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window-actor: Fix optimization in get_paint_volume
We need to clip the paint volume to the unobscured region, not the other way around... https://bugzilla.gnome.org/show_bug.cgi?id=720630
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@ -695,7 +695,11 @@ meta_window_actor_get_paint_volume (ClutterActor *actor,
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}
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if (priv->unobscured_region)
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if (priv->unobscured_region)
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cairo_region_intersect_rectangle (priv->unobscured_region, &bounds);
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{
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cairo_rectangle_int_t unobscured_bounds;
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cairo_region_get_extents (priv->unobscured_region, &unobscured_bounds);
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gdk_rectangle_intersect (&bounds, &unobscured_bounds, &bounds);
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}
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origin.x = bounds.x;
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origin.x = bounds.x;
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origin.y = bounds.y;
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origin.y = bounds.y;
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