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micro-bench/*: Do not use clutter_stage_get_default()
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parent
a5522b707e
commit
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@ -23,6 +23,7 @@ static GOptionEntry entries[] = {
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typedef struct _TestState
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{
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ClutterActor *stage;
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int current_test;
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} TestState;
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@ -89,8 +90,6 @@ test_rectangles (TestState *state)
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cogl_pop_matrix ();
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}
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}
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}
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TestCallback tests[] =
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@ -117,8 +116,6 @@ main (int argc, char *argv[])
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{
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TestState state;
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ClutterActor *stage;
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ClutterColor stage_clr = {0x0, 0x0, 0x0, 0xff};
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guint idle_source;
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GError *error = NULL;
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g_setenv ("CLUTTER_VBLANK", "none", FALSE);
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@ -139,13 +136,14 @@ main (int argc, char *argv[])
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state.current_test = 0;
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stage = clutter_stage_get_default ();
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state.stage = stage = clutter_stage_new ();
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clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
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clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_clr);
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clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_White);
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clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Performance Test");
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/* We want continuous redrawing of the stage... */
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idle_source = g_idle_add (queue_redraw, stage);
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clutter_threads_add_idle (queue_redraw, stage);
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g_signal_connect_after (stage, "paint", G_CALLBACK (on_paint), &state);
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@ -153,7 +151,7 @@ main (int argc, char *argv[])
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clutter_main ();
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g_source_remove (idle_source);
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clutter_actor_destroy (stage);
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return 0;
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}
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@ -72,7 +72,6 @@ main (int argc, char **argv)
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{
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glong i;
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gdouble angle;
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const ClutterColor black = { 0x00, 0x00, 0x00, 0xff };
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ClutterColor color = { 0x00, 0x00, 0x00, 0xff };
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ClutterActor *stage, *rect;
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GError *error = NULL;
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@ -88,9 +87,10 @@ main (int argc, char **argv)
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&error) != CLUTTER_INIT_SUCCESS)
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return 1;
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stage = clutter_stage_get_default ();
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stage = clutter_stage_new ();
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clutter_actor_set_size (stage, 512, 512);
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clutter_stage_set_color (CLUTTER_STAGE (stage), &black);
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clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Black);
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clutter_stage_set_title (CLUTTER_STAGE (stage), "Picking");
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printf ("Picking performance test with "
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"%d actors and %d events per frame\n",
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@ -126,12 +126,14 @@ main (int argc, char **argv)
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clutter_actor_show (stage);
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g_idle_add (queue_redraw, stage);
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clutter_threads_add_idle (queue_redraw, stage);
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g_signal_connect (stage, "paint", G_CALLBACK (on_paint), NULL);
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clutter_main ();
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clutter_actor_destroy (stage);
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return 0;
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}
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@ -90,7 +90,8 @@ main (int argc, char *argv[])
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if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
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return 1;
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stage = clutter_stage_get_default ();
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stage = clutter_stage_new ();
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clutter_stage_set_title (CLUTTER_STAGE (stage), "Random Text");
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clutter_actor_show (stage);
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@ -98,5 +99,7 @@ main (int argc, char *argv[])
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clutter_main ();
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clutter_actor_destroy (stage);
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return 0;
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}
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@ -105,7 +105,6 @@ int
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main (int argc, char *argv[])
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{
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ClutterActor *stage;
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ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff };
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ClutterActor *label;
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int w, h;
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int row, col;
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@ -128,9 +127,10 @@ main (int argc, char *argv[])
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g_print ("Monospace %dpx, string length = %d\n", font_size, n_chars);
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stage = clutter_stage_get_default ();
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stage = clutter_stage_new ();
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clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
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clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
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clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Black);
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clutter_stage_set_title (CLUTTER_STAGE (stage), "Text Performance");
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g_signal_connect (stage, "paint", G_CALLBACK (on_paint), NULL);
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@ -43,8 +43,6 @@ int
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main (int argc, char *argv[])
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{
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ClutterActor *stage;
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ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff };
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ClutterColor label_color = { 0xff, 0xff, 0xff, 0xff };
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ClutterActor *group;
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g_setenv ("CLUTTER_VBLANK", "none", FALSE);
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@ -53,9 +51,10 @@ main (int argc, char *argv[])
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if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
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return 1;
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stage = clutter_stage_get_default ();
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stage = clutter_stage_new ();
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clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
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clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
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clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Black);
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clutter_stage_set_title (CLUTTER_STAGE (stage), "Text");
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group = clutter_group_new ();
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clutter_actor_set_size (group, STAGE_WIDTH, STAGE_WIDTH);
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@ -98,7 +97,7 @@ main (int argc, char *argv[])
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}
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label = clutter_text_new_with_text (font_name, text);
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clutter_text_set_color (CLUTTER_TEXT (label), &label_color);
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clutter_text_set_color (CLUTTER_TEXT (label), CLUTTER_COLOR_White);
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clutter_actor_set_position (label, (1.0*STAGE_WIDTH/COLS)*col,
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(1.0*STAGE_HEIGHT/ROWS)*row);
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/*clutter_actor_set_clip (label, 0,0, (1.0*STAGE_WIDTH/COLS),
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@ -115,5 +114,7 @@ main (int argc, char *argv[])
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clutter_main();
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clutter_actor_destroy (stage);
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return 0;
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}
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