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actor: Improve debug message for create_transition()
Add the property and easing state information.
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@ -593,6 +593,7 @@
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#include "clutter-container.h"
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#include "clutter-container.h"
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#include "clutter-content-private.h"
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#include "clutter-content-private.h"
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#include "clutter-debug.h"
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#include "clutter-debug.h"
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#include "clutter-easing.h"
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#include "clutter-effect-private.h"
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#include "clutter-effect-private.h"
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#include "clutter-enum-types.h"
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#include "clutter-enum-types.h"
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#include "clutter-fixed-layout.h"
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#include "clutter-fixed-layout.h"
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@ -17528,6 +17529,14 @@ _clutter_actor_create_transition (ClutterActor *actor,
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clutter_timeline_set_duration (timeline, info->cur_state->easing_duration);
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clutter_timeline_set_duration (timeline, info->cur_state->easing_duration);
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clutter_timeline_set_progress_mode (timeline, info->cur_state->easing_mode);
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clutter_timeline_set_progress_mode (timeline, info->cur_state->easing_mode);
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CLUTTER_NOTE (ANIMATION,
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"Created transition for %s:%s (len:%u, mode:%s, delay:%u)",
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_clutter_actor_get_debug_name (actor),
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pspec->name,
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info->cur_state->easing_duration,
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clutter_get_easing_name_for_mode (info->cur_state->easing_mode),
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info->cur_state->easing_delay);
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/* this will start the transition as well */
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/* this will start the transition as well */
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clutter_actor_add_transition (actor, pspec->name, res);
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clutter_actor_add_transition (actor, pspec->name, res);
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