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2007-09-30 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-event.h: Removed unused POINTER_ENTER and POINTER_LEAVE states. (#546) * clutter/clutter-stage.c: (clutter_stage_fullscreen), (clutter_stage_unfullscreen): Only Change fullscreen prop if the backend implements fullscreen methods. (#545)
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@ -1,3 +1,12 @@
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2007-09-30 Matthew Allum <mallum@openedhand.com>
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* clutter/clutter-event.h:
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Removed unused POINTER_ENTER and POINTER_LEAVE states. (#546)
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* clutter/clutter-stage.c: (clutter_stage_fullscreen),
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(clutter_stage_unfullscreen):
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Only Change fullscreen prop if the backend implements fullscreen
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methods. (#545)
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2007-09-28 Øyvind Kolås <pippin@openedhand.com>
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* clutter/clutter-container.[ch]: added
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@ -85,9 +85,7 @@ typedef enum
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{
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CLUTTER_STAGE_STATE_FULLSCREEN = (1<<1),
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CLUTTER_STAGE_STATE_OFFSCREEN = (1<<2),
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CLUTTER_STAGE_STATE_POINTER_ENTER = (1<<3),
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CLUTTER_STAGE_STATE_POINTER_LEAVE = (1<<4),
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CLUTTER_STAGE_STATE_ACTIVATED = (1<<5),
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CLUTTER_STAGE_STATE_ACTIVATED = (1<<3)
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} ClutterStageState;
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typedef union _ClutterEvent ClutterEvent;
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@ -609,12 +609,13 @@ clutter_stage_fullscreen (ClutterStage *stage)
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priv = stage->priv;
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if (!priv->is_fullscreen)
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{
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priv->is_fullscreen = TRUE;
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/* Only set if backend implements */
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if (CLUTTER_STAGE_GET_CLASS (stage)->set_fullscreen)
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CLUTTER_STAGE_GET_CLASS (stage)->set_fullscreen (stage, TRUE);
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g_object_notify (G_OBJECT (stage), "fullscreen");
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{
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priv->is_fullscreen = TRUE;
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CLUTTER_STAGE_GET_CLASS (stage)->set_fullscreen (stage, TRUE);
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g_object_notify (G_OBJECT (stage), "fullscreen");
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}
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}
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}
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@ -638,12 +639,13 @@ clutter_stage_unfullscreen (ClutterStage *stage)
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priv = stage->priv;
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if (priv->is_fullscreen)
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{
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priv->is_fullscreen = FALSE;
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/* Only set if backend implements */
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if (CLUTTER_STAGE_GET_CLASS (stage)->set_fullscreen)
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CLUTTER_STAGE_GET_CLASS (stage)->set_fullscreen (stage, FALSE);
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g_object_notify (G_OBJECT (stage), "fullscreen");
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{
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priv->is_fullscreen = FALSE;
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CLUTTER_STAGE_GET_CLASS (stage)->set_fullscreen (stage, FALSE);
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g_object_notify (G_OBJECT (stage), "fullscreen");
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}
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}
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}
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