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Simplify the frame testing logic in callers to grab borders
A lot of code did something similar to: MetaFrameBorders borders; if (window->frame) meta_frame_calc_borders (window->frame, &borders); else meta_frame_borders_clear (&borders); Sometimes, the else part was omitted and we were unknowingly using uninitalized values for OR windows. Clean this up by just testing for a NULL frame in meta_frame_calc_borders and clearing for the caller if so. https://bugzilla.gnome.org/show_bug.cgi?id=643606
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@ -1616,24 +1616,16 @@ meta_window_actor_update_bounding_region_and_borders (MetaWindowActor *self,
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int height)
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int height)
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{
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{
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MetaWindowActorPrivate *priv = self->priv;
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MetaWindowActorPrivate *priv = self->priv;
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MetaFrame *frame;
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MetaFrameBorders borders;
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MetaFrameBorders borders;
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cairo_rectangle_int_t bounding_rectangle;
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cairo_rectangle_int_t bounding_rectangle;
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bounding_rectangle.x = 0;
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meta_frame_calc_borders (priv->window->frame, &borders);
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bounding_rectangle.y = 0;
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frame = priv->window->frame;
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bounding_rectangle.x = borders.invisible.left;
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if (frame != NULL)
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bounding_rectangle.y = borders.invisible.top;
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{
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meta_frame_calc_borders (frame, &borders);
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bounding_rectangle.x = borders.invisible.left;
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width -= borders.invisible.left + borders.invisible.right;
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bounding_rectangle.y = borders.invisible.top;
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height -= borders.invisible.top + borders.invisible.bottom;
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width -= borders.invisible.left + borders.invisible.right;
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height -= borders.invisible.top + borders.invisible.bottom;
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}
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bounding_rectangle.width = width;
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bounding_rectangle.width = width;
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bounding_rectangle.height = height;
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bounding_rectangle.height = height;
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@ -2163,10 +2155,7 @@ check_needs_reshape (MetaWindowActor *self)
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meta_shaped_texture_set_shape_region (META_SHAPED_TEXTURE (priv->actor), NULL);
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meta_shaped_texture_set_shape_region (META_SHAPED_TEXTURE (priv->actor), NULL);
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meta_window_actor_clear_shape_region (self);
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meta_window_actor_clear_shape_region (self);
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if (priv->window->frame)
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meta_frame_calc_borders (priv->window->frame, &borders);
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meta_frame_calc_borders (priv->window->frame, &borders);
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else
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meta_frame_borders_clear (&borders);
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region = meta_window_get_frame_bounds (priv->window);
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region = meta_window_get_frame_bounds (priv->window);
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if (region != NULL)
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if (region != NULL)
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@ -573,7 +573,7 @@ place_window_if_needed(MetaWindow *window,
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META_MAXIMIZE_VERTICAL : 0), &info->current);
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META_MAXIMIZE_VERTICAL : 0), &info->current);
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/* maximization may have changed frame geometry */
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/* maximization may have changed frame geometry */
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if (window->frame && !window->fullscreen)
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if (!window->fullscreen)
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meta_frame_calc_borders (window->frame, info->borders);
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meta_frame_calc_borders (window->frame, info->borders);
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if (window->fullscreen_after_placement)
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if (window->fullscreen_after_placement)
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@ -322,9 +322,14 @@ void
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meta_frame_calc_borders (MetaFrame *frame,
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meta_frame_calc_borders (MetaFrame *frame,
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MetaFrameBorders *borders)
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MetaFrameBorders *borders)
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{
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{
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meta_ui_get_frame_borders (frame->window->screen->ui,
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/* Save on if statements and potential uninitialized values
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frame->xwindow,
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* in callers -- if there's no frame, then zero the borders. */
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borders);
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if (frame == NULL)
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meta_frame_borders_clear (borders);
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else
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meta_ui_get_frame_borders (frame->window->screen->ui,
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frame->xwindow,
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borders);
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}
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}
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void
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void
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@ -3704,6 +3704,7 @@ meta_window_can_tile_side_by_side (MetaWindow *window)
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{
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{
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const MetaMonitorInfo *monitor;
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const MetaMonitorInfo *monitor;
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MetaRectangle tile_area;
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MetaRectangle tile_area;
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MetaFrameBorders borders;
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if (!meta_window_can_tile_maximized (window))
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if (!meta_window_can_tile_maximized (window))
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return FALSE;
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return FALSE;
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@ -3717,15 +3718,10 @@ meta_window_can_tile_side_by_side (MetaWindow *window)
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tile_area.width /= 2;
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tile_area.width /= 2;
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if (window->frame)
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meta_frame_calc_borders (window->frame, &borders);
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{
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MetaFrameBorders borders;
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meta_frame_calc_borders (window->frame, &borders);
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tile_area.width -= (borders.visible.left + borders.visible.right);
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tile_area.height -= (borders.visible.top + borders.visible.bottom);
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tile_area.width -= (borders.visible.left + borders.visible.right);
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tile_area.height -= (borders.visible.top + borders.visible.bottom);
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}
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return tile_area.width >= window->size_hints.min_width &&
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return tile_area.width >= window->size_hints.min_width &&
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tile_area.height >= window->size_hints.min_height;
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tile_area.height >= window->size_hints.min_height;
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@ -4646,9 +4642,8 @@ meta_window_move_resize_internal (MetaWindow *window,
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is_user_action ? " (user move/resize)" : "",
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is_user_action ? " (user move/resize)" : "",
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old_rect.x, old_rect.y, old_rect.width, old_rect.height);
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old_rect.x, old_rect.y, old_rect.width, old_rect.height);
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if (window->frame)
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meta_frame_calc_borders (window->frame,
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meta_frame_calc_borders (window->frame,
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&borders);
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&borders);
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new_rect.x = root_x_nw;
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new_rect.x = root_x_nw;
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new_rect.y = root_y_nw;
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new_rect.y = root_y_nw;
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@ -5109,20 +5104,18 @@ meta_window_move_frame (MetaWindow *window,
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{
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{
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int x = root_x_nw;
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int x = root_x_nw;
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int y = root_y_nw;
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int y = root_y_nw;
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MetaFrameBorders borders;
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if (window->frame)
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meta_frame_calc_borders (window->frame, &borders);
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{
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MetaFrameBorders borders;
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/* root_x_nw and root_y_nw correspond to where the top of
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meta_frame_calc_borders (window->frame, &borders);
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* the visible frame should be. Offset by the distance between
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* the origin of the window and the origin of the enclosing
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* window decorations.
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*/
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x += window->frame->child_x - borders.invisible.left;
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y += window->frame->child_y - borders.invisible.top;
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/* root_x_nw and root_y_nw correspond to where the top of
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* the visible frame should be. Offset by the distance between
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* the origin of the window and the origin of the enclosing
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* window decorations.
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*/
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x += window->frame->child_x - borders.invisible.left;
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y += window->frame->child_y - borders.invisible.top;
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}
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meta_window_move (window, user_op, x, y);
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meta_window_move (window, user_op, x, y);
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}
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}
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@ -5171,18 +5164,17 @@ meta_window_move_resize_frame (MetaWindow *window,
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int w,
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int w,
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int h)
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int h)
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{
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{
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if (window->frame)
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MetaFrameBorders borders;
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{
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MetaFrameBorders borders;
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meta_frame_calc_borders (window->frame, &borders);
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meta_frame_calc_borders (window->frame, &borders);
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/* offset by the distance between the origin of the window
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/* offset by the distance between the origin of the window
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* and the origin of the enclosing window decorations ( + border)
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* and the origin of the enclosing window decorations ( + border)
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*/
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*/
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root_x_nw += borders.visible.left;
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root_x_nw += borders.visible.left;
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root_y_nw += borders.visible.top;
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root_y_nw += borders.visible.top;
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w -= borders.visible.left + borders.visible.right;
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w -= borders.visible.left + borders.visible.right;
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h -= borders.visible.top + borders.visible.bottom;
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h -= borders.visible.top + borders.visible.bottom;
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}
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meta_window_move_resize (window, user_op, root_x_nw, root_y_nw, w, h);
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meta_window_move_resize (window, user_op, root_x_nw, root_y_nw, w, h);
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}
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}
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@ -5814,22 +5806,18 @@ meta_window_get_net_wm_desktop (MetaWindow *window)
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static void
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static void
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update_net_frame_extents (MetaWindow *window)
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update_net_frame_extents (MetaWindow *window)
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{
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{
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unsigned long data[4] = { 0, 0, 0, 0 };
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unsigned long data[4];
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MetaFrameBorders borders;
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if (window->frame)
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meta_frame_calc_borders (window->frame, &borders);
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{
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/* Left */
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MetaFrameBorders borders;
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data[0] = borders.visible.left;
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/* Right */
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meta_frame_calc_borders (window->frame, &borders);
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data[1] = borders.visible.right;
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/* Left */
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/* Top */
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data[0] = borders.visible.left;
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data[2] = borders.visible.top;
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/* Right */
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/* Bottom */
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data[1] = borders.visible.right;
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data[3] = borders.visible.bottom;
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/* Top */
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data[2] = borders.visible.top;
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/* Bottom */
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data[3] = borders.visible.bottom;
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}
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meta_topic (META_DEBUG_GEOMETRY,
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meta_topic (META_DEBUG_GEOMETRY,
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"Setting _NET_FRAME_EXTENTS on managed window 0x%lx "
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"Setting _NET_FRAME_EXTENTS on managed window 0x%lx "
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