renderer: drop PowerVR winsys

This commit is contained in:
Ray Strode 2016-01-12 16:25:47 -05:00 committed by Rui Matos
parent 81ab4a3ee4
commit 9246c9a505
7 changed files with 0 additions and 317 deletions

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@ -482,11 +482,6 @@ cogl_sources_c += \
winsys/cogl-winsys-egl-x11.c \
winsys/cogl-winsys-egl-x11-private.h
endif
if SUPPORT_EGL_PLATFORM_POWERVR_NULL
cogl_sources_c += \
winsys/cogl-winsys-egl-null.c \
winsys/cogl-winsys-egl-null-private.h
endif
if SUPPORT_EGL_PLATFORM_GDL
cogl_sources_c += \
winsys/cogl-winsys-egl-gdl.c \

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@ -69,9 +69,6 @@
#ifdef COGL_HAS_EGL_PLATFORM_MIR_SUPPORT
#include "cogl-winsys-egl-mir-private.h"
#endif
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
#include "cogl-winsys-egl-null-private.h"
#endif
#ifdef COGL_HAS_GLX_SUPPORT
#include "cogl-winsys-glx-private.h"
#endif
@ -219,9 +216,6 @@ static CoglWinsysVtableGetter _cogl_winsys_vtable_getters[] =
#ifdef COGL_HAS_EGL_PLATFORM_MIR_SUPPORT
_cogl_winsys_egl_mir_get_vtable,
#endif
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
_cogl_winsys_egl_null_get_vtable,
#endif
#ifdef COGL_HAS_WGL_SUPPORT
_cogl_winsys_wgl_get_vtable,
#endif

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@ -163,7 +163,6 @@ cogl_renderer_new (void);
* @COGL_WINSYS_ID_STUB: Use the no-op stub backend
* @COGL_WINSYS_ID_GLX: Use the GLX window system binding API
* @COGL_WINSYS_ID_EGL_XLIB: Use EGL with the X window system via XLib
* @COGL_WINSYS_ID_EGL_NULL: Use EGL with the PowerVR NULL window system
* @COGL_WINSYS_ID_EGL_GDL: Use EGL with the GDL platform
* @COGL_WINSYS_ID_EGL_WAYLAND: Use EGL with the Wayland window system
* @COGL_WINSYS_ID_EGL_KMS: Use EGL with the KMS platform
@ -183,7 +182,6 @@ typedef enum
COGL_WINSYS_ID_STUB,
COGL_WINSYS_ID_GLX,
COGL_WINSYS_ID_EGL_XLIB,
COGL_WINSYS_ID_EGL_NULL,
COGL_WINSYS_ID_EGL_GDL,
COGL_WINSYS_ID_EGL_WAYLAND,
COGL_WINSYS_ID_EGL_KMS,

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@ -1,39 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2011 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*/
#ifndef __COGL_WINSYS_EGL_NULL_PRIVATE_H
#define __COGL_WINSYS_EGL_NULL_PRIVATE_H
#include "cogl-winsys-private.h"
const CoglWinsysVtable *
_cogl_winsys_egl_null_get_vtable (void);
#endif /* __COGL_WINSYS_EGL_NULL_PRIVATE_H */

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@ -1,246 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2011 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
* Neil Roberts <neil@linux.intel.com>
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "cogl-winsys-egl-null-private.h"
#include "cogl-winsys-egl-private.h"
#include "cogl-renderer-private.h"
#include "cogl-framebuffer-private.h"
#include "cogl-onscreen-private.h"
static const CoglWinsysEGLVtable _cogl_winsys_egl_vtable;
typedef struct _CoglDisplayNull
{
int egl_surface_width;
int egl_surface_height;
CoglBool have_onscreen;
} CoglDisplayNull;
static void
_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
{
CoglRendererEGL *egl_renderer = renderer->winsys;
eglTerminate (egl_renderer->edpy);
g_slice_free (CoglRendererEGL, egl_renderer);
}
static CoglBool
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
CoglError **error)
{
CoglRendererEGL *egl_renderer;
renderer->winsys = g_slice_new0 (CoglRendererEGL);
egl_renderer = renderer->winsys;
egl_renderer->platform_vtable = &_cogl_winsys_egl_vtable;
egl_renderer->edpy = eglGetDisplay (EGL_DEFAULT_DISPLAY);
if (!_cogl_winsys_egl_renderer_connect_common (renderer, error))
goto error;
return TRUE;
error:
_cogl_winsys_renderer_disconnect (renderer);
return FALSE;
}
static CoglBool
_cogl_winsys_egl_context_created (CoglDisplay *display,
CoglError **error)
{
CoglRenderer *renderer = display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys;
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayNull *null_display = egl_display->platform;
const char *error_message;
egl_display->egl_surface =
eglCreateWindowSurface (egl_renderer->edpy,
egl_display->egl_config,
(EGLNativeWindowType) NULL,
NULL);
if (egl_display->egl_surface == EGL_NO_SURFACE)
{
error_message = "Unable to create EGL window surface";
goto fail;
}
if (!_cogl_winsys_egl_make_current (display,
egl_display->egl_surface,
egl_display->egl_surface,
egl_display->egl_context))
{
error_message = "Unable to eglMakeCurrent with egl surface";
goto fail;
}
eglQuerySurface (egl_renderer->edpy,
egl_display->egl_surface,
EGL_WIDTH,
&null_display->egl_surface_width);
eglQuerySurface (egl_renderer->edpy,
egl_display->egl_surface,
EGL_HEIGHT,
&null_display->egl_surface_height);
return TRUE;
fail:
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"%s", error_message);
return FALSE;
}
static CoglBool
_cogl_winsys_egl_display_setup (CoglDisplay *display,
CoglError **error)
{
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayNull *null_display;
null_display = g_slice_new0 (CoglDisplayNull);
egl_display->platform = null_display;
return TRUE;
}
static void
_cogl_winsys_egl_display_destroy (CoglDisplay *display)
{
CoglDisplayEGL *egl_display = display->winsys;
g_slice_free (CoglDisplayNull, egl_display->platform);
}
static void
_cogl_winsys_egl_cleanup_context (CoglDisplay *display)
{
CoglRenderer *renderer = display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys;
CoglDisplayEGL *egl_display = display->winsys;
if (egl_display->egl_surface != EGL_NO_SURFACE)
{
eglDestroySurface (egl_renderer->edpy, egl_display->egl_surface);
egl_display->egl_surface = EGL_NO_SURFACE;
}
}
static CoglBool
_cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
EGLConfig egl_config,
CoglError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
CoglDisplay *display = context->display;
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayNull *null_display = egl_display->platform;
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
if (null_display->have_onscreen)
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"EGL platform only supports a single onscreen window");
return FALSE;
}
egl_onscreen->egl_surface = egl_display->egl_surface;
_cogl_framebuffer_winsys_update_size (framebuffer,
null_display->egl_surface_width,
null_display->egl_surface_height);
null_display->have_onscreen = TRUE;
return TRUE;
}
static void
_cogl_winsys_egl_onscreen_deinit (CoglOnscreen *onscreen)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
CoglDisplay *display = context->display;
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayNull *null_display = egl_display->platform;
null_display->have_onscreen = FALSE;
}
static const CoglWinsysEGLVtable
_cogl_winsys_egl_vtable =
{
.display_setup = _cogl_winsys_egl_display_setup,
.display_destroy = _cogl_winsys_egl_display_destroy,
.context_created = _cogl_winsys_egl_context_created,
.cleanup_context = _cogl_winsys_egl_cleanup_context,
.onscreen_init = _cogl_winsys_egl_onscreen_init,
.onscreen_deinit = _cogl_winsys_egl_onscreen_deinit
};
const CoglWinsysVtable *
_cogl_winsys_egl_null_get_vtable (void)
{
static CoglBool vtable_inited = FALSE;
static CoglWinsysVtable vtable;
if (!vtable_inited)
{
/* The EGL_NULL winsys is a subclass of the EGL winsys so we
start by copying its vtable */
vtable = *_cogl_winsys_egl_get_vtable ();
vtable.id = COGL_WINSYS_ID_EGL_NULL;
vtable.name = "EGL_NULL";
vtable.renderer_connect = _cogl_winsys_renderer_connect;
vtable.renderer_disconnect = _cogl_winsys_renderer_disconnect;
vtable_inited = TRUE;
}
return &vtable;
}

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@ -1008,23 +1008,6 @@ AS_IF([test "x$SUPPORT_SDL2" = "xyes" -a "x$SUPPORT_SDL" = "xyes"],
EGL_PLATFORM_COUNT=0
AC_ARG_ENABLE(
[null-egl-platform],
[AC_HELP_STRING([--enable-null-egl-platform=@<:@no/yes@:>@], [Enable support for the NULL egl platform @<:@default=no@:>@])],
[],
enable_null_egl_platform=no
)
AS_IF([test "x$enable_null_egl_platform" = "xyes"],
[
EGL_PLATFORM_COUNT=$((EGL_PLATFORM_COUNT+1))
NEED_EGL=yes
EGL_PLATFORMS="$EGL_PLATFORMS null"
COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT"
])
AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_NULL,
[test "x$enable_null_egl_platform" = "xyes"])
AC_ARG_ENABLE(
[gdl-egl-platform],
[AC_HELP_STRING([--enable-gdl-egl-platform=@<:@no/yes@:>@], [Enable support for the GDL egl platform @<:@default=no@:>@])],

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@ -137,8 +137,6 @@ get_winsys_name_for_id (CoglWinsysID winsys_id)
return "GLX";
case COGL_WINSYS_ID_EGL_XLIB:
return "EGL + Xlib platform";
case COGL_WINSYS_ID_EGL_NULL:
return "EGL + NULL window system platform";
case COGL_WINSYS_ID_EGL_GDL:
return "EGL + GDL platform";
case COGL_WINSYS_ID_EGL_WAYLAND: