mirror of
https://github.com/brl/mutter.git
synced 2024-11-10 07:56:14 -05:00
docs: Update test-easing and xinclude it into ClutterAnimation
The easing test is a nice example of what ClutterAnimation and clutter_actor_animate() can do. The "tween ball to the pointer event coordinates" is a bit of a staple in animation libraries and their documentation.
This commit is contained in:
parent
7024f1cd02
commit
967bd3ac58
@ -129,6 +129,15 @@
|
||||
* </variablelist>
|
||||
* </refsect2>
|
||||
*
|
||||
* <example id="example-clutter-animation">
|
||||
* <title>Tweening using clutter_actor_animate()</title>
|
||||
* <programlisting>
|
||||
* <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" parse="text" href="../../../../tests/interactive/test-easing.c">
|
||||
* <xi:fallback>FIXME: MISSING XINCLUDE CONTENT</xi:fallback>
|
||||
* </xi:include>
|
||||
* </programlisting>
|
||||
* </example>
|
||||
*
|
||||
* #ClutterAnimation is available since Clutter 1.0
|
||||
*/
|
||||
|
||||
|
@ -2,7 +2,8 @@
|
||||
#include <gmodule.h>
|
||||
#include <clutter/clutter.h>
|
||||
|
||||
const struct {
|
||||
/* all the easing modes provided by Clutter */
|
||||
static const struct {
|
||||
const gchar *name;
|
||||
ClutterAnimationMode mode;
|
||||
} easing_modes[] = {
|
||||
@ -39,23 +40,28 @@ const struct {
|
||||
{ "easeInOutBounce", CLUTTER_EASE_IN_OUT_BOUNCE },
|
||||
};
|
||||
|
||||
#define HELP_TEXT "Easing mode: %s (%d of %d)\n" \
|
||||
"Left click to tween\n" \
|
||||
"Right click to change the easing mode"
|
||||
|
||||
static const gint n_easing_modes = G_N_ELEMENTS (easing_modes);
|
||||
static gint current_mode = 0;
|
||||
|
||||
static gint duration = 1;
|
||||
static gboolean recenter = FALSE;
|
||||
|
||||
static ClutterActor *main_stage = NULL;
|
||||
static ClutterActor *main_stage = NULL;
|
||||
static ClutterActor *easing_mode_label = NULL;
|
||||
|
||||
static ClutterAnimation *last_animation = NULL;
|
||||
|
||||
static ClutterColor stage_color = { 0x88, 0x88, 0xdd, 0xff };
|
||||
static ClutterColor bouncer_color = { 0xee, 0x33, 0, 0xff };
|
||||
|
||||
/* recenter_bouncer:
|
||||
*
|
||||
* repositions (through an animation) the bouncer at the center of the stage
|
||||
*/
|
||||
static void
|
||||
on_animation_completed (ClutterAnimation *animation,
|
||||
ClutterActor *rectangle)
|
||||
recenter_bouncer (ClutterAnimation *animation,
|
||||
ClutterActor *rectangle)
|
||||
{
|
||||
gfloat base_x, base_y;
|
||||
gint cur_mode;
|
||||
@ -65,7 +71,7 @@ on_animation_completed (ClutterAnimation *animation,
|
||||
|
||||
cur_mode = easing_modes[current_mode].mode;
|
||||
|
||||
clutter_actor_animate (rectangle, cur_mode, 150,
|
||||
clutter_actor_animate (rectangle, cur_mode, 250,
|
||||
"x", base_x,
|
||||
"y", base_y,
|
||||
NULL);
|
||||
@ -79,31 +85,20 @@ on_button_press (ClutterActor *actor,
|
||||
if (event->button == 3)
|
||||
{
|
||||
gchar *text;
|
||||
gfloat stage_width, stage_height;
|
||||
gfloat label_width, label_height;
|
||||
|
||||
current_mode = (current_mode + 1 < n_easing_modes) ? current_mode + 1
|
||||
: 0;
|
||||
/* cycle through the various easing modes */
|
||||
current_mode = (current_mode + 1 < n_easing_modes)
|
||||
? current_mode + 1
|
||||
: 0;
|
||||
|
||||
text = g_strdup_printf ("Easing mode: %s (%d of %d)\n"
|
||||
"Right click to change the easing mode",
|
||||
/* update the text of the label */
|
||||
text = g_strdup_printf (HELP_TEXT,
|
||||
easing_modes[current_mode].name,
|
||||
current_mode + 1,
|
||||
n_easing_modes);
|
||||
|
||||
clutter_text_set_text (CLUTTER_TEXT (easing_mode_label), text);
|
||||
g_free (text);
|
||||
|
||||
clutter_actor_get_size (main_stage,
|
||||
&stage_width,
|
||||
&stage_height);
|
||||
clutter_actor_get_size (easing_mode_label,
|
||||
&label_width,
|
||||
&label_height);
|
||||
|
||||
clutter_actor_set_position (easing_mode_label,
|
||||
stage_width - label_width - 10,
|
||||
stage_height - label_height - 10);
|
||||
}
|
||||
else if (event->button == 1)
|
||||
{
|
||||
@ -112,15 +107,20 @@ on_button_press (ClutterActor *actor,
|
||||
|
||||
cur_mode = easing_modes[current_mode].mode;
|
||||
|
||||
/* tween the actor using the current easing mode */
|
||||
animation =
|
||||
clutter_actor_animate (rectangle, cur_mode, duration * 1000,
|
||||
"x", event->x,
|
||||
"y", event->y,
|
||||
NULL);
|
||||
|
||||
/* if we were asked to, recenter the bouncer at the end of the
|
||||
* animation. we keep track of the animation to avoid connecting
|
||||
* the signal handler to the same Animation twice.
|
||||
*/
|
||||
if (recenter && last_animation != animation)
|
||||
g_signal_connect_after (animation, "completed",
|
||||
G_CALLBACK (on_animation_completed),
|
||||
G_CALLBACK (recenter_bouncer),
|
||||
rectangle);
|
||||
|
||||
last_animation = animation;
|
||||
@ -133,9 +133,10 @@ static gboolean
|
||||
draw_bouncer (ClutterCairoTexture *texture,
|
||||
cairo_t *cr)
|
||||
{
|
||||
const ClutterColor *bouncer_color;
|
||||
cairo_pattern_t *pattern;
|
||||
guint width, height;
|
||||
float radius;
|
||||
cairo_pattern_t *pattern;
|
||||
|
||||
clutter_cairo_texture_get_surface_size (texture, &width, &height);
|
||||
|
||||
@ -145,20 +146,22 @@ draw_bouncer (ClutterCairoTexture *texture,
|
||||
|
||||
cairo_arc (cr, radius / 2, radius / 2, radius / 2, 0.0, 2.0 * G_PI);
|
||||
|
||||
bouncer_color = CLUTTER_COLOR_DarkScarletRed;
|
||||
|
||||
pattern = cairo_pattern_create_radial (radius / 2, radius / 2, 0,
|
||||
radius, radius, radius);
|
||||
cairo_pattern_add_color_stop_rgba (pattern,
|
||||
0,
|
||||
bouncer_color.red / 255.0,
|
||||
bouncer_color.green / 255.0,
|
||||
bouncer_color.blue / 255.0,
|
||||
bouncer_color.alpha / 255.0);
|
||||
bouncer_color->red / 255.0,
|
||||
bouncer_color->green / 255.0,
|
||||
bouncer_color->blue / 255.0,
|
||||
bouncer_color->alpha / 255.0);
|
||||
cairo_pattern_add_color_stop_rgba (pattern,
|
||||
0.9,
|
||||
bouncer_color.red / 255.0,
|
||||
bouncer_color.green / 255.0,
|
||||
bouncer_color.blue / 255.0,
|
||||
0.1);
|
||||
0.85,
|
||||
bouncer_color->red / 255.0,
|
||||
bouncer_color->green / 255.0,
|
||||
bouncer_color->blue / 255.0,
|
||||
0.25);
|
||||
|
||||
cairo_set_source (cr, pattern);
|
||||
cairo_fill_preserve (cr);
|
||||
@ -182,6 +185,7 @@ make_bouncer (gfloat width,
|
||||
clutter_actor_set_anchor_point (retval, width / 2, height / 2);
|
||||
clutter_actor_set_reactive (retval, TRUE);
|
||||
|
||||
/* make sure we draw the bouncer immediately */
|
||||
clutter_cairo_texture_invalidate (CLUTTER_CAIRO_TEXTURE (retval));
|
||||
|
||||
return retval;
|
||||
@ -212,7 +216,6 @@ test_easing_main (int argc, char *argv[])
|
||||
ClutterActor *stage, *rect, *label;
|
||||
gchar *text;
|
||||
gfloat stage_width, stage_height;
|
||||
gfloat label_width, label_height;
|
||||
GError *error = NULL;
|
||||
|
||||
if (clutter_init_with_args (&argc, &argv,
|
||||
@ -224,30 +227,27 @@ test_easing_main (int argc, char *argv[])
|
||||
|
||||
stage = clutter_stage_new ();
|
||||
clutter_stage_set_title (CLUTTER_STAGE (stage), "Easing Modes");
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_LightSkyBlue);
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
main_stage = stage;
|
||||
|
||||
clutter_actor_get_size (stage, &stage_width, &stage_height);
|
||||
|
||||
/* create the actor that we want to tween */
|
||||
rect = make_bouncer (50, 50);
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
|
||||
clutter_actor_set_position (rect, stage_width / 2, stage_height / 2);
|
||||
|
||||
text = g_strdup_printf ("Easing mode: %s (%d of %d)\n"
|
||||
"Right click to change the easing mode",
|
||||
text = g_strdup_printf (HELP_TEXT,
|
||||
easing_modes[current_mode].name,
|
||||
current_mode + 1,
|
||||
n_easing_modes);
|
||||
|
||||
label = clutter_text_new ();
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (stage), label);
|
||||
clutter_text_set_font_name (CLUTTER_TEXT (label), "Sans 18px");
|
||||
clutter_text_set_text (CLUTTER_TEXT (label), text);
|
||||
clutter_actor_get_size (label, &label_width, &label_height);
|
||||
clutter_actor_set_position (label,
|
||||
stage_width - label_width - 10,
|
||||
stage_height - label_height - 10);
|
||||
clutter_actor_add_constraint (label, clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.95));
|
||||
clutter_actor_add_constraint (label, clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.95));
|
||||
easing_mode_label = label;
|
||||
|
||||
g_free (text);
|
||||
|
Loading…
Reference in New Issue
Block a user