diff --git a/clutter/clutter/clutter-texture-content.c b/clutter/clutter/clutter-texture-content.c
new file mode 100644
index 000000000..d045fdc6d
--- /dev/null
+++ b/clutter/clutter/clutter-texture-content.c
@@ -0,0 +1,169 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive image' library.
+ *
+ * Copyright (C) 2012 Intel Corporation.
+ * Copyright (C) 2021 Robert Mader.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see .
+ *
+ * Author:
+ * Emmanuele Bassi
+ * Robert Mader
+ */
+
+#include "clutter-build-config.h"
+
+#include "clutter-texture-content.h"
+
+#include "clutter-actor-private.h"
+#include "clutter-content-private.h"
+#include "clutter-paint-node.h"
+
+struct _ClutterTextureContent
+{
+ GObject parent_instance;
+
+ CoglTexture *texture;
+};
+
+static void clutter_content_iface_init (ClutterContentInterface *iface);
+
+G_DEFINE_TYPE_WITH_CODE (ClutterTextureContent, clutter_texture_content,
+ G_TYPE_OBJECT,
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTENT,
+ clutter_content_iface_init))
+
+static void
+clutter_texture_content_finalize (GObject *gobject)
+{
+ ClutterTextureContent *texture_content = CLUTTER_TEXTURE_CONTENT (gobject);
+
+ g_clear_pointer (&texture_content->texture, cogl_object_unref);
+
+ G_OBJECT_CLASS (clutter_texture_content_parent_class)->finalize (gobject);
+}
+
+static void
+clutter_texture_content_class_init (ClutterTextureContentClass *klass)
+{
+ G_OBJECT_CLASS (klass)->finalize = clutter_texture_content_finalize;
+}
+
+static void
+clutter_texture_content_init (ClutterTextureContent *texture_content)
+{
+}
+
+static void
+clutter_texture_content_paint_content (ClutterContent *content,
+ ClutterActor *actor,
+ ClutterPaintNode *root,
+ ClutterPaintContext *paint_context)
+{
+ ClutterTextureContent *texture_content = CLUTTER_TEXTURE_CONTENT (content);
+ ClutterPaintNode *node;
+
+ node = clutter_actor_create_texture_paint_node (actor,
+ texture_content->texture);
+ clutter_paint_node_set_static_name (node, "Texture Content");
+ clutter_paint_node_add_child (root, node);
+ clutter_paint_node_unref (node);
+}
+
+static gboolean
+clutter_texture_content_get_preferred_size (ClutterContent *content,
+ float *width,
+ float *height)
+{
+ ClutterTextureContent *texture_content = CLUTTER_TEXTURE_CONTENT (content);
+
+ if (width != NULL)
+ *width = cogl_texture_get_width (texture_content->texture);
+
+ if (height != NULL)
+ *height = cogl_texture_get_height (texture_content->texture);
+
+ return TRUE;
+}
+
+static void
+clutter_content_iface_init (ClutterContentInterface *iface)
+{
+ iface->get_preferred_size = clutter_texture_content_get_preferred_size;
+ iface->paint_content = clutter_texture_content_paint_content;
+}
+
+/**
+ * clutter_texture_content_new_from_texture:
+ * @texture: a #CoglTexture
+ * @clip: (nullable): A clipping rectangle
+ *
+ * Creates a new #ClutterTextureContent instance for @texture, taking an
+ * internal reference to @texture.
+ *
+ * If you change the contents of the #CoglTexture you will need
+ * to manually invalidate the @texture_content with clutter_content_invalidate()
+ * in order to update the actors using @texture_content as their content.
+ *
+ * Return value: (transfer full): the newly created #ClutterTextureContent instance.
+ * Use g_object_unref() when done.
+ */
+ClutterContent *
+clutter_texture_content_new_from_texture (CoglTexture *texture,
+ cairo_rectangle_int_t *clip)
+{
+ ClutterTextureContent *texture_content;
+
+ g_return_val_if_fail (texture != NULL, NULL);
+
+ texture_content = g_object_new (CLUTTER_TYPE_TEXTURE_CONTENT, NULL);
+
+ if (clip)
+ {
+ texture_content->texture =
+ cogl_texture_new_from_sub_texture (texture,
+ clip->x,
+ clip->y,
+ clip->width,
+ clip->height);
+ }
+ else
+ {
+ texture_content->texture = cogl_object_ref (texture);
+ }
+
+ return CLUTTER_CONTENT (texture_content);
+}
+
+/**
+ * clutter_texture_content_get_texture:
+ * @texture_content: a #ClutterTextureContent
+ *
+ * Retrieves a pointer to the #CoglTexture used by @texture_content.
+ *
+ * If you change the contents of the returned #CoglTexture you will need
+ * to manually invalidate the @texture_content with clutter_content_invalidate()
+ * in order to update the actors using @texture_content as their content.
+ *
+ * Return value: (transfer none): a pointer to the #CoglTexture
+ */
+CoglTexture *
+clutter_texture_content_get_texture (ClutterTextureContent *texture_content)
+{
+ g_return_val_if_fail (CLUTTER_IS_TEXTURE_CONTENT (texture_content), NULL);
+
+ return texture_content->texture;
+}
diff --git a/clutter/clutter/clutter-texture-content.h b/clutter/clutter/clutter-texture-content.h
new file mode 100644
index 000000000..4f2c21c9f
--- /dev/null
+++ b/clutter/clutter/clutter-texture-content.h
@@ -0,0 +1,53 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive image' library.
+ *
+ * Copyright (C) 2012 Intel Corporation.
+ * Copyright (C) 2021 Robert Mader.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see .
+ *
+ * Author:
+ * Emmanuele Bassi
+ * Robert Mader
+ */
+
+#ifndef CLUTTER_TEXTURE_CONTENT_H
+#define CLUTTER_TEXTURE_CONTENT_H
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only can be included directly."
+#endif
+
+#include
+#include
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_TEXTURE_CONTENT (clutter_texture_content_get_type ())
+CLUTTER_EXPORT
+G_DECLARE_FINAL_TYPE (ClutterTextureContent, clutter_texture_content,
+ CLUTTER, TEXTURE_CONTENT, GObject)
+
+CLUTTER_EXPORT
+ClutterContent * clutter_texture_content_new_from_texture (CoglTexture *texture,
+ cairo_rectangle_int_t *clip);
+
+CLUTTER_EXPORT
+CoglTexture * clutter_texture_content_get_texture (ClutterTextureContent *texture_content);
+
+G_END_DECLS
+
+#endif /* CLUTTER_TEXTURE_CONTENT_H */
diff --git a/clutter/clutter/clutter.h b/clutter/clutter/clutter.h
index 9b97cfc9e..4cc4fc52b 100644
--- a/clutter/clutter/clutter.h
+++ b/clutter/clutter/clutter.h
@@ -102,6 +102,7 @@
#include "clutter-stage-view.h"
#include "clutter-tap-action.h"
#include "clutter-text.h"
+#include "clutter-texture-content.h"
#include "clutter-timeline.h"
#include "clutter-transition-group.h"
#include "clutter-transition.h"
diff --git a/clutter/clutter/meson.build b/clutter/clutter/meson.build
index af3cf24e0..ad5895fae 100644
--- a/clutter/clutter/meson.build
+++ b/clutter/clutter/meson.build
@@ -80,6 +80,7 @@ clutter_headers = [
'clutter-tap-action.h',
'clutter-text.h',
'clutter-text-buffer.h',
+ 'clutter-texture-content.h',
'clutter-timeline.h',
'clutter-transition-group.h',
'clutter-transition.h',
@@ -173,6 +174,7 @@ clutter_sources = [
'clutter-tap-action.c',
'clutter-text.c',
'clutter-text-buffer.c',
+ 'clutter-texture-content.c',
'clutter-transition-group.c',
'clutter-transition.c',
'clutter-timeline.c',