diff --git a/src/core/events.c b/src/core/events.c index 81911fd07..853c86f77 100644 --- a/src/core/events.c +++ b/src/core/events.c @@ -220,6 +220,12 @@ meta_display_handle_event (MetaDisplay *display, ClutterEventSequence *sequence; gboolean has_grab; +#ifdef HAVE_WAYLAND + MetaWaylandCompositor *wayland_compositor = NULL; + if (meta_is_wayland_compositor ()) + wayland_compositor = meta_wayland_compositor_get_default (); +#endif + has_grab = stage_has_grab (display); if (display->grabbed_in_clutter != has_grab) @@ -227,7 +233,7 @@ meta_display_handle_event (MetaDisplay *display, MetaCompositor *compositor = meta_display_get_compositor (display); #ifdef HAVE_WAYLAND - if (meta_is_wayland_compositor ()) + if (wayland_compositor) meta_display_sync_wayland_input_focus (display); #endif @@ -268,12 +274,8 @@ meta_display_handle_event (MetaDisplay *display, } #ifdef HAVE_WAYLAND - MetaWaylandCompositor *compositor = NULL; - if (meta_is_wayland_compositor ()) - { - compositor = meta_wayland_compositor_get_default (); - meta_wayland_compositor_update (compositor, event); - } + if (wayland_compositor) + meta_wayland_compositor_update (wayland_compositor, event); #endif if (event->type == CLUTTER_PAD_BUTTON_PRESS || @@ -312,7 +314,7 @@ meta_display_handle_event (MetaDisplay *display, handle_idletime_for_event (event); #ifdef HAVE_WAYLAND - if (meta_is_wayland_compositor () && event->type == CLUTTER_MOTION) + if (wayland_compositor && event->type == CLUTTER_MOTION) { MetaCursorRenderer *cursor_renderer; ClutterInputDevice *device; @@ -513,13 +515,13 @@ meta_display_handle_event (MetaDisplay *display, bypass_clutter = !bypass_wayland; #ifdef HAVE_WAYLAND - if (compositor && !bypass_wayland) + if (wayland_compositor && !bypass_wayland) { if (window && event->type == CLUTTER_MOTION && event->any.time != CLUTTER_CURRENT_TIME) meta_window_check_alive_on_event (window, event->any.time); - if (meta_wayland_compositor_handle_event (compositor, event)) + if (meta_wayland_compositor_handle_event (wayland_compositor, event)) bypass_clutter = TRUE; } #endif