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2007-06-29 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c: (texture_upload_data): Fix a SEGV for GL ES textures. * clutter/cogl/gles/cogl.c: (cogl_setup_viewport): Tweak default z_camera for 60 degrees like GL. * clutter/egl/clutter-backend-egl.c:: * clutter/egl/clutter-stage-egl.c: Fix edpy usage (thanks to Kaj Gronholm).
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@ -521,7 +521,7 @@ cogl_setup_viewport (guint w,
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*
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* See comments in ../gl/cogl.c
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*/
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#define DEFAULT_Z_CAMERA 0.8699f
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#define DEFAULT_Z_CAMERA 0.869f
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z_camera = CLUTTER_FLOAT_TO_FIXED (DEFAULT_Z_CAMERA);
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if (fovy != CFX_60)
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