table-layout: Honor actors expand and alignment settings

Check if the actor has needs to expand and use Actor.allocate() instead
of Actor.allocate_align_fill in that case.

https://bugzilla.gnome.org/show_bug.cgi?id=677284
This commit is contained in:
Bastian Winkler 2012-06-01 16:49:51 +02:00
parent dbf45c680f
commit 8e24de86b6

View File

@ -700,6 +700,7 @@ calculate_col_widths (ClutterTableLayout *self,
ClutterActor *actor, *child;
gint i;
DimensionData *columns;
ClutterOrientation orientation = CLUTTER_ORIENTATION_HORIZONTAL;
update_row_col (self, container);
g_array_set_size (priv->columns, 0);
@ -750,7 +751,10 @@ calculate_col_widths (ClutterTableLayout *self,
col->pref_size = MAX (col->pref_size, c_pref);
if (!col->expand)
col->expand = meta->x_expand;
{
col->expand = clutter_actor_needs_expand (child, orientation) ||
meta->x_expand;
}
}
/* STAGE TWO: take spanning children into account */
@ -799,7 +803,11 @@ calculate_col_widths (ClutterTableLayout *self,
}
if (!columns[i].expand)
columns[i].expand = meta->x_expand;
{
columns[i].expand = clutter_actor_needs_expand (child,
orientation) ||
meta->x_expand;
}
}
min_width += priv->col_spacing * (meta->col_span - 1);
pref_width += priv->col_spacing * (meta->col_span - 1);
@ -967,6 +975,7 @@ calculate_row_heights (ClutterTableLayout *self,
ClutterActor *actor, *child;
gint i;
DimensionData *rows, *columns;
ClutterOrientation orientation = CLUTTER_ORIENTATION_VERTICAL;
update_row_col (self, container);
g_array_set_size (priv->rows, 0);
@ -1020,7 +1029,10 @@ calculate_row_heights (ClutterTableLayout *self,
row->pref_size = MAX (row->pref_size, c_pref);
if (!row->expand)
row->expand = meta->y_expand;
{
row->expand = clutter_actor_needs_expand (child, orientation) ||
meta->y_expand;
}
}
/* STAGE TWO: take spanning children into account */
@ -1071,7 +1083,11 @@ calculate_row_heights (ClutterTableLayout *self,
}
if (!rows[i].expand)
rows[i].expand = meta->y_expand;
{
rows[i].expand = clutter_actor_needs_expand (child,
orientation) ||
meta->y_expand;
}
}
min_height += priv->row_spacing * (meta->row_span - 1);
@ -1492,10 +1508,14 @@ clutter_table_layout_allocate (ClutterLayoutManager *layout,
clutter_actor_set_easing_delay (child, easing_delay);
}
clutter_actor_allocate_align_fill (child, &childbox,
x_align, y_align,
x_fill, y_fill,
flags);
if (clutter_actor_needs_expand (child, CLUTTER_ORIENTATION_HORIZONTAL) ||
clutter_actor_needs_expand (child, CLUTTER_ORIENTATION_VERTICAL))
clutter_actor_allocate (child, &childbox, flags);
else
clutter_actor_allocate_align_fill (child, &childbox,
x_align, y_align,
x_fill, y_fill,
flags);
if (use_animations)
clutter_actor_restore_easing_state (child);