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doc: Fix argument syntax of existing commment blocks
Fixes: Parsing comment block file : parameter expecter by correctly declaring parameters. (cherry picked from commit 2fe9bc2017fa966ab445674a530aac0c17204040)
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@ -132,9 +132,9 @@ cogl_matrix_init_identity (CoglMatrix *matrix);
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/**
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* cogl_matrix_init_translation:
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* @matrix: A 4x4 transformation matrix
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* @tx x coordinate of the translation vector
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* @ty y coordinate of the translation vector
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* @tz z coordinate of the translation vector
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* @tx: x coordinate of the translation vector
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* @ty: y coordinate of the translation vector
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* @tz: z coordinate of the translation vector
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*
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* Resets matrix to the (tx, ty, tz) translation matrix:
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*
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@ -180,8 +180,8 @@ cogl_object_get_user_data (CoglObject *object,
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/**
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* cogl_debug_object_foreach_type:
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* func: A callback function for each type
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* user_data: A pointer to pass to @func
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* @func: A callback function for each type
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* @user_data: A pointer to pass to @func
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*
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* Invokes @func once for each type of object that Cogl uses and
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* passes a count of the number of objects for that type. This is
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@ -239,7 +239,7 @@ cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
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/**
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* cogl_renderer_connect:
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* @renderer: An unconnected #CoglRenderer
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* @error a pointer to a #CoglError for reporting exceptions
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* @error: a pointer to a #CoglError for reporting exceptions
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*
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* Connects the configured @renderer. Renderer connection isn't a
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* very active process, it basically just means validating that
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@ -247,7 +247,7 @@ cogl_is_texture (void *object);
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/**
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* cogl_texture_get_width:
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* @texture a #CoglTexture pointer.
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* @texture: a #CoglTexture pointer.
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*
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* Queries the width of a cogl texture.
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*
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@ -258,7 +258,7 @@ cogl_texture_get_width (CoglTexture *texture);
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/**
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* cogl_texture_get_height:
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* @texture a #CoglTexture pointer.
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* @texture: a #CoglTexture pointer.
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*
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* Queries the height of a cogl texture.
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*
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@ -269,7 +269,7 @@ cogl_texture_get_height (CoglTexture *texture);
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/**
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* cogl_texture_get_format:
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* @texture a #CoglTexture pointer.
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* @texture: a #CoglTexture pointer.
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*
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* Queries the #CoglPixelFormat of a cogl texture.
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*
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@ -312,7 +312,7 @@ cogl_texture_get_rowstride (CoglTexture *texture);
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/**
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* cogl_texture_get_max_waste:
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* @texture a #CoglTexture pointer.
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* @texture: a #CoglTexture pointer.
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*
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* Queries the maximum wasted (unused) pixels in one dimension of a GPU side
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* texture.
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@ -324,7 +324,7 @@ cogl_texture_get_max_waste (CoglTexture *texture);
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/**
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* cogl_texture_is_sliced:
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* @texture a #CoglTexture pointer.
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* @texture: a #CoglTexture pointer.
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*
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* Queries if a texture is sliced (stored as multiple GPU side tecture
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* objects).
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@ -337,7 +337,7 @@ cogl_texture_is_sliced (CoglTexture *texture);
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/**
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* cogl_texture_get_gl_texture:
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* @texture a #CoglTexture pointer.
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* @texture: a #CoglTexture pointer.
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* @out_gl_handle: (out) (allow-none): pointer to return location for the
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* textures GL handle, or %NULL.
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* @out_gl_target: (out) (allow-none): pointer to return location for the
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@ -358,7 +358,7 @@ cogl_texture_get_gl_texture (CoglTexture *texture,
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/**
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* cogl_texture_get_data:
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* @texture a #CoglTexture pointer.
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* @texture: a #CoglTexture pointer.
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* @format: the #CoglPixelFormat to store the texture as.
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* @rowstride: the rowstride of @data in bytes or pass 0 to calculate
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* from the bytes-per-pixel of @format multiplied by the
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@ -383,7 +383,7 @@ cogl_texture_get_data (CoglTexture *texture,
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/**
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* cogl_texture_set_region:
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* @texture a #CoglTexture.
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* @texture: a #CoglTexture.
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* @src_x: upper left coordinate to use from source data.
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* @src_y: upper left coordinate to use from source data.
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* @dst_x: upper left destination horizontal coordinate.
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@ -425,7 +425,7 @@ cogl_texture_set_region (CoglTexture *texture,
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/**
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* cogl_texture_set_region_from_bitmap:
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* @texture a #CoglTexture pointer
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* @texture: a #CoglTexture pointer
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* @src_x: upper left coordinate to use from the source bitmap.
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* @src_y: upper left coordinate to use from the source bitmap
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* @dst_x: upper left destination horizontal coordinate.
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