clutter/text: Don't paint background

The background is already painted by clutter_actor_paint_node(),
there's no need to (re)paint the background.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3007>
This commit is contained in:
Georges Basile Stavracas Neto 2020-12-18 11:01:05 -03:00 committed by Marge Bot
parent 28774a23aa
commit 8f6ebe4800

View File

@ -2586,7 +2586,6 @@ clutter_text_paint (ClutterActor *self,
gint text_x = priv->text_x;
gint text_y = priv->text_y;
gboolean clip_set = FALSE;
gboolean bg_color_set = FALSE;
guint n_chars;
float alloc_width;
float alloc_height;
@ -2608,36 +2607,6 @@ clutter_text_paint (ClutterActor *self,
default_color_pipeline = cogl_pipeline_new (ctx);
}
g_assert (default_color_pipeline != NULL);
g_object_get (self, "background-color-set", &bg_color_set, NULL);
if (bg_color_set)
{
CoglPipeline *color_pipeline = cogl_pipeline_copy (default_color_pipeline);
ClutterColor bg_color;
clutter_actor_get_background_color (self, &bg_color);
bg_color.alpha = clutter_actor_get_paint_opacity (self)
* bg_color.alpha
/ 255;
cogl_color_init_from_4ub (&color,
bg_color.red,
bg_color.green,
bg_color.blue,
bg_color.alpha);
cogl_color_premultiply (&color);
cogl_pipeline_set_color (color_pipeline, &color);
cogl_framebuffer_draw_rectangle (fb,
color_pipeline,
0, 0,
clutter_actor_box_get_width (&alloc),
clutter_actor_box_get_height (&alloc));
cogl_object_unref (color_pipeline);
}
/* don't bother painting an empty text actor, unless it's
* editable, in which case we want to paint at least the
* cursor