diff --git a/src/wayland/meta-wayland-surface-role-cursor.c b/src/wayland/meta-wayland-surface-role-cursor.c index 51bd2db6e..2dbbc5591 100644 --- a/src/wayland/meta-wayland-surface-role-cursor.c +++ b/src/wayland/meta-wayland-surface-role-cursor.c @@ -28,10 +28,10 @@ #include "meta-xwayland.h" #include "screen-private.h" -struct _MetaWaylandSurfaceRoleCursor -{ - MetaWaylandSurfaceRole parent; +typedef struct _MetaWaylandSurfaceRoleCursorPrivate MetaWaylandSurfaceRoleCursorPrivate; +struct _MetaWaylandSurfaceRoleCursorPrivate +{ int hot_x; int hot_y; MetaCursorSprite *cursor_sprite; @@ -39,41 +39,42 @@ struct _MetaWaylandSurfaceRoleCursor MetaWaylandBuffer *buffer; }; -G_DEFINE_TYPE (MetaWaylandSurfaceRoleCursor, - meta_wayland_surface_role_cursor, - META_TYPE_WAYLAND_SURFACE_ROLE) +G_DEFINE_TYPE_WITH_PRIVATE (MetaWaylandSurfaceRoleCursor, + meta_wayland_surface_role_cursor, + META_TYPE_WAYLAND_SURFACE_ROLE) static void update_cursor_sprite_texture (MetaWaylandSurfaceRoleCursor *cursor_role) { + MetaWaylandSurfaceRoleCursorPrivate *priv = meta_wayland_surface_role_cursor_get_instance_private (cursor_role); MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (META_WAYLAND_SURFACE_ROLE (cursor_role)); MetaWaylandBuffer *buffer = meta_wayland_surface_get_buffer (surface); - MetaCursorSprite *cursor_sprite = cursor_role->cursor_sprite; + MetaCursorSprite *cursor_sprite = priv->cursor_sprite; g_return_if_fail (!buffer || buffer->texture); - if (!cursor_role->cursor_renderer || !cursor_sprite) + if (!priv->cursor_renderer || !cursor_sprite) return; if (buffer) { meta_cursor_sprite_set_texture (cursor_sprite, buffer->texture, - cursor_role->hot_x * surface->scale, - cursor_role->hot_y * surface->scale); + priv->hot_x * surface->scale, + priv->hot_y * surface->scale); - if (cursor_role->buffer) + if (priv->buffer) { struct wl_resource *buffer_resource; - g_assert (cursor_role->buffer == buffer); + g_assert (priv->buffer == buffer); buffer_resource = buffer->resource; - meta_cursor_renderer_realize_cursor_from_wl_buffer (cursor_role->cursor_renderer, + meta_cursor_renderer_realize_cursor_from_wl_buffer (priv->cursor_renderer, cursor_sprite, buffer_resource); meta_wayland_surface_unref_buffer_use_count (surface); - g_clear_object (&cursor_role->buffer); + g_clear_object (&priv->buffer); } } else @@ -81,7 +82,7 @@ update_cursor_sprite_texture (MetaWaylandSurfaceRoleCursor *cursor_role) meta_cursor_sprite_set_texture (cursor_sprite, NULL, 0, 0); } - meta_cursor_renderer_force_update (cursor_role->cursor_renderer); + meta_cursor_renderer_force_update (priv->cursor_renderer); } static void @@ -111,13 +112,15 @@ cursor_surface_role_assigned (MetaWaylandSurfaceRole *surface_role) { MetaWaylandSurfaceRoleCursor *cursor_role = META_WAYLAND_SURFACE_ROLE_CURSOR (surface_role); + MetaWaylandSurfaceRoleCursorPrivate *priv = + meta_wayland_surface_role_cursor_get_instance_private (cursor_role); MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (surface_role); MetaWaylandBuffer *buffer = meta_wayland_surface_get_buffer (surface); if (buffer) { - g_set_object (&cursor_role->buffer, buffer); + g_set_object (&priv->buffer, buffer); meta_wayland_surface_ref_buffer_use_count (surface); } @@ -130,13 +133,15 @@ cursor_surface_role_pre_commit (MetaWaylandSurfaceRole *surface_role, { MetaWaylandSurfaceRoleCursor *cursor_role = META_WAYLAND_SURFACE_ROLE_CURSOR (surface_role); + MetaWaylandSurfaceRoleCursorPrivate *priv = + meta_wayland_surface_role_cursor_get_instance_private (cursor_role); MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (surface_role); - if (pending->newly_attached && cursor_role->buffer) + if (pending->newly_attached && priv->buffer) { meta_wayland_surface_unref_buffer_use_count (surface); - g_clear_object (&cursor_role->buffer); + g_clear_object (&priv->buffer); } } @@ -146,14 +151,16 @@ cursor_surface_role_commit (MetaWaylandSurfaceRole *surface_role, { MetaWaylandSurfaceRoleCursor *cursor_role = META_WAYLAND_SURFACE_ROLE_CURSOR (surface_role); + MetaWaylandSurfaceRoleCursorPrivate *priv = + meta_wayland_surface_role_cursor_get_instance_private (cursor_role); MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (surface_role); MetaWaylandBuffer *buffer = meta_wayland_surface_get_buffer (surface); if (pending->newly_attached) { - g_set_object (&cursor_role->buffer, buffer); - if (cursor_role->buffer) + g_set_object (&priv->buffer, buffer); + if (priv->buffer) meta_wayland_surface_ref_buffer_use_count (surface); } @@ -171,10 +178,12 @@ cursor_surface_role_is_on_output (MetaWaylandSurfaceRole *role, meta_wayland_surface_role_get_surface (role); MetaWaylandSurfaceRoleCursor *cursor_role = META_WAYLAND_SURFACE_ROLE_CURSOR (surface->role); + MetaWaylandSurfaceRoleCursorPrivate *priv = + meta_wayland_surface_role_cursor_get_instance_private (cursor_role); MetaRectangle rect; - rect = meta_cursor_renderer_calculate_rect (cursor_role->cursor_renderer, - cursor_role->cursor_sprite); + rect = meta_cursor_renderer_calculate_rect (priv->cursor_renderer, + priv->cursor_sprite); return meta_rectangle_overlap (&rect, &monitor->rect); } @@ -183,19 +192,21 @@ cursor_surface_role_dispose (GObject *object) { MetaWaylandSurfaceRoleCursor *cursor_role = META_WAYLAND_SURFACE_ROLE_CURSOR (object); + MetaWaylandSurfaceRoleCursorPrivate *priv = + meta_wayland_surface_role_cursor_get_instance_private (cursor_role); MetaWaylandSurface *surface = meta_wayland_surface_role_get_surface (META_WAYLAND_SURFACE_ROLE (object)); - g_signal_handlers_disconnect_by_func (cursor_role->cursor_sprite, + g_signal_handlers_disconnect_by_func (priv->cursor_sprite, cursor_sprite_prepare_at, cursor_role); - g_clear_object (&cursor_role->cursor_renderer); - g_clear_object (&cursor_role->cursor_sprite); + g_clear_object (&priv->cursor_renderer); + g_clear_object (&priv->cursor_sprite); - if (cursor_role->buffer) + if (priv->buffer) { meta_wayland_surface_unref_buffer_use_count (surface); - g_clear_object (&cursor_role->buffer); + g_clear_object (&priv->buffer); } G_OBJECT_CLASS (meta_wayland_surface_role_cursor_parent_class)->dispose (object); @@ -204,8 +215,11 @@ cursor_surface_role_dispose (GObject *object) static void meta_wayland_surface_role_cursor_init (MetaWaylandSurfaceRoleCursor *role) { - role->cursor_sprite = meta_cursor_sprite_new (); - g_signal_connect_object (role->cursor_sprite, + MetaWaylandSurfaceRoleCursorPrivate *priv = + meta_wayland_surface_role_cursor_get_instance_private (role); + + priv->cursor_sprite = meta_cursor_sprite_new (); + g_signal_connect_object (priv->cursor_sprite, "prepare-at", G_CALLBACK (cursor_sprite_prepare_at), role, @@ -230,7 +244,10 @@ meta_wayland_surface_role_cursor_class_init (MetaWaylandSurfaceRoleCursorClass * MetaCursorSprite * meta_wayland_surface_role_cursor_get_sprite (MetaWaylandSurfaceRoleCursor *cursor_role) { - return cursor_role->cursor_sprite; + MetaWaylandSurfaceRoleCursorPrivate *priv = + meta_wayland_surface_role_cursor_get_instance_private (cursor_role); + + return priv->cursor_sprite; } void @@ -238,12 +255,15 @@ meta_wayland_surface_role_cursor_set_hotspot (MetaWaylandSurfaceRoleCursor *curs gint hotspot_x, gint hotspot_y) { - if (cursor_role->hot_x == hotspot_x && - cursor_role->hot_y == hotspot_y) + MetaWaylandSurfaceRoleCursorPrivate *priv = + meta_wayland_surface_role_cursor_get_instance_private (cursor_role); + + if (priv->hot_x == hotspot_x && + priv->hot_y == hotspot_y) return; - cursor_role->hot_x = hotspot_x; - cursor_role->hot_y = hotspot_y; + priv->hot_x = hotspot_x; + priv->hot_y = hotspot_y; update_cursor_sprite_texture (cursor_role); } @@ -252,30 +272,39 @@ meta_wayland_surface_role_cursor_get_hotspot (MetaWaylandSurfaceRoleCursor *curs gint *hotspot_x, gint *hotspot_y) { + MetaWaylandSurfaceRoleCursorPrivate *priv = + meta_wayland_surface_role_cursor_get_instance_private (cursor_role); + if (hotspot_x) - *hotspot_x = cursor_role->hot_x; + *hotspot_x = priv->hot_x; if (hotspot_y) - *hotspot_y = cursor_role->hot_y; + *hotspot_y = priv->hot_y; } void meta_wayland_surface_role_cursor_set_renderer (MetaWaylandSurfaceRoleCursor *cursor_role, MetaCursorRenderer *renderer) { - if (cursor_role->cursor_renderer == renderer) + MetaWaylandSurfaceRoleCursorPrivate *priv = + meta_wayland_surface_role_cursor_get_instance_private (cursor_role); + + if (priv->cursor_renderer == renderer) return; if (renderer) g_object_ref (renderer); - if (cursor_role->cursor_renderer) - g_object_unref (cursor_role->cursor_renderer); + if (priv->cursor_renderer) + g_object_unref (priv->cursor_renderer); - cursor_role->cursor_renderer = renderer; + priv->cursor_renderer = renderer; update_cursor_sprite_texture (cursor_role); } MetaCursorRenderer * meta_wayland_surface_role_cursor_get_renderer (MetaWaylandSurfaceRoleCursor *cursor_role) { - return cursor_role->cursor_renderer; + MetaWaylandSurfaceRoleCursorPrivate *priv = + meta_wayland_surface_role_cursor_get_instance_private (cursor_role); + + return priv->cursor_renderer; }