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[win32] Compilation fixes
Remove the usage of the old CLUTTER_UNITS_* macros and put back a missing ';'. Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
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@ -91,10 +91,10 @@ clutter_stage_win32_get_preferred_width (ClutterActor *self,
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/* If we're in fullscreen mode then return the size of the screen
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instead */
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if ((stage_win32->state & CLUTTER_STAGE_STATE_FULLSCREEN))
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width = CLUTTER_UNITS_FROM_DEVICE (stage_win32->fullscreen_rect.right
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- stage_win32->fullscreen_rect.left);
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width = stage_win32->fullscreen_rect.right
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- stage_win32->fullscreen_rect.left;
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else
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width = CLUTTER_UNITS_FROM_DEVICE (stage_win32->win_width);
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width = stage_win32->win_width;
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if (min_width_p)
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*min_width_p = width;
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@ -115,10 +115,10 @@ clutter_stage_win32_get_preferred_height (ClutterActor *self,
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/* If we're in fullscreen mode then return the size of the screen
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instead */
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if ((stage_win32->state & CLUTTER_STAGE_STATE_FULLSCREEN))
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height = CLUTTER_UNITS_FROM_DEVICE (stage_win32->fullscreen_rect.bottom
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- stage_win32->fullscreen_rect.top);
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height = stage_win32->fullscreen_rect.bottom
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- stage_win32->fullscreen_rect.top;
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else
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height = CLUTTER_UNITS_FROM_DEVICE (stage_win32->win_height);
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height = stage_win32->win_height;
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if (min_height_p)
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*min_height_p = height;
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@ -693,7 +693,7 @@ clutter_win32_get_stage_from_window (HWND hwnd)
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{
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/* Otherwise it might be a foreign window so we should check the
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stage list */
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ClutterStageManager *stage_manager
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ClutterStageManager *stage_manager;
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const GSList *stages, *l;
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stage_manager = clutter_stage_manager_get_default ();
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