diff --git a/clutter/clutter-real.h b/clutter/clutter-real.h new file mode 100644 index 000000000..8168469c4 --- /dev/null +++ b/clutter/clutter-real.h @@ -0,0 +1,125 @@ +/* -*- mode:C; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ +/* + * Clutter. + * + * An OpenGL based 'interactive canvas' library. + * + * Authored By Tomas Frydrych + * + * Copyright (C) 2007 OpenedHand + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/** + * SECTION:clutter-real + * @short_description: An abstract numeric type encapsulating either float + * or fixed point number, depending whether clutter was configured using + * FPU or not. + * + * Since: 0.4 + */ + +#ifndef _HAVE_CLUTTER_REAL_H +#define _HAVE_CLUTTER_REAL_H + +#include "clutter-fixed.h" + +#if 1 +#if CLUTTER_NO_FPU + +#define CLUTTER_REAL_IS_FIXED() 1 +#define CLUTTER_REAL_IS_FLOAT() 0 + +typedef ClutterFixed ClutterReal; + +#define CLUTTER_REAL_MUL(x,y) CFX_MUL((x),(y)) +#define CLUTTER_REAL_DIV(x,y) CFX_DIV((x),(y)) +#define CLUTTER_REAL_ADD_INT(x,i) ((x) + CLUTTER_INT_TO_FIXED(i)) +#define CLUTTER_REAL_SUB_INT(x,i) ((x) - CLUTTER_INT_TO_FIXED(i)) + +#define CLUTTER_REAL_TO_INT(x) CFX_INT((x) + (CFX_ONE >> 1)) +#define CLUTTER_REAL_FROM_INT(i) CLUTTER_INT_TO_FIXED(i) + +#define CLUTTER_REAL_TO_FLOAT(x) CLUTTER_FIXED_TO_FLOAT(x) +#define CLUTTER_REAL_FROM_FLOAT(f) CLUTTER_FLOAT_TO_FIXED(f) + +#define CLUTTER_REAL_TO_FIXED(x) (x) +#define CLUTTER_REAL_FROM_FIXED(x) (x) + +#define CLUTTER_REAL_ZERO 0 + +#else + +#define CLUTTER_REAL_IS_FIXED() 0 +#define CLUTTER_REAL_IS_FLOAT() 1 + +typedef float ClutterReal; + +#define CLUTTER_REAL_MUL(x,y) ((x)*(y)) +#define CLUTTER_REAL_DIV(x,y) ((x)/(y)) +#define CLUTTER_REAL_ADD_INT(x,i) (x+i) +#define CLUTTER_REAL_SUB_INT(x,i) (x-i) + +#define CLUTTER_REAL_TO_INT(x) CLUTTER_FLOAT_TO_INT(x+0.5) +#define CLUTTER_REAL_FROM_INT(i) ((float)i) + +#define CLUTTER_REAL_TO_FLOAT(x) (x) +#define CLUTTER_REAL_FROM_FLOAT(f) (f) + +#define CLUTTER_REAL_TO_FIXED(x) CLLUTER_FLOAT_TO_FIXED(x) +#define CLUTTER_REAL_FROM_FIXED(x) CLUTTER_FIXED_TO_FLOAT(x) + +#define CLUTTER_REAL_ZERO 0.0 + +#endif + +#else +/* + * This is an int defintion for reference / debugging purposes only + * + * FIXME : remove this when no longer needed. + */ +typedef gint ClutterReal; + +#define CLUTTER_REAL_MUL(x,y) ((x)*(y)) +#define CLUTTER_REAL_DIV(x,y) ((x)/(y)) +#define CLUTTER_REAL_ADD_INT(x,i) (x + i) +#define CLUTTER_REAL_SUB_INT(x,i) (x - i) + +#define CLUTTER_REAL_TO_INT(x) (x) +#define CLUTTER_REAL_FROM_INT(i) (i) + +#define CLUTTER_REAL_TO_FLOAT(x) ((float)(x)) +#define CLUTTER_REAL_FROM_FLOAT(f) ((gint)(f)) + +#define CLUTTER_REAL_TO_FIXED(x) CLUTTER_INT_TO_FIXED(x) +#define CLUTTER_REAL_FROM_FIXED(x) CFX_INT(x) + +#define CLUTTER_REAL_ZERO 0 + +#endif + +#define CLUTTER_REAL_EZ(x) (CLUTTER_REAL_TO_INT(x) == 0) +#define CLUTTER_REAL_NZ(x) (CLUTTER_REAL_TO_INT(x) != 0) +#define CLUTTER_REAL_EQ(x,y) (CLUTTER_REAL_TO_INT(x) == CLUTTER_REAL_TO_INT(y)) +#define CLUTTER_REAL_NE(x,y) (CLUTTER_REAL_TO_INT(x) != CLUTTER_REAL_TO_INT(y)) +#define CLUTTER_REAL_LT(x,y) (CLUTTER_REAL_TO_INT(x) < CLUTTER_REAL_TO_INT(y)) +#define CLUTTER_REAL_GT(x,y) (CLUTTER_REAL_TO_INT(x) > CLUTTER_REAL_TO_INT(y)) +#define CLUTTER_REAL_LE(x,y) (CLUTTER_REAL_TO_INT(x) <= CLUTTER_REAL_TO_INT(y)) +#define CLUTTER_REAL_GE(x,y) (CLUTTER_REAL_TO_INT(x) >= CLUTTER_REAL_TO_INT(y)) + +#endif /* ifndef _HAVE_CLUTTER_REAL_H */