surface-actor-x11: Merge a simple function inline

This is a one-liner, only used in one place.
This commit is contained in:
Jasper St. Pierre 2014-08-21 18:30:17 -04:00
parent b879af46b3
commit 952e9c52bc

View File

@ -179,15 +179,6 @@ is_visible (MetaSurfaceActorX11 *self)
return (priv->pixmap != None) && !priv->unredirected; return (priv->pixmap != None) && !priv->unredirected;
} }
static void
damage_area (MetaSurfaceActorX11 *self,
int x, int y, int width, int height)
{
MetaSurfaceActorX11Private *priv = meta_surface_actor_x11_get_instance_private (self);
cogl_texture_pixmap_x11_update_area (priv->texture, x, y, width, height);
}
static void static void
meta_surface_actor_x11_process_damage (MetaSurfaceActor *actor, meta_surface_actor_x11_process_damage (MetaSurfaceActor *actor,
int x, int y, int width, int height) int x, int y, int width, int height)
@ -218,7 +209,7 @@ meta_surface_actor_x11_process_damage (MetaSurfaceActor *actor,
if (priv->unredirected) if (priv->unredirected)
return; return;
damage_area (self, x, y, width, height); cogl_texture_pixmap_x11_update_area (priv->texture, x, y, width, height);
} }
static void static void