window-actor: Fix optimization in get_paint_volume

We need to clip the paint volume to the unobscured region, not the
other way around...

https://bugzilla.gnome.org/show_bug.cgi?id=720630
This commit is contained in:
Jasper St. Pierre 2013-12-06 11:44:42 -05:00
parent 6891ce95dc
commit 8e74880b55

View File

@ -695,7 +695,11 @@ meta_window_actor_get_paint_volume (ClutterActor *actor,
} }
if (priv->unobscured_region) if (priv->unobscured_region)
cairo_region_intersect_rectangle (priv->unobscured_region, &bounds); {
cairo_rectangle_int_t unobscured_bounds;
cairo_region_get_extents (priv->unobscured_region, &unobscured_bounds);
gdk_rectangle_intersect (&bounds, &unobscured_bounds, &bounds);
}
origin.x = bounds.x; origin.x = bounds.x;
origin.y = bounds.y; origin.y = bounds.y;