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Get start time after we do the pixbuf from drawable, so we don't count
2001-08-06 Havoc Pennington <hp@pobox.com> * src/effects.c (meta_effects_draw_box_animation): Get start time after we do the pixbuf from drawable, so we don't count time spent getting pixbuf from drawable in the animation time.
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@ -1,3 +1,9 @@
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2001-08-06 Havoc Pennington <hp@pobox.com>
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* src/effects.c (meta_effects_draw_box_animation): Get start
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time after we do the pixbuf from drawable, so we don't count
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time spent getting pixbuf from drawable in the animation time.
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2001-08-06 Havoc Pennington <hp@pobox.com>
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2001-08-06 Havoc Pennington <hp@pobox.com>
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* src/effects.c: add opaque minimize/shade feature. The wireframe
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* src/effects.c: add opaque minimize/shade feature. The wireframe
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@ -186,7 +186,6 @@ meta_effects_draw_box_animation (MetaScreen *screen,
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context->screen = screen;
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context->screen = screen;
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context->millisecs_duration = seconds_duration * 1000.0;
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context->millisecs_duration = seconds_duration * 1000.0;
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g_get_current_time (&context->start_time);
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context->first_time = TRUE;
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context->first_time = TRUE;
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context->start_rect = *initial_rect;
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context->start_rect = *initial_rect;
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context->end_rect = *destination_rect;
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context->end_rect = *destination_rect;
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@ -238,6 +237,11 @@ meta_effects_draw_box_animation (MetaScreen *screen,
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meta_display_grab (context->screen->display);
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meta_display_grab (context->screen->display);
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}
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}
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/* Do this only after we get the pixbuf from the server,
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* so that the animation doesn't get truncated.
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*/
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g_get_current_time (&context->start_time);
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/* Add the timeout - a short one, could even use an idle,
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/* Add the timeout - a short one, could even use an idle,
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* but this is maybe more CPU-friendly.
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* but this is maybe more CPU-friendly.
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*/
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*/
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