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window-actor: Clean up whitespace
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@ -939,7 +939,6 @@ meta_window_actor_damage_all (MetaWindowActor *self)
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? NULL : priv->unobscured_region;
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redraw_queued = meta_surface_actor_damage_all (priv->surface, unobscured_region);
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priv->repaint_scheduled = priv->repaint_scheduled || redraw_queued;
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priv->needs_damage_all = FALSE;
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}
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@ -2001,9 +2000,7 @@ meta_window_actor_process_x11_damage (MetaWindowActor *self,
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event->area.width,
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event->area.height,
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unobscured_region);
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priv->repaint_scheduled = priv->repaint_scheduled || redraw_queued;
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}
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void
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