mirror of
https://github.com/brl/mutter.git
synced 2024-11-22 08:00:42 -05:00
* clutter/cogl/gl/cogl-texture.c (cogl_texture_polygon): Fix the
equation for calculating texture coordinates when using sliced textures. This became broken in revision 3520.
This commit is contained in:
parent
46d4506478
commit
8ff85615b3
@ -1,3 +1,9 @@
|
||||
2008-11-24 Neil Roberts <neil@linux.intel.com>
|
||||
|
||||
* clutter/cogl/gl/cogl-texture.c (cogl_texture_polygon): Fix the
|
||||
equation for calculating texture coordinates when using sliced
|
||||
textures. This became broken in revision 3520.
|
||||
|
||||
2008-11-21 Neil Roberts <neil@linux.intel.com>
|
||||
|
||||
Bug 1270 - Update to mingw-cross-compile.sh
|
||||
|
@ -2224,7 +2224,7 @@ cogl_texture_polygon (CoglHandle handle,
|
||||
gboolean use_color)
|
||||
{
|
||||
CoglTexture *tex;
|
||||
int i, x, y;
|
||||
int i, x, y, tex_num;
|
||||
GLuint gl_handle;
|
||||
CoglTexSliceSpan *y_span, *x_span;
|
||||
gulong enable_flags;
|
||||
@ -2314,7 +2314,7 @@ cogl_texture_polygon (CoglHandle handle,
|
||||
GL_CLAMP_TO_BORDER) );
|
||||
}
|
||||
|
||||
i = 0;
|
||||
tex_num = 0;
|
||||
|
||||
/* Render all of the slices with the full geometry but use a
|
||||
transparent border color so that any part of the texture not
|
||||
@ -2327,7 +2327,7 @@ cogl_texture_polygon (CoglHandle handle,
|
||||
{
|
||||
x_span = &g_array_index (tex->slice_x_spans, CoglTexSliceSpan, x);
|
||||
|
||||
gl_handle = g_array_index (tex->slice_gl_handles, GLuint, i++);
|
||||
gl_handle = g_array_index (tex->slice_gl_handles, GLuint, tex_num++);
|
||||
|
||||
/* Convert the vertices into an array of GLfloats ready to pass to
|
||||
OpenGL */
|
||||
@ -2338,10 +2338,14 @@ cogl_texture_polygon (CoglHandle handle,
|
||||
p->v[0] = CFX_F(vertices[i].x);
|
||||
p->v[1] = CFX_F(vertices[i].y);
|
||||
p->v[2] = CFX_F(vertices[i].z);
|
||||
p->t[0] = CFX_F(vertices[i].tx
|
||||
* (x_span->size - x_span->waste) / x_span->size);
|
||||
p->t[1] = CFX_F(vertices[i].ty
|
||||
* (y_span->size - y_span->waste) / y_span->size);
|
||||
p->t[0] = CFX_F((vertices[i].tx
|
||||
- (COGL_FIXED_FROM_INT (x_span->start)
|
||||
/ tex->bitmap.width))
|
||||
* tex->bitmap.width / x_span->size);
|
||||
p->t[1] = CFX_F((vertices[i].ty
|
||||
- (COGL_FIXED_FROM_INT (y_span->start)
|
||||
/ tex->bitmap.height))
|
||||
* tex->bitmap.height / y_span->size);
|
||||
p->c[0] = cogl_color_get_red_byte(&vertices[i].color);
|
||||
p->c[1] = cogl_color_get_green_byte(&vertices[i].color);
|
||||
p->c[2] = cogl_color_get_blue_byte(&vertices[i].color);
|
||||
|
Loading…
Reference in New Issue
Block a user