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@ -20,7 +20,7 @@
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/**
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* SECTION:meta-multi-texture
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* @title: MetaMultiTexture
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* @short_description: A texture that can have multiple planes.
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* @short_description: A texture that can have multiple subtextures.
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*
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* #MetaMultiTexture allows one to deal with non-trivial formats that
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* have multiple planes, requires subsampling and/or aren't in RGB. A common
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@ -28,8 +28,8 @@
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* YUV colorspace, combined with subsampling.
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*
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* The basic idea of a #MetaMultiTexture is the following:
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* - Each plane is represented by a separate #CoglTexture. That means that you
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* should add each of these planes as a layer to your CoglPipeline.
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* - Each subtextures is represented by a separate #CoglTexture. That means
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* that you should add each of these planes as a layer to your #CoglPipeline.
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* - When dealing with a color space that is not RGB, you can ask the
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* #MetaMultiTexture to create a shader for you that does the conversion
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* in the GPU.
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@ -47,8 +47,8 @@ struct _MetaMultiTexture
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MetaMultiTextureFormat format;
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guint n_planes;
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CoglTexture **planes;
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guint n_subtextures;
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CoglTexture **subtextures;
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};
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G_DEFINE_TYPE (MetaMultiTexture, meta_multi_texture, G_TYPE_OBJECT);
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@ -87,41 +87,41 @@ meta_multi_texture_is_simple (MetaMultiTexture *self)
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}
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/**
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* meta_multi_texture_get_n_planes:
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* meta_multi_texture_get_n_subtexture:
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* @self: a #MetaMultiTexture
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*
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* Returns the number of planes for this texture. Note that this is entirely
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* dependent on the #CoglPixelFormat that is used. For example, simple RGB
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* textures will have a single plane, while some more convoluted formats like
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* NV12 and YUV 4:4:4 can have 2 and 3 planes respectively.
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* Returns the number of subtextures for this texture. For example, simple RGB
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* textures will have a single subtexture, while some more convoluted formats
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* like NV12 and YUV 4:4:4 can have 2 and 3 subtextures respectively.
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*
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* Returns: The number of planes in this #MetaMultiTexture.
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* Returns: The number of subtextures in this #MetaMultiTexture.
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*/
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guint
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meta_multi_texture_get_n_planes (MetaMultiTexture *self)
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meta_multi_texture_get_n_subtextures (MetaMultiTexture *self)
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{
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g_return_val_if_fail (META_IS_MULTI_TEXTURE (self), 0);
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return self->n_planes;
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return self->n_subtextures;
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}
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/**
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* meta_multi_texture_get_plane:
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* meta_multi_texture_get_subtexture:
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* @self: a #MetaMultiTexture
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* @index: the index of the plane
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* @index: the index of the subtexture
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*
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* Returns the n'th plane of the #MetaMultiTexture. Note that it's a programming
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* error to use with an index larger than meta_multi_texture_get_n_planes().
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* Returns the n'th subtexture of the #MetaMultiTexture. Note that it's a
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* programming error to use with an index larger than
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* meta_multi_texture_get_n_subtextures().
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*
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* Returns: (transfer none): The plane at the given @index.
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* Returns: (transfer none): The subtexture at the given @index.
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*/
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CoglTexture *
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meta_multi_texture_get_plane (MetaMultiTexture *self, guint index)
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meta_multi_texture_get_subtexture (MetaMultiTexture *self, guint index)
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{
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g_return_val_if_fail (META_IS_MULTI_TEXTURE (self), 0);
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g_return_val_if_fail (index < self->n_planes, NULL);
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g_return_val_if_fail (index < self->n_subtextures, NULL);
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return self->planes[index];
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return self->subtextures[index];
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}
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/**
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@ -139,7 +139,7 @@ meta_multi_texture_get_width (MetaMultiTexture *self)
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{
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g_return_val_if_fail (META_IS_MULTI_TEXTURE (self), 0);
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return cogl_texture_get_width (self->planes[0]);
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return cogl_texture_get_width (self->subtextures[0]);
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}
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/**
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@ -157,7 +157,7 @@ meta_multi_texture_get_height (MetaMultiTexture *self)
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{
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g_return_val_if_fail (META_IS_MULTI_TEXTURE (self), 0);
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return cogl_texture_get_height (self->planes[0]);
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return cogl_texture_get_height (self->subtextures[0]);
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}
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static void
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@ -166,10 +166,10 @@ meta_multi_texture_finalize (GObject *object)
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MetaMultiTexture *self = META_MULTI_TEXTURE (object);
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int i;
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for (i = 0; i < self->n_planes; i++)
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cogl_clear_object (&self->planes[i]);
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for (i = 0; i < self->n_subtextures; i++)
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cogl_clear_object (&self->subtextures[i]);
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g_free (self->planes);
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g_free (self->subtextures);
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G_OBJECT_CLASS (meta_multi_texture_parent_class)->finalize (object);
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}
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@ -190,55 +190,55 @@ meta_multi_texture_class_init (MetaMultiTextureClass *klass)
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/**
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* meta_multi_texture_new:
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* @format: The format of the #MetaMultiTexture
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* @planes: (transfer full): The actual planes of the texture
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* @n_planes: The number of planes
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* @subtextures: (transfer full): The actual subtextures of the texture
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* @n_subtextures: The number of subtextures
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*
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* Creates a #MetaMultiTexture with the given @format. Each of the
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* #CoglTexture<!-- -->s represents a plane.
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* #CoglTexture<!-- -->s represents a subtexture.
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*
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* Returns: (transfer full): A new #MetaMultiTexture. Use g_object_unref() when
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* you're done with it.
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*/
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MetaMultiTexture *
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meta_multi_texture_new (MetaMultiTextureFormat format,
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CoglTexture **planes,
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guint n_planes)
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CoglTexture **subtextures,
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guint n_subtextures)
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{
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MetaMultiTexture *self;
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g_return_val_if_fail (planes != NULL, NULL);
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g_return_val_if_fail (n_planes > 0, NULL);
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g_return_val_if_fail (subtextures != NULL, NULL);
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g_return_val_if_fail (n_subtextures > 0, NULL);
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self = g_object_new (META_TYPE_MULTI_TEXTURE, NULL);
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self->format = format;
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self->n_planes = n_planes;
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self->planes = planes;
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self->n_subtextures = n_subtextures;
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self->subtextures = subtextures;
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return self;
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}
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/**
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* meta_multi_texture_new_simple:
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* @plane: (transfer full): The single plane of the texture
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* @subtexture: (transfer full): The single subtexture of the texture
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*
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* Creates a #MetaMultiTexture for a "simple" texture, i.e. with only one
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* plane, in a format that can be represented using #CoglPixelFormat.
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* subtexture, in a format that can be represented using #CoglPixelFormat.
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*
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* Returns: (transfer full): A new #MetaMultiTexture. Use g_object_unref() when
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* you're done with it.
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*/
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MetaMultiTexture *
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meta_multi_texture_new_simple (CoglTexture *plane)
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meta_multi_texture_new_simple (CoglTexture *subtexture)
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{
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MetaMultiTexture *self;
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g_return_val_if_fail (plane != NULL, NULL);
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g_return_val_if_fail (subtexture != NULL, NULL);
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self = g_object_new (META_TYPE_MULTI_TEXTURE, NULL);
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self->format = META_MULTI_TEXTURE_FORMAT_SIMPLE;
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self->n_planes = 1;
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self->planes = g_malloc (sizeof (CoglTexture *));
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self->planes[0] = plane;
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self->n_subtextures = 1;
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self->subtextures = g_malloc (sizeof (CoglTexture *));
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self->subtextures[0] = subtexture;
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return self;
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}
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@ -264,17 +264,17 @@ meta_multi_texture_to_string (MetaMultiTexture *self)
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g_string_append_printf (str, "MetaMultiTexture (%p) {\n", self);
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format_str = g_enum_to_string (META_TYPE_MULTI_TEXTURE_FORMAT, self->format);
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g_string_append_printf (str, " .format = %s;\n", format_str);
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g_string_append_printf (str, " .n_planes = %u;\n", self->n_planes);
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g_string_append (str, " .planes = {\n");
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g_string_append_printf (str, " .n_subtextures = %u;\n", self->n_subtextures);
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g_string_append (str, " .subtextures = {\n");
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for (i = 0; i < self->n_planes; i++)
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for (i = 0; i < self->n_subtextures; i++)
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{
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CoglTexture *plane = self->planes[i];
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CoglPixelFormat plane_format = _cogl_texture_get_format (plane);
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CoglTexture *subtexture = self->subtextures[i];
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CoglPixelFormat subtexture_format = _cogl_texture_get_format (subtexture);
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g_string_append_printf (str, " (%p) { .format = %s },\n",
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plane,
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cogl_pixel_format_to_string (plane_format));
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subtexture,
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cogl_pixel_format_to_string (subtexture_format));
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}
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g_string_append (str, " }\n");
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@ -249,7 +249,7 @@ static CoglPipeline *
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get_base_pipeline (MetaShapedTexture *stex,
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CoglContext *ctx)
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{
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guint i, n_planes;
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guint i, n_subtextures;
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MetaMultiTextureFormat format;
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CoglPipeline *pipeline;
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CoglMatrix matrix;
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@ -257,13 +257,13 @@ get_base_pipeline (MetaShapedTexture *stex,
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if (stex->base_pipeline)
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return stex->base_pipeline;
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/* We'll add as many layers as there are planes in the multi texture,
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/* We'll add as many layers as there are subtextures in the multi texture,
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* plus an extra one for the mask */
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n_planes = meta_multi_texture_get_n_planes (stex->texture);
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n_subtextures = meta_multi_texture_get_n_subtextures (stex->texture);
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pipeline = cogl_pipeline_new (ctx);
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for (i = 0; i < n_planes; i++)
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for (i = 0; i < n_subtextures; i++)
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{
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cogl_pipeline_set_layer_wrap_mode_s (pipeline, i,
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COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
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@ -357,7 +357,7 @@ get_base_pipeline (MetaShapedTexture *stex,
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0);
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}
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for (i = 0; i < n_planes + 1; i++)
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for (i = 0; i < n_subtextures + 1; i++)
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cogl_pipeline_set_layer_matrix (pipeline, i, &matrix);
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/* Add color conversion shaders if needed */
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@ -375,7 +375,7 @@ get_base_pipeline (MetaShapedTexture *stex,
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cogl_pipeline_add_snippet (pipeline, vertex_snippet);
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cogl_pipeline_add_snippet (pipeline, fragment_snippet);
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for (i = 0; i < n_planes; i++)
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for (i = 0; i < n_subtextures; i++)
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cogl_pipeline_add_layer_snippet (pipeline, i, layer_snippet);
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}
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@ -400,14 +400,14 @@ get_masked_pipeline (MetaShapedTexture *stex,
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CoglContext *ctx)
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{
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CoglPipeline *pipeline;
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guint n_planes;
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guint n_subtextures;
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if (stex->masked_pipeline)
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return stex->masked_pipeline;
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pipeline = cogl_pipeline_copy (get_base_pipeline (stex, ctx));
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n_planes = meta_multi_texture_get_n_planes (stex->texture);
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cogl_pipeline_set_layer_combine (pipeline, n_planes,
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n_subtextures = meta_multi_texture_get_n_subtextures (stex->texture);
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cogl_pipeline_set_layer_combine (pipeline, n_subtextures,
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"RGBA = MODULATE (PREVIOUS, TEXTURE[A])",
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NULL);
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@ -565,7 +565,7 @@ do_paint_content (MetaShapedTexture *stex,
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CoglPipelineFilter filter;
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CoglFramebuffer *framebuffer;
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int sample_width, sample_height;
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guint n_planes;
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guint n_subtextures;
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ensure_size_valid (stex);
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@ -597,8 +597,8 @@ do_paint_content (MetaShapedTexture *stex,
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}
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else
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{
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sample_width = cogl_texture_get_width (stex->texture);
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sample_height = cogl_texture_get_height (stex->texture);
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sample_width = meta_multi_texture_get_width (stex->texture);
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sample_height = meta_multi_texture_get_height (stex->texture);
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}
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if (meta_monitor_transform_is_rotated (stex->transform))
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flip_ints (&sample_width, &sample_height);
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@ -641,7 +641,7 @@ do_paint_content (MetaShapedTexture *stex,
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}
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}
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n_planes = meta_multi_texture_get_n_planes (paint_tex);
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n_subtextures = meta_multi_texture_get_n_subtextures (paint_tex);
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/* First, paint the unblended parts, which are part of the opaque region. */
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if (use_opaque_region)
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@ -655,11 +655,11 @@ do_paint_content (MetaShapedTexture *stex,
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opaque_pipeline = get_unblended_pipeline (stex, ctx);
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for (i = 0; i < n_planes; i++)
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for (i = 0; i < n_subtextures; i++)
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{
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CoglTexture *plane = meta_multi_texture_get_plane (paint_tex, i);
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CoglTexture *subtexture = meta_multi_texture_get_subtexture (paint_tex, i);
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cogl_pipeline_set_layer_texture (opaque_pipeline, i, plane);
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cogl_pipeline_set_layer_texture (opaque_pipeline, i, subtexture);
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cogl_pipeline_set_layer_filters (opaque_pipeline, i, filter, filter);
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}
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@ -697,15 +697,15 @@ do_paint_content (MetaShapedTexture *stex,
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else
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{
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blended_pipeline = get_masked_pipeline (stex, ctx);
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cogl_pipeline_set_layer_texture (blended_pipeline, n_planes, stex->mask_texture);
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cogl_pipeline_set_layer_filters (blended_pipeline, n_planes, filter, filter);
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cogl_pipeline_set_layer_texture (blended_pipeline, n_subtextures, stex->mask_texture);
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cogl_pipeline_set_layer_filters (blended_pipeline, n_subtextures, filter, filter);
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}
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for (i = 0; i < n_planes; i++)
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for (i = 0; i < n_subtextures; i++)
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{
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CoglTexture *plane = meta_multi_texture_get_plane (paint_tex, i);
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CoglTexture *subtexture = meta_multi_texture_get_subtexture (paint_tex, i);
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cogl_pipeline_set_layer_texture (blended_pipeline, i, plane);
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cogl_pipeline_set_layer_texture (blended_pipeline, i, subtexture);
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cogl_pipeline_set_layer_filters (blended_pipeline, i, filter, filter);
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}
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@ -1111,10 +1111,10 @@ meta_shaped_texture_has_alpha (MetaShapedTexture *stex)
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return TRUE;
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/* FIXME: for now we don't support alpha (except simple textures) */
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if (meta_multi_texture_get_n_planes (multi_texture) > 1)
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if (meta_multi_texture_get_n_subtextures (multi_texture) > 1)
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return FALSE;
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cogl_texture = meta_multi_texture_get_plane (multi_texture, 0);
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cogl_texture = meta_multi_texture_get_subtexture (multi_texture, 0);
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switch (cogl_texture_get_components (cogl_texture))
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{
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case COGL_TEXTURE_COMPONENTS_A:
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@ -1232,10 +1232,10 @@ should_get_via_offscreen (MetaShapedTexture *stex)
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{
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CoglTexture *cogl_texture;
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if (meta_multi_texture_get_n_planes (stex->texture) > 1)
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if (meta_multi_texture_get_n_subtextures (stex->texture) > 1)
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return FALSE;
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cogl_texture = meta_multi_texture_get_plane (stex->texture, 0);
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cogl_texture = meta_multi_texture_get_subtexture (stex->texture, 0);
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if (!cogl_texture_is_get_data_supported (cogl_texture))
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return TRUE;
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@ -1422,8 +1422,8 @@ meta_shaped_texture_get_image (MetaShapedTexture *stex,
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image_height);
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}
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/* We know that we only have 1 plane at this point */
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texture = meta_multi_texture_get_plane (stex->texture, 0);
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/* We know that we only have 1 subtexture at this point */
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texture = meta_multi_texture_get_subtexture (stex->texture, 0);
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if (image_clip)
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texture = cogl_texture_new_from_sub_texture (texture,
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@ -220,7 +220,7 @@ meta_surface_actor_x11_process_damage (MetaSurfaceActor *actor,
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if (!meta_multi_texture_is_simple (self->texture))
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return;
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pixmap = COGL_TEXTURE_PIXMAP_X11 (meta_multi_texture_get_plane (self->texture, 0));
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pixmap = COGL_TEXTURE_PIXMAP_X11 (meta_multi_texture_get_subtexture (self->texture, 0));
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cogl_texture_pixmap_x11_update_area (pixmap, x, y, width, height);
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}
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@ -348,25 +348,27 @@ texture_tower_create_texture (MetaTextureTower *tower,
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int height)
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{
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MetaMultiTextureFormat format;
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guint i, n_planes;
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GPtrArray *planes;
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guint i, n_subtextures;
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GPtrArray *subtextures;
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CoglTexture **textures;
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format = meta_multi_texture_get_format (tower->textures[0]);
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n_planes = meta_multi_texture_format_get_n_planes (format);
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planes = g_ptr_array_new_full (n_planes, g_object_unref);
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for (i = 0; i < n_planes; i++)
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||||
n_subtextures = meta_multi_texture_format_get_n_planes (format);
|
||||
subtextures = g_ptr_array_new_full (n_subtextures, g_object_unref);
|
||||
for (i = 0; i < n_subtextures; i++)
|
||||
{
|
||||
CoglTexture *texture;
|
||||
|
||||
texture = cogl_texture_new_with_size (width, height,
|
||||
COGL_TEXTURE_NO_AUTO_MIPMAP,
|
||||
TEXTURE_FORMAT);
|
||||
g_ptr_array_add (planes, texture);
|
||||
g_ptr_array_add (subtextures, texture);
|
||||
}
|
||||
|
||||
textures = (CoglTexture **) g_ptr_array_free (planes, FALSE);
|
||||
tower->textures[level] = meta_multi_texture_new (format, textures, n_planes);
|
||||
textures = (CoglTexture **) g_ptr_array_free (subtextures, FALSE);
|
||||
tower->textures[level] = meta_multi_texture_new (format,
|
||||
textures,
|
||||
n_subtextures);
|
||||
|
||||
tower->invalid[level].x1 = 0;
|
||||
tower->invalid[level].y1 = 0;
|
||||
@ -381,7 +383,7 @@ texture_tower_revalidate (MetaTextureTower *tower,
|
||||
MetaMultiTexture *src_tex = tower->textures[level - 1];
|
||||
int src_width = meta_multi_texture_get_width (src_tex);
|
||||
int src_height = meta_multi_texture_get_height (src_tex);
|
||||
guint src_n_planes = meta_multi_texture_get_n_planes (src_tex);
|
||||
guint src_n_subtextures = meta_multi_texture_get_n_subtextures (src_tex);
|
||||
MetaMultiTexture *dest_tex = tower->textures[level];
|
||||
int dest_width = meta_multi_texture_get_width (dest_tex);
|
||||
int dest_height = meta_multi_texture_get_height (dest_tex);
|
||||
@ -390,16 +392,16 @@ texture_tower_revalidate (MetaTextureTower *tower,
|
||||
|
||||
/* FIXME: cogl_offscreen_texture_new_with_texture doesn't work for
|
||||
* multi-plane textures, so we have to make an FBO for each layer */
|
||||
for (i = 0; i < src_n_planes; i++)
|
||||
for (i = 0; i < src_n_subtextures; i++)
|
||||
{
|
||||
Box *invalid = &tower->invalid[level];
|
||||
CoglTexture *src_plane, *dest_plane;
|
||||
CoglTexture *src_subtexture, *dest_subtexture;
|
||||
CoglFramebuffer *fb;
|
||||
GError *catch_error = NULL;
|
||||
CoglPipeline *pipeline;
|
||||
|
||||
src_plane = meta_multi_texture_get_plane (src_tex, i);
|
||||
dest_plane = meta_multi_texture_get_plane (dest_tex, i);
|
||||
src_subtexture = meta_multi_texture_get_subtexture (src_tex, i);
|
||||
dest_subtexture = meta_multi_texture_get_subtexture (dest_tex, i);
|
||||
|
||||
if (g_list_nth (tower->fbos[level], i) != NULL)
|
||||
{
|
||||
@ -407,7 +409,7 @@ texture_tower_revalidate (MetaTextureTower *tower,
|
||||
}
|
||||
else
|
||||
{
|
||||
fb = COGL_FRAMEBUFFER (cogl_offscreen_new_with_texture (dest_plane));
|
||||
fb = COGL_FRAMEBUFFER (cogl_offscreen_new_with_texture (dest_subtexture));
|
||||
tower->fbos[level] = g_list_append (tower->fbos[level], fb);
|
||||
}
|
||||
|
||||
@ -428,7 +430,7 @@ texture_tower_revalidate (MetaTextureTower *tower,
|
||||
}
|
||||
|
||||
pipeline = cogl_pipeline_copy (tower->pipeline_template);
|
||||
cogl_pipeline_set_layer_texture (pipeline, 0, src_plane);
|
||||
cogl_pipeline_set_layer_texture (pipeline, 0, src_subtexture);
|
||||
|
||||
cogl_framebuffer_draw_textured_rectangle (fb, pipeline,
|
||||
invalid->x1, invalid->y1,
|
||||
|
@ -38,34 +38,34 @@ G_DECLARE_FINAL_TYPE (MetaMultiTexture, meta_multi_texture,
|
||||
|
||||
|
||||
META_EXPORT
|
||||
MetaMultiTexture * meta_multi_texture_new (MetaMultiTextureFormat format,
|
||||
CoglTexture **planes,
|
||||
guint n_planes);
|
||||
MetaMultiTexture * meta_multi_texture_new (MetaMultiTextureFormat format,
|
||||
CoglTexture **subtextures,
|
||||
guint n_subtextures);
|
||||
|
||||
META_EXPORT
|
||||
MetaMultiTexture * meta_multi_texture_new_simple (CoglTexture *plane);
|
||||
MetaMultiTexture * meta_multi_texture_new_simple (CoglTexture *subtexture);
|
||||
|
||||
META_EXPORT
|
||||
MetaMultiTextureFormat meta_multi_texture_get_format (MetaMultiTexture *self);
|
||||
MetaMultiTextureFormat meta_multi_texture_get_format (MetaMultiTexture *self);
|
||||
|
||||
META_EXPORT
|
||||
gboolean meta_multi_texture_is_simple (MetaMultiTexture *self);
|
||||
gboolean meta_multi_texture_is_simple (MetaMultiTexture *self);
|
||||
|
||||
META_EXPORT
|
||||
guint meta_multi_texture_get_n_planes (MetaMultiTexture *self);
|
||||
guint meta_multi_texture_get_n_subtextures (MetaMultiTexture *self);
|
||||
|
||||
META_EXPORT
|
||||
CoglTexture * meta_multi_texture_get_plane (MetaMultiTexture *self,
|
||||
guint index);
|
||||
CoglTexture * meta_multi_texture_get_subtexture (MetaMultiTexture *self,
|
||||
guint index);
|
||||
|
||||
META_EXPORT
|
||||
int meta_multi_texture_get_width (MetaMultiTexture *self);
|
||||
int meta_multi_texture_get_width (MetaMultiTexture *self);
|
||||
|
||||
META_EXPORT
|
||||
int meta_multi_texture_get_height (MetaMultiTexture *self);
|
||||
int meta_multi_texture_get_height (MetaMultiTexture *self);
|
||||
|
||||
META_EXPORT
|
||||
char * meta_multi_texture_to_string (MetaMultiTexture *self);
|
||||
char * meta_multi_texture_to_string (MetaMultiTexture *self);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
@ -253,7 +253,7 @@ shm_buffer_attach (MetaWaylandBuffer *buffer,
|
||||
meta_multi_texture_get_height (*texture) == height &&
|
||||
meta_multi_texture_get_format (*texture) == multi_format)
|
||||
{
|
||||
CoglTexture *cogl_texture = meta_multi_texture_get_plane (*texture, 0);
|
||||
CoglTexture *cogl_texture = meta_multi_texture_get_subtexture (*texture, 0);
|
||||
if (cogl_texture_get_components (cogl_texture) == components &&
|
||||
_cogl_texture_get_format (cogl_texture) == cogl_format)
|
||||
{
|
||||
@ -321,8 +321,8 @@ egl_image_buffer_attach (MetaWaylandBuffer *buffer,
|
||||
int format, width, height, y_inverted;
|
||||
MetaMultiTextureFormat multi_format = META_MULTI_TEXTURE_FORMAT_SIMPLE;
|
||||
CoglPixelFormat cogl_format = COGL_PIXEL_FORMAT_ANY;
|
||||
guint i, n_planes;
|
||||
GPtrArray *planes;
|
||||
guint i, n_subtextures;
|
||||
GPtrArray *subtextures;
|
||||
|
||||
if (buffer->egl_image.texture)
|
||||
{
|
||||
@ -361,12 +361,12 @@ egl_image_buffer_attach (MetaWaylandBuffer *buffer,
|
||||
cogl_format = COGL_PIXEL_FORMAT_RGBA_8888_PRE;
|
||||
break;
|
||||
case EGL_TEXTURE_Y_UV_WL:
|
||||
/* Technically it can be anything with a separate Y and UV plane
|
||||
/* Technically it can be anything with a separate Y and UV subtexture
|
||||
* but since this is only used for shaders later, it's ok */
|
||||
multi_format = META_MULTI_TEXTURE_FORMAT_NV12;
|
||||
break;
|
||||
case EGL_TEXTURE_Y_U_V_WL:
|
||||
/* Technically it can be anything with a separate Y and UV plane
|
||||
/* Technically it can be anything with a separate Y and UV subtexture
|
||||
* but since this is only used for shaders later, it's ok */
|
||||
multi_format = META_MULTI_TEXTURE_FORMAT_YUV444;
|
||||
break;
|
||||
@ -377,20 +377,20 @@ egl_image_buffer_attach (MetaWaylandBuffer *buffer,
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* Each EGLImage is a plane in the final texture */
|
||||
n_planes = meta_multi_texture_format_get_n_planes (multi_format);
|
||||
planes = g_ptr_array_new_full (n_planes, cogl_object_unref);
|
||||
/* Each EGLImage is a subtexture in the final texture */
|
||||
n_subtextures = meta_multi_texture_format_get_n_planes (multi_format);
|
||||
subtextures = g_ptr_array_new_full (n_subtextures, cogl_object_unref);
|
||||
|
||||
g_warning ("Got EGL with format %u", multi_format);
|
||||
|
||||
for (i = 0; i < n_planes; i++)
|
||||
for (i = 0; i < n_subtextures; i++)
|
||||
{
|
||||
EGLint egl_attribs[3];
|
||||
EGLImageKHR egl_img;
|
||||
CoglEglImageFlags flags;
|
||||
CoglTexture2D *texture_2d;
|
||||
|
||||
/* Specify that we want the i'th plane */
|
||||
/* Specify that we want the i'th subtexture */
|
||||
egl_attribs[0] = EGL_WAYLAND_PLANE_WL;
|
||||
egl_attribs[1] = i;
|
||||
egl_attribs[2] = EGL_NONE;
|
||||
@ -418,13 +418,13 @@ egl_image_buffer_attach (MetaWaylandBuffer *buffer,
|
||||
if (G_UNLIKELY (!texture_2d))
|
||||
goto on_error;
|
||||
|
||||
g_ptr_array_add (planes, COGL_TEXTURE (texture_2d));
|
||||
g_ptr_array_add (subtextures, COGL_TEXTURE (texture_2d));
|
||||
}
|
||||
|
||||
buffer->egl_image.texture =
|
||||
meta_multi_texture_new (multi_format,
|
||||
(CoglTexture**) g_ptr_array_free (planes, FALSE),
|
||||
n_planes);
|
||||
(CoglTexture**) g_ptr_array_free (subtextures, FALSE),
|
||||
n_subtextures);
|
||||
buffer->is_y_inverted = !!y_inverted;
|
||||
|
||||
g_clear_object (texture);
|
||||
@ -433,7 +433,7 @@ egl_image_buffer_attach (MetaWaylandBuffer *buffer,
|
||||
return TRUE;
|
||||
|
||||
on_error:
|
||||
g_ptr_array_free (planes, TRUE);
|
||||
g_ptr_array_free (subtextures, TRUE);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -562,7 +562,7 @@ process_shm_buffer_damage (MetaWaylandBuffer *buffer,
|
||||
|
||||
shm_buffer_get_format (shm_buffer, &multi_format, &cogl_format, NULL);
|
||||
g_return_val_if_fail (multi_format == META_MULTI_TEXTURE_FORMAT_SIMPLE, FALSE);
|
||||
cogl_texture = meta_multi_texture_get_plane (texture, 0);
|
||||
cogl_texture = meta_multi_texture_get_subtexture (texture, 0);
|
||||
|
||||
wl_shm_buffer_begin_access (shm_buffer);
|
||||
|
||||
|
@ -71,7 +71,7 @@ update_cursor_sprite_texture (MetaWaylandCursorSurface *cursor_surface)
|
||||
g_return_if_fail (meta_multi_texture_is_simple (texture));
|
||||
|
||||
meta_cursor_sprite_set_texture (cursor_sprite,
|
||||
meta_multi_texture_get_plane (texture, 0),
|
||||
meta_multi_texture_get_subtexture (texture, 0),
|
||||
priv->hot_x * surface->scale,
|
||||
priv->hot_y * surface->scale);
|
||||
}
|
||||
|
@ -205,7 +205,6 @@ meta_wayland_dma_buf_realize_texture (MetaWaylandBuffer *buffer,
|
||||
flags,
|
||||
error);
|
||||
|
||||
G_BREAKPOINT();
|
||||
meta_egl_destroy_image (egl, egl_display, egl_image, NULL);
|
||||
|
||||
if (cogl_texture == NULL)
|
||||
|
Loading…
Reference in New Issue
Block a user