_trace_end_helper (CoglTraceHead **head)
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#include <stdio.h>
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#define COGL_TRACE_BEGIN(Name) (void) 0
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#define COGL_TRACE_BEGIN(Name, description) (void) 0
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#define COGL_TRACE_END(Name) (void) 0
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#define COGL_TRACE_BEGIN_SCOPED(Name) (void) 0
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#define COGL_TRACE_BEGIN_SCOPED(Name, description) (void) 0
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void cogl_set_tracing_enabled_on_thread_with_fd (void *data,
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int fd);
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