actor: Improve debug message for create_transition()

Add the property and easing state information.
This commit is contained in:
Emmanuele Bassi 2012-06-07 12:06:56 +01:00
parent 42b933eeaf
commit 9371029a89

View File

@ -593,6 +593,7 @@
#include "clutter-container.h" #include "clutter-container.h"
#include "clutter-content-private.h" #include "clutter-content-private.h"
#include "clutter-debug.h" #include "clutter-debug.h"
#include "clutter-easing.h"
#include "clutter-effect-private.h" #include "clutter-effect-private.h"
#include "clutter-enum-types.h" #include "clutter-enum-types.h"
#include "clutter-fixed-layout.h" #include "clutter-fixed-layout.h"
@ -17528,6 +17529,14 @@ _clutter_actor_create_transition (ClutterActor *actor,
clutter_timeline_set_duration (timeline, info->cur_state->easing_duration); clutter_timeline_set_duration (timeline, info->cur_state->easing_duration);
clutter_timeline_set_progress_mode (timeline, info->cur_state->easing_mode); clutter_timeline_set_progress_mode (timeline, info->cur_state->easing_mode);
CLUTTER_NOTE (ANIMATION,
"Created transition for %s:%s (len:%u, mode:%s, delay:%u)",
_clutter_actor_get_debug_name (actor),
pspec->name,
info->cur_state->easing_duration,
clutter_get_easing_name_for_mode (info->cur_state->easing_mode),
info->cur_state->easing_delay);
/* this will start the transition as well */ /* this will start the transition as well */
clutter_actor_add_transition (actor, pspec->name, res); clutter_actor_add_transition (actor, pspec->name, res);