mirror of
https://github.com/brl/mutter.git
synced 2024-11-26 18:11:05 -05:00
2008-05-14 Emmanuele Bassi <ebassi@openedhand.com>
* tests/test-events.c: Clean up a bit, and print out more messages when pressing one of the rectangles. * tests/test-threads.c: Be more verbose in the console, and apply another behaviour on the rectangle, to show that we are not blocking.
This commit is contained in:
parent
677a202407
commit
99b303dbcc
@ -1,3 +1,12 @@
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2008-05-14 Emmanuele Bassi <ebassi@openedhand.com>
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* tests/test-events.c: Clean up a bit, and print out more
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messages when pressing one of the rectangles.
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* tests/test-threads.c: Be more verbose in the console, and
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apply another behaviour on the rectangle, to show that we
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are not blocking.
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2008-05-14 Øyvind Kolås <pippin@o-hand.com>
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2008-05-14 Øyvind Kolås <pippin@o-hand.com>
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* clutter/cogl/gles/cogl.c: (_cogl_features_init): do not set
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* clutter/cogl/gles/cogl.c: (_cogl_features_init): do not set
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@ -27,6 +27,9 @@ blue_button_cb (ClutterActor *actor,
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g_object_set (stage, "fullscreen", IsFullScreen, NULL);
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g_object_set (stage, "fullscreen", IsFullScreen, NULL);
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g_print ("*** Fullscreen %s ***\n",
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IsFullScreen ? "enabled" : "disabled");
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return FALSE;
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return FALSE;
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}
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}
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@ -43,15 +46,19 @@ red_button_cb (ClutterActor *actor,
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clutter_set_motion_events_enabled (IsMotion);
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clutter_set_motion_events_enabled (IsMotion);
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g_print ("*** Per actor motion events %s ***\n",
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IsMotion ? "enabled" : "disabled");
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return FALSE;
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return FALSE;
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}
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}
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static gboolean
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static gboolean
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capture_cb (ClutterActor *actor,
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capture_cb (ClutterActor *actor,
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ClutterEvent *event,
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ClutterEvent *event,
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gpointer data)
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gpointer data)
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{
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{
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printf("captured event for type '%s'\n", G_OBJECT_TYPE_NAME(actor));
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g_print ("* captured event for type '%s' *\n",
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G_OBJECT_TYPE_NAME (actor));
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return FALSE;
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return FALSE;
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}
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}
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@ -63,9 +70,7 @@ key_focus_in_cb (ClutterActor *actor,
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ClutterActor *focus_box = CLUTTER_ACTOR(data);
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ClutterActor *focus_box = CLUTTER_ACTOR(data);
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if (actor == clutter_stage_get_default ())
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if (actor == clutter_stage_get_default ())
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{
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clutter_actor_hide (focus_box);
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clutter_actor_hide (focus_box);
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}
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else
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else
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{
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{
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clutter_actor_set_position (focus_box,
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clutter_actor_set_position (focus_box,
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@ -94,30 +99,30 @@ input_cb (ClutterActor *actor,
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len = g_unichar_to_utf8 (clutter_keysym_to_unicode (event->key.keyval),
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len = g_unichar_to_utf8 (clutter_keysym_to_unicode (event->key.keyval),
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keybuf);
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keybuf);
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keybuf[len] = '\0';
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keybuf[len] = '\0';
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printf ("[%s] KEY PRESS '%s'", source, keybuf);
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g_print ("[%s] KEY PRESS '%s'", source, keybuf);
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break;
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break;
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case CLUTTER_KEY_RELEASE:
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case CLUTTER_KEY_RELEASE:
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len = g_unichar_to_utf8 (clutter_keysym_to_unicode (event->key.keyval),
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len = g_unichar_to_utf8 (clutter_keysym_to_unicode (event->key.keyval),
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keybuf);
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keybuf);
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keybuf[len] = '\0';
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keybuf[len] = '\0';
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printf ("[%s] KEY RELEASE '%s'", source, keybuf);
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g_print ("[%s] KEY RELEASE '%s'", source, keybuf);
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break;
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break;
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case CLUTTER_MOTION:
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case CLUTTER_MOTION:
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printf("[%s] MOTION", source);
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g_print ("[%s] MOTION", source);
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break;
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break;
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case CLUTTER_ENTER:
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case CLUTTER_ENTER:
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printf("[%s] ENTER", source);
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g_print ("[%s] ENTER", source);
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break;
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break;
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case CLUTTER_LEAVE:
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case CLUTTER_LEAVE:
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printf("[%s] LEAVE", source);
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g_print ("[%s] LEAVE", source);
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break;
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break;
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case CLUTTER_BUTTON_PRESS:
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case CLUTTER_BUTTON_PRESS:
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printf("[%s] BUTTON PRESS (click count:%i)",
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g_print ("[%s] BUTTON PRESS (click count:%i)",
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source, event->button.click_count);
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source, event->button.click_count);
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break;
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break;
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case CLUTTER_BUTTON_RELEASE:
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case CLUTTER_BUTTON_RELEASE:
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printf("[%s] BUTTON RELEASE (click count:%i)",
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g_print ("[%s] BUTTON RELEASE (click count:%i)",
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source, event->button.click_count);
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source, event->button.click_count);
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if (clutter_event_get_source (event) == CLUTTER_ACTOR (stage))
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if (clutter_event_get_source (event) == CLUTTER_ACTOR (stage))
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clutter_stage_set_key_focus (stage, NULL);
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clutter_stage_set_key_focus (stage, NULL);
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@ -126,29 +131,29 @@ input_cb (ClutterActor *actor,
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clutter_stage_set_key_focus (stage, actor);
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clutter_stage_set_key_focus (stage, actor);
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break;
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break;
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case CLUTTER_SCROLL:
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case CLUTTER_SCROLL:
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printf("[%s] BUTTON SCROLL (click count:%i)",
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g_print ("[%s] BUTTON SCROLL (click count:%i)",
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source, event->button.click_count);
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source, event->button.click_count);
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break;
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break;
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case CLUTTER_STAGE_STATE:
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case CLUTTER_STAGE_STATE:
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printf("[%s] STAGE STATE", source);
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g_print ("[%s] STAGE STATE", source);
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break;
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break;
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case CLUTTER_DESTROY_NOTIFY:
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case CLUTTER_DESTROY_NOTIFY:
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printf("[%s] DESTROY NOTIFY", source);
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g_print ("[%s] DESTROY NOTIFY", source);
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break;
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break;
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case CLUTTER_CLIENT_MESSAGE:
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case CLUTTER_CLIENT_MESSAGE:
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printf("[%s] CLIENT MESSAGE\n", source);
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g_print ("[%s] CLIENT MESSAGE", source);
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break;
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break;
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case CLUTTER_DELETE:
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case CLUTTER_DELETE:
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printf("[%s] DELETE", source);
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g_print ("[%s] DELETE", source);
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break;
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break;
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case CLUTTER_NOTHING:
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case CLUTTER_NOTHING:
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return FALSE;
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return FALSE;
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}
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}
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if (clutter_event_get_source (event) == actor)
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if (clutter_event_get_source (event) == actor)
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printf(" *source*");
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g_print (" *source*");
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printf("\n");
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g_printf("\n");
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return FALSE;
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return FALSE;
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}
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}
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@ -197,7 +202,8 @@ main (int argc, char *argv[])
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focus_box);
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focus_box);
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/* Toggle motion - enter/leave capture */
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/* Toggle motion - enter/leave capture */
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g_signal_connect (actor, "button-press-event", G_CALLBACK (red_button_cb), NULL);
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g_signal_connect (actor, "button-press-event",
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G_CALLBACK (red_button_cb), NULL);
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clutter_stage_set_key_focus (CLUTTER_STAGE (stage), actor);
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clutter_stage_set_key_focus (CLUTTER_STAGE (stage), actor);
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@ -227,7 +233,8 @@ main (int argc, char *argv[])
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g_signal_connect (actor, "focus-in", G_CALLBACK (key_focus_in_cb),
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g_signal_connect (actor, "focus-in", G_CALLBACK (key_focus_in_cb),
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focus_box);
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focus_box);
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/* Fullscreen */
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/* Fullscreen */
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g_signal_connect (actor, "button-press-event", G_CALLBACK (blue_button_cb), NULL);
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g_signal_connect (actor, "button-press-event",
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G_CALLBACK (blue_button_cb), NULL);
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/* non reactive */
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/* non reactive */
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actor = clutter_rectangle_new_with_color (&ncol);
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actor = clutter_rectangle_new_with_color (&ncol);
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@ -252,8 +259,8 @@ main (int argc, char *argv[])
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/* note group not reactive */
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/* note group not reactive */
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group = clutter_group_new ();
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group = clutter_group_new ();
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clutter_container_add (CLUTTER_CONTAINER(group), actor, NULL);
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clutter_container_add (CLUTTER_CONTAINER (group), actor, NULL);
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clutter_container_add (CLUTTER_CONTAINER(stage), group, NULL);
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clutter_container_add (CLUTTER_CONTAINER (stage), group, NULL);
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clutter_actor_set_position (group, 100, 350);
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clutter_actor_set_position (group, 100, 350);
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clutter_actor_show_all (group);
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clutter_actor_show_all (group);
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@ -64,9 +64,11 @@ update_label_idle (gpointer data)
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text = g_strdup_printf ("Count to %d", update->count);
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text = g_strdup_printf ("Count to %d", update->count);
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clutter_label_set_text (CLUTTER_LABEL (update->thread_data->label), text);
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clutter_label_set_text (CLUTTER_LABEL (update->thread_data->label), text);
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clutter_actor_set_width (update->thread_data->label, -1);
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g_free (text);
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g_free (text);
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g_free (update);
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g_free (update);
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return FALSE;
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return FALSE;
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}
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}
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@ -82,18 +84,27 @@ do_something_very_slow (void)
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for (i = 0; i < 100; i++)
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for (i = 0; i < 100; i++)
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{
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{
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/* sleep for a while */
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gint msecs;
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g_usleep((rand() / (RAND_MAX / 3) + 1) * 1000000);
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if ((i % 10) == 0)
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msecs = 1 + (int) (1000.0 * rand () / ((RAND_MAX + 1.0) / 3));
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/* sleep for a while */
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g_usleep (msecs * 1000);
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if ((i % 10) == 0)
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{
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{
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TestUpdate *update;
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TestUpdate *update;
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update = g_new (TestUpdate, 1);
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update = g_new (TestUpdate, 1);
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update->count = i;
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update->count = i;
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update->thread_data = data;
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update->thread_data = data;
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g_print ("updating the label: %d\n", update->count);
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clutter_threads_add_idle (update_label_idle, update);
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clutter_threads_add_idle (update_label_idle, update);
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}
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}
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g_print ("slept to %d msecs\n", msecs);
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}
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}
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}
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}
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@ -114,6 +125,7 @@ test_thread_func (gpointer user_data)
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static ClutterTimeline *timeline = NULL;
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static ClutterTimeline *timeline = NULL;
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static ClutterActor *count_label = NULL;
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static ClutterActor *count_label = NULL;
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static ClutterActor *help_label = NULL;
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static void
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static void
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on_key_press_event (ClutterStage *stage,
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on_key_press_event (ClutterStage *stage,
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@ -125,6 +137,8 @@ on_key_press_event (ClutterStage *stage,
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switch (clutter_key_event_symbol (event))
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switch (clutter_key_event_symbol (event))
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{
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{
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case CLUTTER_s:
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case CLUTTER_s:
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clutter_label_set_text (CLUTTER_LABEL (help_label), "Press 'q' to quit");
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clutter_timeline_start (timeline);
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clutter_timeline_start (timeline);
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data = test_thread_data_new ();
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data = test_thread_data_new ();
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@ -143,49 +157,55 @@ int
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main (int argc, char *argv[])
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main (int argc, char *argv[])
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{
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{
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ClutterActor *stage;
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ClutterActor *stage;
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ClutterActor *label;
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ClutterActor *rect;
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ClutterActor *rect;
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ClutterColor stage_color = { 0xcc, 0xcc, 0xcc, 0xff };
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ClutterColor stage_color = { 0xcc, 0xcc, 0xcc, 0xff };
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ClutterColor rect_color = { 0xee, 0x55, 0x55, 0x99 };
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ClutterColor rect_color = { 0xee, 0x55, 0x55, 0x99 };
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ClutterBehaviour *behaviour;
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ClutterBehaviour *r_behaviour, *p_behaviour;
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const ClutterKnot knots[] = {
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{ 75, 150 },
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{ 400, 150 }
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};
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g_thread_init (NULL);
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g_thread_init (NULL);
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clutter_threads_init ();
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clutter_threads_init ();
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clutter_threads_enter ();
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clutter_init (&argc, &argv);
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clutter_init (&argc, &argv);
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stage = clutter_stage_get_default ();
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stage = clutter_stage_get_default ();
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clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
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clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
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clutter_actor_set_size (stage, 800, 600);
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clutter_actor_set_size (stage, 600, 200);
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count_label = clutter_label_new_with_text ("Mono 16", "Counter");
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count_label = clutter_label_new_with_text ("Mono 12", "Counter");
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clutter_actor_set_position (count_label, 350, 50);
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clutter_actor_set_position (count_label, 350, 50);
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clutter_actor_show (count_label);
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label = clutter_label_new_with_text ("Mono 16", "Press 's' to start");
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help_label = clutter_label_new_with_text ("Mono 12", "Press 's' to start");
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clutter_actor_set_position (label, 50, 50);
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clutter_actor_set_position (help_label, 50, 50);
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clutter_actor_show (label);
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rect = clutter_rectangle_new_with_color (&rect_color);
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rect = clutter_rectangle_new_with_color (&rect_color);
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clutter_actor_set_position (rect, 150, 150);
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clutter_actor_set_position (rect, 75, 150);
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clutter_actor_set_size (rect, 25, 25);
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clutter_actor_set_size (rect, 50, 50);
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clutter_actor_show (rect);
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clutter_actor_set_anchor_point (rect, 25, 25);
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clutter_container_add (CLUTTER_CONTAINER (stage),
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clutter_container_add (CLUTTER_CONTAINER (stage),
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count_label, label,
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count_label, help_label,
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rect,
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rect,
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NULL);
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NULL);
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timeline = clutter_timeline_new (150, 50);
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timeline = clutter_timeline_new (150, 50);
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clutter_timeline_set_loop (timeline, TRUE);
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clutter_timeline_set_loop (timeline, TRUE);
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behaviour = clutter_behaviour_rotate_new (clutter_alpha_new_full (timeline,
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r_behaviour = clutter_behaviour_rotate_new (clutter_alpha_new_full (timeline,
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CLUTTER_ALPHA_RAMP_INC,
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NULL, NULL),
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CLUTTER_Z_AXIS,
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CLUTTER_ROTATE_CW,
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0.0, 360.0);
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clutter_behaviour_apply (r_behaviour, rect);
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p_behaviour = clutter_behaviour_path_new (clutter_alpha_new_full (timeline,
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CLUTTER_ALPHA_SINE,
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CLUTTER_ALPHA_SINE,
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NULL, NULL),
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NULL, NULL),
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CLUTTER_Z_AXIS,
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knots,
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CLUTTER_ROTATE_CW,
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G_N_ELEMENTS (knots));
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0.0, 360.0);
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clutter_behaviour_apply (p_behaviour, rect);
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clutter_behaviour_apply (behaviour, rect);
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g_signal_connect (stage,
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g_signal_connect (stage,
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"button-press-event", G_CALLBACK (clutter_main_quit),
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"button-press-event", G_CALLBACK (clutter_main_quit),
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@ -196,10 +216,12 @@ main (int argc, char *argv[])
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clutter_actor_show (stage);
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clutter_actor_show (stage);
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clutter_threads_enter ();
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clutter_main ();
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clutter_main ();
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clutter_threads_leave ();
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clutter_threads_leave ();
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g_object_unref (behaviour);
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g_object_unref (p_behaviour);
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g_object_unref (r_behaviour);
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g_object_unref (timeline);
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g_object_unref (timeline);
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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