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stage: Move the deprecated macros to a separate header
The clutter-stage.h header still has a bunch of macros that have, for reasons unknown[*], survived the 1.0 API cut and have long since been deprecated. Let's hide them under the deprecated/ carpet and let us never speak of them ever again. [*] pretty sure alcohol or other psychotropic substances were involved but I take the 5th on that.
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@ -247,6 +247,7 @@ deprecated_h = \
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$(srcdir)/deprecated/clutter-timeout-pool.h \
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$(srcdir)/deprecated/clutter-timeout-pool.h \
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$(srcdir)/deprecated/clutter-score.h \
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$(srcdir)/deprecated/clutter-score.h \
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$(srcdir)/deprecated/clutter-shader.h \
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$(srcdir)/deprecated/clutter-shader.h \
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$(srcdir)/deprecated/clutter-stage.h \
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$(NULL)
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$(NULL)
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# deprecated source code
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# deprecated source code
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@ -19,6 +19,7 @@
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#include "deprecated/clutter-main.h"
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#include "deprecated/clutter-main.h"
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#include "deprecated/clutter-score.h"
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#include "deprecated/clutter-score.h"
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#include "deprecated/clutter-shader.h"
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#include "deprecated/clutter-shader.h"
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#include "deprecated/clutter-stage.h"
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#include "deprecated/clutter-timeout-pool.h"
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#include "deprecated/clutter-timeout-pool.h"
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#undef __CLUTTER_DEPRECATED_H_INSIDE__
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#undef __CLUTTER_DEPRECATED_H_INSIDE__
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@ -46,32 +46,6 @@ G_BEGIN_DECLS
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#define CLUTTER_IS_STAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE))
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#define CLUTTER_IS_STAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE))
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#define CLUTTER_STAGE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE, ClutterStageClass))
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#define CLUTTER_STAGE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE, ClutterStageClass))
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#ifndef CLUTTER_DISABLE_DEPRECATED
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/**
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* CLUTTER_STAGE_WIDTH:
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*
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* Macro that evaluates to the width of the default stage
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*
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* Since: 0.2
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*
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* Deprecated: 1.2: Use clutter_actor_get_width() instead
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*/
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#define CLUTTER_STAGE_WIDTH() (clutter_actor_get_width (clutter_stage_get_default ()))
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/**
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* CLUTTER_STAGE_HEIGHT:
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*
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* Macro that evaluates to the height of the default stage
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*
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* Since: 0.2
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*
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* Deprecated: 1.2: use clutter_actor_get_height() instead
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*/
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#define CLUTTER_STAGE_HEIGHT() (clutter_actor_get_height (clutter_stage_get_default ()))
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#endif /* !CLUTTER_DISABLE_DEPRECATED */
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typedef struct _ClutterPerspective ClutterPerspective;
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typedef struct _ClutterPerspective ClutterPerspective;
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typedef struct _ClutterFog ClutterFog;
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typedef struct _ClutterFog ClutterFog;
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@ -255,19 +229,6 @@ void clutter_stage_set_motion_events_enabled (ClutterStage *sta
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gboolean enabled);
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gboolean enabled);
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gboolean clutter_stage_get_motion_events_enabled (ClutterStage *stage);
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gboolean clutter_stage_get_motion_events_enabled (ClutterStage *stage);
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#ifndef CLUTTER_DISABLE_DEPRECATED
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/* Commodity macro, for mallum only */
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#define clutter_stage_add(stage,actor) G_STMT_START { \
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if (CLUTTER_IS_STAGE ((stage)) && CLUTTER_IS_ACTOR ((actor))) \
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{ \
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ClutterContainer *_container = (ClutterContainer *) (stage); \
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ClutterActor *_actor = (ClutterActor *) (actor); \
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clutter_container_add_actor (_container, _actor); \
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} } G_STMT_END
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#endif /* CLUTTER_DISABLE_DEPRECATED */
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G_END_DECLS
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G_END_DECLS
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#endif /* __CLUTTER_STAGE_H__ */
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#endif /* __CLUTTER_STAGE_H__ */
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45
clutter/deprecated/clutter-stage.h
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45
clutter/deprecated/clutter-stage.h
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@ -0,0 +1,45 @@
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#ifndef __CLUTTER_STAGE_DEPRECATED_H__
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#define __CLUTTER_STAGE_DEPRECATED_H__
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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#ifndef CLUTTER_DISABLE_DEPRECATED
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/**
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* CLUTTER_STAGE_WIDTH:
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*
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* Macro that evaluates to the width of the default stage
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*
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* Since: 0.2
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*
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* Deprecated: 1.2: Use clutter_actor_get_width() instead
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*/
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#define CLUTTER_STAGE_WIDTH() (clutter_actor_get_width (clutter_stage_get_default ()))
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/**
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* CLUTTER_STAGE_HEIGHT:
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*
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* Macro that evaluates to the height of the default stage
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*
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* Since: 0.2
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*
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* Deprecated: 1.2: use clutter_actor_get_height() instead
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*/
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#define CLUTTER_STAGE_HEIGHT() (clutter_actor_get_height (clutter_stage_get_default ()))
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/* Commodity macro, for mallum only */
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#define clutter_stage_add(stage,actor) G_STMT_START { \
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if (CLUTTER_IS_STAGE ((stage)) && CLUTTER_IS_ACTOR ((actor))) \
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{ \
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ClutterContainer *_container = (ClutterContainer *) (stage); \
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ClutterActor *_actor = (ClutterActor *) (actor); \
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clutter_container_add_actor (_container, _actor); \
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} } G_STMT_END
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#endif /* CLUTTER_DISABLE_DEPRECATED */
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G_END_DECLS
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#endif /* __CLUTTER_STAGE_DEPRECATED_H__ */
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