diff --git a/cogl/cogl/cogl-framebuffer.h b/cogl/cogl/cogl-framebuffer.h index 2fcdaa996..112ea88bb 100644 --- a/cogl/cogl/cogl-framebuffer.h +++ b/cogl/cogl/cogl-framebuffer.h @@ -602,7 +602,7 @@ cogl_framebuffer_push_rectangle_clip (CoglFramebuffer *framebuffer, float y_2); /** - * cogl_framebuffer_push_primitive_clip: + * cogl_framebuffer_push_primitive_clip: (skip) * @framebuffer: A #CoglFramebuffer pointer * @primitive: A #CoglPrimitive describing a flat 2D shape * @bounds_x1: x coordinate for the top-left corner of the primitives @@ -1087,7 +1087,7 @@ cogl_framebuffer_resolve_samples_region (CoglFramebuffer *framebuffer, int height); /** - * cogl_framebuffer_get_context: + * cogl_framebuffer_get_context: (skip) * @framebuffer: A #CoglFramebuffer * * Can be used to query the #CoglContext a given @framebuffer was @@ -1150,7 +1150,7 @@ cogl_framebuffer_clear4f (CoglFramebuffer *framebuffer, float alpha); /** - * cogl_framebuffer_draw_primitive: + * cogl_framebuffer_draw_primitive: (skip) * @framebuffer: A destination #CoglFramebuffer * @pipeline: A #CoglPipeline state object * @primitive: A #CoglPrimitive geometry object @@ -1221,7 +1221,7 @@ cogl_framebuffer_vdraw_attributes (CoglFramebuffer *framebuffer, ...) COGL_GNUC_NULL_TERMINATED; /** - * cogl_framebuffer_draw_attributes: + * cogl_framebuffer_draw_attributes: (skip) * @framebuffer: A destination #CoglFramebuffer * @pipeline: A #CoglPipeline state object * @mode: The #CoglVerticesMode defining the topology of vertices @@ -1269,7 +1269,7 @@ cogl_framebuffer_draw_attributes (CoglFramebuffer *framebuffer, int n_attributes); /** - * cogl_framebuffer_vdraw_indexed_attributes: + * cogl_framebuffer_vdraw_indexed_attributes: (skip) * @framebuffer: A destination #CoglFramebuffer * @pipeline: A #CoglPipeline state object * @mode: The #CoglVerticesMode defining the topology of vertices @@ -1335,7 +1335,7 @@ cogl_framebuffer_vdraw_indexed_attributes (CoglFramebuffer *framebuffer, ...) COGL_GNUC_NULL_TERMINATED; /** - * cogl_framebuffer_draw_indexed_attributes: + * cogl_framebuffer_draw_indexed_attributes: (skip) * @framebuffer: A destination #CoglFramebuffer * @pipeline: A #CoglPipeline state object * @mode: The #CoglVerticesMode defining the topology of vertices diff --git a/cogl/cogl/cogl-onscreen.h b/cogl/cogl/cogl-onscreen.h index 0ed0f6a8f..a1e2afc80 100644 --- a/cogl/cogl/cogl-onscreen.h +++ b/cogl/cogl/cogl-onscreen.h @@ -58,7 +58,7 @@ typedef struct _CoglOnscreen CoglOnscreen; GType cogl_onscreen_get_gtype (void); /** - * cogl_onscreen_new: (constructor) + * cogl_onscreen_new: (constructor) (skip) * @context: A #CoglContext * @width: The desired framebuffer width * @height: The desired framebuffer height @@ -84,8 +84,8 @@ typedef void (*CoglOnscreenX11MaskCallback) (CoglOnscreen *onscreen, * @onscreen: The unallocated framebuffer to associated with an X * window. * @xid: The XID of an existing X window - * @update: A callback that notifies of updates to what Cogl requires - * to be in the core X protocol event mask. + * @update: (scope async): A callback that notifies of updates to what Cogl + * requires to be in the core X protocol event mask. * @user_data: user data passed to @update * * Ideally we would recommend that you let Cogl be responsible for diff --git a/cogl/cogl/cogl-pipeline-layer-state.h b/cogl/cogl/cogl-pipeline-layer-state.h index 96ae1b405..38f6a9ba2 100644 --- a/cogl/cogl/cogl-pipeline-layer-state.h +++ b/cogl/cogl/cogl-pipeline-layer-state.h @@ -592,7 +592,7 @@ cogl_pipeline_set_layer_wrap_mode (CoglPipeline *pipeline, CoglPipelineWrapMode mode); /** - * cogl_pipeline_add_layer_snippet: + * cogl_pipeline_add_layer_snippet: (skip) * @pipeline: A #CoglPipeline * @layer: The layer to hook the snippet to * @snippet: A #CoglSnippet diff --git a/cogl/cogl/cogl-pipeline-state.h b/cogl/cogl/cogl-pipeline-state.h index 67e6ef814..b9e58af57 100644 --- a/cogl/cogl/cogl-pipeline-state.h +++ b/cogl/cogl/cogl-pipeline-state.h @@ -669,7 +669,7 @@ cogl_pipeline_set_user_program (CoglPipeline *pipeline, CoglHandle program); /** - * cogl_pipeline_set_depth_state: + * cogl_pipeline_set_depth_state: (skip) * @pipeline: A #CoglPipeline object * @state: A #CoglDepthState struct * @error: A #CoglError to report failures to setup the given @state. @@ -694,7 +694,7 @@ cogl_pipeline_set_depth_state (CoglPipeline *pipeline, CoglError **error); /** - * cogl_pipeline_get_depth_state: + * cogl_pipeline_get_depth_state: (skip) * @pipeline: A #CoglPipeline object * @state_out: (out): A destination #CoglDepthState struct * @@ -955,7 +955,7 @@ cogl_pipeline_set_uniform_matrix (CoglPipeline *pipeline, const float *value); /** - * cogl_pipeline_add_snippet: + * cogl_pipeline_add_snippet: (skip) * @pipeline: A #CoglPipeline * @snippet: The #CoglSnippet to add to the vertex processing hook * diff --git a/cogl/cogl/cogl-pipeline.h b/cogl/cogl/cogl-pipeline.h index 65587353e..8ac2b55c4 100644 --- a/cogl/cogl/cogl-pipeline.h +++ b/cogl/cogl/cogl-pipeline.h @@ -72,7 +72,7 @@ COGL_BEGIN_DECLS GType cogl_pipeline_get_gtype (void); /** - * cogl_pipeline_new: + * cogl_pipeline_new: (skip) * @context: a #CoglContext * * Allocates and initializes a default simple pipeline that will color