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Use eglGetPlatformDisplay
Different libEGL will do different things for eglGetDisplay since it has to guess what kind of display it's been handed. Better to just use the API that makes it explicit. Signed-off-by: Adam Jackson <ajax@redhat.com> https://bugzilla.gnome.org/show_bug.cgi?id=772422
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commit
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@ -261,6 +261,39 @@ _cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
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g_slice_free (CoglRendererEGL, egl_renderer);
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g_slice_free (CoglRendererEGL, egl_renderer);
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}
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}
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static EGLDisplay
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_cogl_winsys_egl_get_display (void *native)
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{
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EGLDisplay dpy = NULL;
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const char *client_exts = eglQueryString (NULL, EGL_EXTENSIONS);
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if (g_strstr_len (client_exts, -1, "EGL_KHR_platform_base"))
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{
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PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display =
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(void *) eglGetProcAddress ("eglGetPlatformDisplay");
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if (get_platform_display)
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dpy = get_platform_display (EGL_PLATFORM_X11_KHR, native, NULL);
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if (dpy)
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return dpy;
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}
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if (g_strstr_len (client_exts, -1, "EGL_EXT_platform_base"))
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{
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PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display =
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(void *) eglGetProcAddress ("eglGetPlatformDisplayEXT");
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if (get_platform_display)
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dpy = get_platform_display (EGL_PLATFORM_X11_KHR, native, NULL);
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if (dpy)
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return dpy;
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}
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return eglGetDisplay ((EGLNativeDisplayType) native);
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}
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static CoglBool
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static CoglBool
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_cogl_winsys_renderer_connect (CoglRenderer *renderer,
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_cogl_winsys_renderer_connect (CoglRenderer *renderer,
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CoglError **error)
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CoglError **error)
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@ -277,8 +310,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
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if (!_cogl_xlib_renderer_connect (renderer, error))
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if (!_cogl_xlib_renderer_connect (renderer, error))
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goto error;
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goto error;
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egl_renderer->edpy =
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egl_renderer->edpy = _cogl_winsys_egl_get_display (xlib_renderer->xdpy);
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eglGetDisplay ((EGLNativeDisplayType) xlib_renderer->xdpy);
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if (!_cogl_winsys_egl_renderer_connect_common (renderer, error))
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if (!_cogl_winsys_egl_renderer_connect_common (renderer, error))
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goto error;
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goto error;
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@ -231,6 +231,39 @@ meta_onscreen_native_queue_swap_notify (CoglOnscreen *onscreen)
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onscreen_native->pending_swap_notify = TRUE;
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onscreen_native->pending_swap_notify = TRUE;
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}
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}
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static EGLDisplay
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meta_egl_get_display (void *native)
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{
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EGLDisplay dpy = NULL;
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const char *client_exts = eglQueryString (NULL, EGL_EXTENSIONS);
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if (g_strstr_len (client_exts, -1, "EGL_KHR_platform_base"))
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{
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PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display =
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(void *) eglGetProcAddress ("eglGetPlatformDisplay");
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if (get_platform_display)
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dpy = get_platform_display (EGL_PLATFORM_GBM_MESA, native, NULL);
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if (dpy)
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return dpy;
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}
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if (g_strstr_len (client_exts, -1, "EGL_EXT_platform_base"))
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{
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PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display =
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(void *) eglGetProcAddress ("eglGetPlatformDisplayEXT");
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if (get_platform_display)
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dpy = get_platform_display (EGL_PLATFORM_GBM_MESA, native, NULL);
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if (dpy)
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return dpy;
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}
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return eglGetDisplay ((EGLNativeDisplayType) native);
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}
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static CoglBool
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static CoglBool
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meta_renderer_native_connect (CoglRenderer *cogl_renderer,
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meta_renderer_native_connect (CoglRenderer *cogl_renderer,
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CoglError **error)
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CoglError **error)
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@ -255,8 +288,7 @@ meta_renderer_native_connect (CoglRenderer *cogl_renderer,
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goto fail;
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goto fail;
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}
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}
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egl_renderer->edpy =
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egl_renderer->edpy = meta_egl_get_display (renderer_native->gbm);
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eglGetDisplay ((EGLNativeDisplayType) renderer_native->gbm);
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if (egl_renderer->edpy == EGL_NO_DISPLAY)
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if (egl_renderer->edpy == EGL_NO_DISPLAY)
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{
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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