mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 08:30:42 -05:00
[text] Coalesce text visibility and password character
Using two properties to set a password entry can be construed as both cumbersome and a gtk-ism. And rightly so on both counts. The :text-visible property has also conflicting semantics with the :cursor-visible one: while the latter hides the cursor, the former changes the display of the contents of the Text actor. It is, thus, not a matter of "visibility" but of "rendering". Instead of setting the :text-visible and :invisible-char properties to have a password text field, the Text actor should just have a single :password-char property holding a Unicode character. If the value of the :password-char is non-zero, the Text actor will use the Unicode character to render the contents of the text entry. This commit removes the following methods: clutter_text_set_text_visible() clutter_text_get_text_visible() clutter_text_set_invisible_char() clutter_text_get_invisible_char() And the following properties: ClutterText:text-visible ClutterText:invisible-char In favour of: clutter_text_set_password_char() clutter_text_get_password_char() And: ClutterText:password-char Thus making obvious what use the property and accessor methods are for and simplifying the process of creating a simple password text field to: text = clutter_text_new (); clutter_text_set_password_char (CLUTTER_TEXT (text), '*');
This commit is contained in:
parent
1892f8cb1d
commit
979b6794bb
@ -123,7 +123,6 @@ struct _ClutterTextPrivate
|
||||
guint selectable : 1;
|
||||
guint in_select_drag : 1;
|
||||
guint cursor_color_set : 1;
|
||||
guint text_visible : 1;
|
||||
|
||||
/* current cursor position */
|
||||
gint position;
|
||||
@ -149,7 +148,7 @@ struct _ClutterTextPrivate
|
||||
|
||||
gint max_length;
|
||||
|
||||
gunichar priv_char;
|
||||
gunichar password_char;
|
||||
};
|
||||
|
||||
enum
|
||||
@ -175,8 +174,7 @@ enum
|
||||
PROP_EDITABLE,
|
||||
PROP_SELECTABLE,
|
||||
PROP_ACTIVATABLE,
|
||||
PROP_TEXT_VISIBLE,
|
||||
PROP_INVISIBLE_CHAR,
|
||||
PROP_PASSWORD_CHAR,
|
||||
PROP_MAX_LENGTH
|
||||
};
|
||||
|
||||
@ -261,7 +259,7 @@ clutter_text_create_layout_no_cache (ClutterText *text,
|
||||
{
|
||||
if (!priv->use_markup)
|
||||
{
|
||||
if (priv->text_visible)
|
||||
if (G_LIKELY (priv->password_char == 0))
|
||||
pango_layout_set_text (layout, priv->text, priv->n_bytes);
|
||||
else
|
||||
{
|
||||
@ -270,10 +268,7 @@ clutter_text_create_layout_no_cache (ClutterText *text,
|
||||
gchar buf[7];
|
||||
gint char_len, i;
|
||||
|
||||
if (priv->priv_char != 0)
|
||||
invisible_char = priv->priv_char;
|
||||
else
|
||||
invisible_char = ' ';
|
||||
invisible_char = priv->password_char;
|
||||
|
||||
/* we need to convert the string built of invisible
|
||||
* characters into UTF-8 for it to be fed to the Pango
|
||||
@ -459,20 +454,18 @@ clutter_text_position_to_coords (ClutterText *self,
|
||||
{
|
||||
ClutterTextPrivate *priv = self->priv;
|
||||
PangoRectangle rect;
|
||||
gint priv_char_bytes;
|
||||
gint password_char_bytes = 1;
|
||||
gint index_;
|
||||
|
||||
if (!priv->text_visible && priv->priv_char)
|
||||
priv_char_bytes = g_unichar_to_utf8 (priv->priv_char, NULL);
|
||||
else
|
||||
priv_char_bytes = 1;
|
||||
if (priv->password_char != 0)
|
||||
password_char_bytes = g_unichar_to_utf8 (priv->password_char, NULL);
|
||||
|
||||
if (position == -1)
|
||||
{
|
||||
if (priv->text_visible)
|
||||
if (priv->password_char == 0)
|
||||
index_ = priv->n_bytes;
|
||||
else
|
||||
index_ = priv->n_chars * priv_char_bytes;
|
||||
index_ = priv->n_chars * password_char_bytes;
|
||||
}
|
||||
else if (position == 0)
|
||||
{
|
||||
@ -480,10 +473,10 @@ clutter_text_position_to_coords (ClutterText *self,
|
||||
}
|
||||
else
|
||||
{
|
||||
if (priv->text_visible)
|
||||
if (priv->password_char == 0)
|
||||
index_ = offset_to_bytes (priv->text, position);
|
||||
else
|
||||
index_ = priv->position * priv_char_bytes;
|
||||
index_ = priv->position * password_char_bytes;
|
||||
}
|
||||
|
||||
pango_layout_get_cursor_pos (clutter_text_get_layout (self), index_,
|
||||
@ -634,12 +627,8 @@ clutter_text_set_property (GObject *gobject,
|
||||
clutter_text_set_selectable (self, g_value_get_boolean (value));
|
||||
break;
|
||||
|
||||
case PROP_TEXT_VISIBLE:
|
||||
clutter_text_set_text_visible (self, g_value_get_boolean (value));
|
||||
break;
|
||||
|
||||
case PROP_INVISIBLE_CHAR:
|
||||
clutter_text_set_invisible_char (self, g_value_get_uint (value));
|
||||
case PROP_PASSWORD_CHAR:
|
||||
clutter_text_set_password_char (self, g_value_get_uint (value));
|
||||
break;
|
||||
|
||||
case PROP_MAX_LENGTH:
|
||||
@ -709,12 +698,8 @@ clutter_text_get_property (GObject *gobject,
|
||||
g_value_set_boolean (value, priv->activatable);
|
||||
break;
|
||||
|
||||
case PROP_TEXT_VISIBLE:
|
||||
g_value_set_boolean (value, priv->text_visible);
|
||||
break;
|
||||
|
||||
case PROP_INVISIBLE_CHAR:
|
||||
g_value_set_uint (value, priv->priv_char);
|
||||
case PROP_PASSWORD_CHAR:
|
||||
g_value_set_uint (value, priv->password_char);
|
||||
break;
|
||||
|
||||
case PROP_MAX_LENGTH:
|
||||
@ -1791,38 +1776,20 @@ clutter_text_class_init (ClutterTextClass *klass)
|
||||
g_object_class_install_property (gobject_class, PROP_JUSTIFY, pspec);
|
||||
|
||||
/**
|
||||
* ClutterText:text-visible:
|
||||
* ClutterText:password-char:
|
||||
*
|
||||
* Whether the contents of the #ClutterText actor should be visible
|
||||
* or substituted by a Unicode character, like in password text fields.
|
||||
* The Unicode character is set using #ClutterText:invisible-char.
|
||||
* If non-zero, the character that should be used in place of
|
||||
* the actual text in a password text actor.
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
pspec = g_param_spec_boolean ("text-visible",
|
||||
"Text Visible",
|
||||
"Whether the text should be visible "
|
||||
"or subsituted with an invisible "
|
||||
"Unicode character",
|
||||
FALSE,
|
||||
pspec = g_param_spec_unichar ("password-char",
|
||||
"Password Character",
|
||||
"If non-zero, use this character to "
|
||||
"display the actor's contents",
|
||||
0,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
g_object_class_install_property (gobject_class, PROP_TEXT_VISIBLE, pspec);
|
||||
|
||||
/**
|
||||
* ClutterText:invisible-char:
|
||||
*
|
||||
* The Unicode character used to render the contents of the #ClutterText
|
||||
* actor if #ClutterText:text-invisible is set to %TRUE.
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
pspec = g_param_spec_unichar ("invisible-char",
|
||||
"Invisible Character",
|
||||
"The Unicode character used when the "
|
||||
"text is set as not visible",
|
||||
'*',
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
g_object_class_install_property (gobject_class, PROP_INVISIBLE_CHAR, pspec);
|
||||
g_object_class_install_property (gobject_class, PROP_PASSWORD_CHAR, pspec);
|
||||
|
||||
/**
|
||||
* ClutterText:max-length:
|
||||
@ -2015,8 +1982,7 @@ clutter_text_init (ClutterText *self)
|
||||
|
||||
priv->cursor_color_set = FALSE;
|
||||
|
||||
priv->text_visible = TRUE;
|
||||
priv->priv_char = '*';
|
||||
priv->password_char = 0;
|
||||
|
||||
priv->max_length = 0;
|
||||
|
||||
@ -3290,76 +3256,20 @@ clutter_text_get_cursor_size (ClutterText *self)
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_text_set_text_visible:
|
||||
* clutter_text_set_password_char:
|
||||
* @self: a #ClutterText
|
||||
* @visible: %TRUE if the contents of the actor are displayed as plain text.
|
||||
* @wc: a Unicode character, or 0
|
||||
*
|
||||
* Sets whether the contents of the text actor are visible or not. When
|
||||
* visibility is set to %FALSE, characters are displayed as the invisible
|
||||
* char, and will also appear that way when the text in the text actor is
|
||||
* copied elsewhere.
|
||||
* Sets the character to use in place of the actual text in a
|
||||
* password text actor.
|
||||
*
|
||||
* The default invisible char is the asterisk '*', but it can be changed with
|
||||
* clutter_text_set_invisible_char().
|
||||
* If @wc is 0 the text will be displayed as it is entered in the
|
||||
* #ClutterText actor.
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
void
|
||||
clutter_text_set_text_visible (ClutterText *self,
|
||||
gboolean visible)
|
||||
{
|
||||
ClutterTextPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_TEXT (self));
|
||||
|
||||
priv = self->priv;
|
||||
|
||||
if (priv->text_visible != visible)
|
||||
{
|
||||
priv->text_visible = visible;
|
||||
|
||||
clutter_text_dirty_cache (self);
|
||||
|
||||
clutter_actor_queue_relayout (CLUTTER_ACTOR (self));
|
||||
|
||||
g_object_notify (G_OBJECT (self), "text-visible");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_text_get_text_visible:
|
||||
* @self: a #ClutterText
|
||||
*
|
||||
* Retrieves the actor's text visibility.
|
||||
*
|
||||
* Return value: %TRUE if the contents of the actor are displayed as plaintext
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
gboolean
|
||||
clutter_text_get_text_visible (ClutterText *self)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_TEXT (self), TRUE);
|
||||
|
||||
return self->priv->text_visible;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_text_set_invisible_char:
|
||||
* @self: a #ClutterText
|
||||
* @wc: a Unicode character
|
||||
*
|
||||
* Sets the character to use in place of the actual text when
|
||||
* clutter_text_set_text_visible() has been called to set text visibility
|
||||
* to %FALSE. i.e. this is the character used in "password mode" to show the
|
||||
* user how many characters have been typed. The default invisible char is an
|
||||
* asterisk ('*'). If you set the invisible char to 0, then the user will get
|
||||
* no feedback at all: there will be no text on the screen as they type.
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
void
|
||||
clutter_text_set_invisible_char (ClutterText *self,
|
||||
clutter_text_set_password_char (ClutterText *self,
|
||||
gunichar wc)
|
||||
{
|
||||
ClutterTextPrivate *priv;
|
||||
@ -3368,34 +3278,35 @@ clutter_text_set_invisible_char (ClutterText *self,
|
||||
|
||||
priv = self->priv;
|
||||
|
||||
priv->priv_char = wc;
|
||||
|
||||
if (priv->text_visible)
|
||||
if (priv->password_char != wc)
|
||||
{
|
||||
priv->password_char = wc;
|
||||
|
||||
clutter_text_dirty_cache (self);
|
||||
clutter_actor_queue_relayout (CLUTTER_ACTOR (self));
|
||||
}
|
||||
|
||||
g_object_notify (G_OBJECT (self), "invisible-char");
|
||||
g_object_notify (G_OBJECT (self), "password-char");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_text_get_invisible_char:
|
||||
* clutter_text_get_password_char:
|
||||
* @self: a #ClutterText
|
||||
*
|
||||
* Returns the character to use in place of the actual text when
|
||||
* the #ClutterText:text-visibility property is set to %FALSE.
|
||||
* Retrieves the character to use in place of the actual text
|
||||
* as set by clutter_text_set_password_char().
|
||||
*
|
||||
* Return value: a Unicode character
|
||||
* Return value: a Unicode character or 0 if the password
|
||||
* character is not set
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
gunichar
|
||||
clutter_text_get_invisible_char (ClutterText *self)
|
||||
clutter_text_get_password_char (ClutterText *self)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_TEXT (self), '*');
|
||||
g_return_val_if_fail (CLUTTER_IS_TEXT (self), 0);
|
||||
|
||||
return self->priv->priv_char;
|
||||
return self->priv->password_char;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -181,12 +181,9 @@ void clutter_text_set_selection (ClutterText *self
|
||||
gssize start_pos,
|
||||
gssize end_pos);
|
||||
gchar * clutter_text_get_selection (ClutterText *self);
|
||||
void clutter_text_set_text_visible (ClutterText *self,
|
||||
gboolean visible);
|
||||
gboolean clutter_text_get_text_visible (ClutterText *self);
|
||||
void clutter_text_set_invisible_char (ClutterText *self,
|
||||
void clutter_text_set_password_char (ClutterText *self,
|
||||
gunichar wc);
|
||||
gunichar clutter_text_get_invisible_char (ClutterText *self);
|
||||
gunichar clutter_text_get_password_char (ClutterText *self);
|
||||
void clutter_text_set_max_length (ClutterText *self,
|
||||
gint max);
|
||||
gint clutter_text_get_max_length (ClutterText *self);
|
||||
|
Loading…
Reference in New Issue
Block a user