mirror of
https://github.com/brl/mutter.git
synced 2024-11-21 07:30:42 -05:00
Avoid restacking animating hidden actors
Since the stack passed to the compositor now accurately reflects the X stacking order, we need to treat hidden windows (which are at the bottom of the X stacking order) specially - when the compositor stacking order is synced, try to keep animating hidden actors in their old positions in the stack. http://bugzilla.gnome.org/show_bug.cgi?id=585984
This commit is contained in:
parent
2bf0b2b6de
commit
8a0de6dfd3
@ -2430,26 +2430,77 @@ clutter_cmp_sync_stack (MetaCompositor *compositor,
|
||||
MetaScreen *screen,
|
||||
GList *stack)
|
||||
{
|
||||
GList *tmp;
|
||||
GList *old_stack;
|
||||
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
|
||||
|
||||
DEBUG_TRACE ("clutter_cmp_sync_stack\n");
|
||||
/* NB: The first entry in stack, is stacked the highest */
|
||||
|
||||
for (tmp = stack; tmp != NULL; tmp = tmp->next)
|
||||
/* This is painful because hidden windows that we are in the process
|
||||
* of animating out of existence. They'll be at the bottom of the
|
||||
* stack of X windows, but we want to leave them in their old position
|
||||
* until the animation effect finishes.
|
||||
*/
|
||||
|
||||
/* Sources: first window is the highest */
|
||||
stack = g_list_copy (stack); /* The new stack of MetaWindow */
|
||||
old_stack = g_list_reverse (info->windows); /* The old stack of MutterWindow */
|
||||
info->windows = NULL;
|
||||
|
||||
while (TRUE)
|
||||
{
|
||||
MetaWindow *window = tmp->data;
|
||||
MutterWindow *cw = MUTTER_WINDOW (meta_window_get_compositor_private (window));
|
||||
MutterWindow *old_actor = NULL, *stack_actor = NULL, *actor;
|
||||
MetaWindow *old_window = NULL, *stack_window = NULL, *window;
|
||||
|
||||
if (!cw)
|
||||
{
|
||||
meta_verbose ("Failed to find corresponding MutterWindow "
|
||||
"for window %p\n", window);
|
||||
continue;
|
||||
}
|
||||
/* Find the remaining top actor in our existing stack */
|
||||
if (old_stack)
|
||||
{
|
||||
old_actor = old_stack->data;
|
||||
old_window = mutter_window_get_meta_window (old_actor);
|
||||
}
|
||||
|
||||
info->windows = g_list_remove (info->windows, (gconstpointer)cw);
|
||||
info->windows = g_list_prepend (info->windows, cw);
|
||||
/* And the remaining top actor in the new stack */
|
||||
while (stack)
|
||||
{
|
||||
stack_window = stack->data;
|
||||
stack_actor = MUTTER_WINDOW (meta_window_get_compositor_private (stack_window));
|
||||
if (!stack_actor)
|
||||
{
|
||||
meta_verbose ("Failed to find corresponding MutterWindow "
|
||||
"for window %s\n", meta_window_get_description (stack_window));
|
||||
stack = g_list_delete_link (stack, stack);
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
if (!old_actor && !stack_actor) /* Nothing more to stack */
|
||||
break;
|
||||
|
||||
/* We usually prefer the window in the new stack, but if if we
|
||||
* found a hidden window in the process of being animated out
|
||||
* of existence in the old stack we use that instead.
|
||||
*/
|
||||
if (old_actor &&
|
||||
(!stack_actor ||
|
||||
(old_window->hidden &&
|
||||
effect_in_progress (old_actor, TRUE))))
|
||||
{
|
||||
actor = old_actor;
|
||||
window = old_window;
|
||||
}
|
||||
else
|
||||
{
|
||||
actor = stack_actor;
|
||||
window = stack_window;
|
||||
}
|
||||
|
||||
/* OK, we know what actor we want next. Add it to our window
|
||||
* list, and remove it from the sources.
|
||||
*/
|
||||
info->windows = g_list_prepend (info->windows, actor);
|
||||
|
||||
stack = g_list_remove (stack, window);
|
||||
old_stack = g_list_remove (old_stack, actor);
|
||||
}
|
||||
|
||||
sync_actor_stacking (info->windows);
|
||||
|
Loading…
Reference in New Issue
Block a user