cogl-vertex-buffer: Use a ref count on the pipeline private data

The pipeline private data is accessed both from the private data set
on a CoglPipeline and the destroy notify function of a weak material
that the vertex buffer creates when it needs to override the wrap
mode. However when a CoglPipeline is destroyed, the CoglObject code
first removes all of the private data set on the object and then the
CoglPipeline code gets invoked to destroy all of the weak children. At
this point the vertex buffer's weak override destroy notify function
will get invoked and try to use the private data which has already
been freed causing a crash.

This patch instead adds a reference count to the pipeline private data
stuct so that we can avoid freeing it until both the private data on
the pipeline has been destroyed and all of the weak materials are
destroyed.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2544
This commit is contained in:
Neil Roberts 2011-02-01 18:43:27 +00:00
parent a866f2f4f4
commit 94bcb4429b

View File

@ -1475,15 +1475,32 @@ cogl_vertex_buffer_submit (CoglHandle handle)
typedef struct
{
/* We have a ref-count on this private structure because we need to
refer to it both from the private data on a pipeline and any weak
pipelines that we create from it. If we didn't have the ref count
then we would depend on the order of destruction of a
CoglPipeline and the weak materials to avoid a crash */
unsigned int ref_count;
CoglPipeline *real_source;
} VertexBufferMaterialPrivate;
static void
unref_pipeline_priv (VertexBufferMaterialPrivate *priv)
{
if (--priv->ref_count < 1)
g_slice_free (VertexBufferMaterialPrivate, priv);
}
static void
weak_override_source_destroyed_cb (CoglPipeline *pipeline,
void *user_data)
void *user_data)
{
VertexBufferMaterialPrivate *pipeline_priv = user_data;
pipeline_priv->real_source = NULL;
/* A reference was added when we copied the weak material so we need
to unref it here */
unref_pipeline_priv (pipeline_priv);
}
static gboolean
@ -1531,10 +1548,13 @@ validate_layer_cb (CoglPipeline *pipeline,
if (need_override_source)
{
if (pipeline_priv->real_source == pipeline)
pipeline_priv->real_source = source =
_cogl_pipeline_weak_copy (pipeline,
weak_override_source_destroyed_cb,
pipeline_priv);
{
pipeline_priv->ref_count++;
pipeline_priv->real_source = source =
_cogl_pipeline_weak_copy (pipeline,
weak_override_source_destroyed_cb,
pipeline_priv);
}
cogl_pipeline_set_layer_wrap_mode_s (source, layer_index, wrap_s);
cogl_pipeline_set_layer_wrap_mode_t (source, layer_index, wrap_t);
@ -1548,7 +1568,7 @@ validate_layer_cb (CoglPipeline *pipeline,
static void
destroy_pipeline_priv_cb (void *user_data)
{
g_slice_free (VertexBufferMaterialPrivate, user_data);
unref_pipeline_priv (user_data);
}
static void
@ -1581,6 +1601,7 @@ update_primitive_and_draw (CoglVertexBuffer *buffer,
if (G_UNLIKELY (!pipeline_priv))
{
pipeline_priv = g_slice_new0 (VertexBufferMaterialPrivate);
pipeline_priv->ref_count = 1;
cogl_object_set_user_data (COGL_OBJECT (users_source),
&_cogl_vertex_buffer_pipeline_priv_key,
pipeline_priv,