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clutter/stage: Fix debug logging
We expected %d but passed %f in a couple of places.
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@ -1474,8 +1474,8 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
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if (G_LIKELY (!(clutter_pick_debug_flags & CLUTTER_DEBUG_DUMP_PICK_BUFFERS)))
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if (G_LIKELY (!(clutter_pick_debug_flags & CLUTTER_DEBUG_DUMP_PICK_BUFFERS)))
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{
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{
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CLUTTER_NOTE (PICK, "Pushing pick scissor clip x: %d, y: %d, 1x1",
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CLUTTER_NOTE (PICK, "Pushing pick scissor clip x: %d, y: %d, 1x1",
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(int) dirty_x * fb_scale,
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(int) (dirty_x * fb_scale),
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(int) dirty_y * fb_scale);
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(int) (dirty_y * fb_scale));
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cogl_framebuffer_push_scissor_clip (fb, dirty_x * fb_scale, dirty_y * fb_scale, 1, 1);
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cogl_framebuffer_push_scissor_clip (fb, dirty_x * fb_scale, dirty_y * fb_scale, 1, 1);
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}
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}
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@ -1495,7 +1495,7 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
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read_x = dirty_x * fb_scale;
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read_x = dirty_x * fb_scale;
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read_y = dirty_y * fb_scale;
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read_y = dirty_y * fb_scale;
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CLUTTER_NOTE (PICK, "Performing pick at %i,%i on view %dx%d+%d+%d s: %d",
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CLUTTER_NOTE (PICK, "Performing pick at %i,%i on view %dx%d+%d+%d s: %f",
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x, y,
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x, y,
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view_layout.width, view_layout.height,
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view_layout.width, view_layout.height,
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view_layout.x, view_layout.y, fb_scale);
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view_layout.x, view_layout.y, fb_scale);
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