wayland: drop wayland backend

This commit is contained in:
Ray Strode 2016-01-12 12:13:52 -05:00 committed by Rui Matos
parent 04c84b049f
commit 89daa8d4fa
16 changed files with 0 additions and 2258 deletions

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@ -533,33 +533,6 @@ egl_source_h = \
egl_source_h_priv = egl/clutter-backend-eglnative.h egl/clutter-stage-eglnative.h egl_source_h_priv = egl/clutter-backend-eglnative.h egl/clutter-stage-eglnative.h
egl_source_c = egl/clutter-backend-eglnative.c egl/clutter-stage-eglnative.c egl_source_c = egl/clutter-backend-eglnative.c egl/clutter-stage-eglnative.c
# Wayland backend rules
if SUPPORT_WAYLAND
backend_source_h_priv += \
wayland/clutter-backend-wayland.h \
wayland/clutter-backend-wayland-priv.h \
wayland/clutter-stage-wayland.h \
wayland/clutter-event-wayland.h \
wayland/clutter-input-device-wayland.h \
wayland/clutter-device-manager-wayland.h
backend_source_c += \
wayland/clutter-backend-wayland.c \
wayland/clutter-stage-wayland.c \
wayland/clutter-event-wayland.c \
wayland/clutter-input-device-wayland.c \
wayland/clutter-device-manager-wayland.c
clutterwayland_includedir = $(clutter_includedir)/wayland
clutterwayland_include_HEADERS = wayland/clutter-wayland.h
clutter-wayland-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc
$(QUIET_GEN)cp -f $< $(@F)
pc_files += clutter-wayland-$(CLUTTER_API_VERSION).pc
endif # SUPPORT_WAYLAND
if SUPPORT_WAYLAND_COMPOSITOR if SUPPORT_WAYLAND_COMPOSITOR
wayland_compositor_source_h = \ wayland_compositor_source_h = \
wayland/clutter-wayland-compositor.h \ wayland/clutter-wayland-compositor.h \

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@ -77,9 +77,6 @@
#ifdef CLUTTER_WINDOWING_EGL #ifdef CLUTTER_WINDOWING_EGL
#include "egl/clutter-backend-eglnative.h" #include "egl/clutter-backend-eglnative.h"
#endif #endif
#ifdef CLUTTER_INPUT_WAYLAND
#include "wayland/clutter-device-manager-wayland.h"
#endif
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT #ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
#include <cogl/cogl-wayland-server.h> #include <cogl/cogl-wayland-server.h>
@ -620,14 +617,6 @@ clutter_backend_real_init_events (ClutterBackend *backend)
_clutter_events_tslib_init (backend); _clutter_events_tslib_init (backend);
} }
else else
#endif
#ifdef CLUTTER_INPUT_WAYLAND
if (clutter_check_windowing_backend (CLUTTER_WINDOWING_WAYLAND) &&
(input_backend == NULL || input_backend == I_(CLUTTER_INPUT_WAYLAND)))
{
_clutter_events_wayland_init (backend);
}
else
#endif #endif
if (input_backend != NULL) if (input_backend != NULL)
{ {

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@ -76,9 +76,6 @@
#ifdef CLUTTER_WINDOWING_EGL #ifdef CLUTTER_WINDOWING_EGL
#include "egl/clutter-backend-eglnative.h" #include "egl/clutter-backend-eglnative.h"
#endif #endif
#ifdef CLUTTER_WINDOWING_WAYLAND
#include "wayland/clutter-backend-wayland.h"
#endif
#include <cogl/cogl.h> #include <cogl/cogl.h>
#include <cogl-pango/cogl-pango.h> #include <cogl-pango/cogl-pango.h>
@ -3628,12 +3625,6 @@ clutter_check_windowing_backend (const char *backend_type)
backend_type = g_intern_string (backend_type); backend_type = g_intern_string (backend_type);
#ifdef CLUTTER_WINDOWING_WAYLAND
if (backend_type == I_(CLUTTER_WINDOWING_WAYLAND) &&
CLUTTER_IS_BACKEND_WAYLAND (context->backend))
return TRUE;
else
#endif
#ifdef CLUTTER_WINDOWING_EGL #ifdef CLUTTER_WINDOWING_EGL
if (backend_type == I_(CLUTTER_WINDOWING_EGL) && if (backend_type == I_(CLUTTER_WINDOWING_EGL) &&
CLUTTER_IS_BACKEND_EGL_NATIVE (context->backend)) CLUTTER_IS_BACKEND_EGL_NATIVE (context->backend))

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@ -1,69 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010, 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
* Authors:
* Matthew Allum
* Robert Bragg
* Kristian Høgsberg
*/
#ifndef __CLUTTER_BACKEND_WAYLAND_PRIV_H__
#define __CLUTTER_BACKEND_WAYLAND_PRIV_H__
#include <glib-object.h>
#include <clutter/clutter-event.h>
#include <clutter/clutter-backend.h>
#include <clutter/clutter-device-manager.h>
#include "clutter-backend-private.h"
#include "clutter-backend-wayland.h"
G_BEGIN_DECLS
struct _ClutterBackendWayland
{
ClutterBackend parent_instance;
ClutterDeviceManager *device_manager;
struct wl_display *wayland_display;
struct wl_registry *wayland_registry;
struct wl_compositor *wayland_compositor;
struct wl_shell *wayland_shell;
struct wl_shm *wayland_shm;
struct wl_surface *cursor_surface;
struct wl_buffer *cursor_buffer;
struct wl_output *wayland_output;
struct wl_cursor_theme *cursor_theme;
gint cursor_x, cursor_y;
gint output_width, output_height;
GSource *wayland_source;
/* event timer */
GTimer *event_timer;
};
void _clutter_backend_wayland_ensure_cursor (ClutterBackendWayland *backend_wayland);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_WAYLAND_PRIV_H__ */

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@ -1,383 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010, 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
* Authors:
* Matthew Allum
* Robert Bragg
* Kristian Høgsberg
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/mman.h>
#include <errno.h>
#include "clutter-debug.h"
#include "clutter-private.h"
#include "clutter-main.h"
#include "clutter-stage-private.h"
#include "wayland/clutter-backend-wayland.h"
#include "wayland/clutter-backend-wayland-priv.h"
#include "wayland/clutter-device-manager-wayland.h"
#include "wayland/clutter-event-wayland.h"
#include "wayland/clutter-stage-wayland.h"
#include "wayland/clutter-wayland.h"
#include "cogl/clutter-stage-cogl.h"
#include <wayland-client.h>
#include <wayland-cursor.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include <cogl/cogl.h>
#include <cogl/cogl-wayland-client.h>
G_DEFINE_TYPE (ClutterBackendWayland, clutter_backend_wayland, CLUTTER_TYPE_BACKEND);
static struct wl_display *_foreign_display = NULL;
static gboolean _no_event_dispatch = FALSE;
static void
clutter_backend_wayland_dispose (GObject *gobject)
{
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (gobject);
if (backend_wayland->device_manager)
{
g_object_unref (backend_wayland->device_manager);
backend_wayland->device_manager = NULL;
}
if (backend_wayland->cursor_buffer)
{
wl_buffer_destroy (backend_wayland->cursor_buffer);
backend_wayland->cursor_buffer = NULL;
}
if (backend_wayland->cursor_theme)
{
wl_cursor_theme_destroy (backend_wayland->cursor_theme);
backend_wayland->cursor_theme = NULL;
}
G_OBJECT_CLASS (clutter_backend_wayland_parent_class)->dispose (gobject);
}
static void
output_handle_mode (void *data,
struct wl_output *wl_output,
uint32_t flags,
int width,
int height,
int refresh)
{
ClutterBackendWayland *backend_wayland = data;
if (flags & WL_OUTPUT_MODE_CURRENT)
{
backend_wayland->output_width = width;
backend_wayland->output_height = height;
}
}
static void
output_handle_geometry (void *data,
struct wl_output *wl_output,
int x,
int y,
int physical_width,
int physical_height,
int subpixel,
const char *make,
const char *model,
int32_t transform)
{
}
static const struct wl_output_listener wayland_output_listener = {
output_handle_geometry,
output_handle_mode,
};
static void
registry_handle_global (void *data,
struct wl_registry *registry,
uint32_t id,
const char *interface,
uint32_t version)
{
ClutterBackendWayland *backend_wayland = data;
if (strcmp (interface, "wl_compositor") == 0)
backend_wayland->wayland_compositor =
wl_registry_bind (registry, id, &wl_compositor_interface, 1);
else if (strcmp (interface, "wl_seat") == 0)
{
ClutterDeviceManager *device_manager = backend_wayland->device_manager;
_clutter_device_manager_wayland_add_input_group (device_manager, id);
}
else if (strcmp (interface, "wl_shell") == 0)
{
backend_wayland->wayland_shell =
wl_registry_bind (registry, id, &wl_shell_interface, 1);
}
else if (strcmp (interface, "wl_shm") == 0)
{
backend_wayland->wayland_shm =
wl_registry_bind (registry, id, &wl_shm_interface, 1);
}
else if (strcmp (interface, "wl_output") == 0)
{
/* FIXME: Support multiple outputs */
backend_wayland->wayland_output =
wl_registry_bind (registry, id, &wl_output_interface, 1);
wl_output_add_listener (backend_wayland->wayland_output,
&wayland_output_listener,
backend_wayland);
}
}
static const struct wl_registry_listener wayland_registry_listener = {
registry_handle_global,
};
static gboolean
clutter_backend_wayland_post_parse (ClutterBackend *backend,
GError **error)
{
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
/* TODO: expose environment variable/commandline option for this... */
backend_wayland->wayland_display = _foreign_display;
if (backend_wayland->wayland_display == NULL)
backend_wayland->wayland_display = wl_display_connect (NULL);
if (!backend_wayland->wayland_display)
{
g_set_error (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_BACKEND,
"Failed to open Wayland display socket");
return FALSE;
}
backend_wayland->wayland_registry =
wl_display_get_registry (backend_wayland->wayland_display);
backend_wayland->wayland_source =
_clutter_event_source_wayland_new (backend_wayland->wayland_display);
g_source_attach (backend_wayland->wayland_source, NULL);
g_object_set (clutter_settings_get_default (), "font-dpi", 96 * 1024, NULL);
/* XXX: We require the device manager to exist as soon as we connect to the
* compositor and setup an event handler because we will immediately be
* notified of the available input devices which need to be associated with
* the device-manager.
*
* FIXME: At some point we could perhaps just collapse the
* _clutter_backend_post_parse(), and _clutter_backend_init_events()
* functions into one called something like _clutter_backend_init() which
* would allow the real backend to manage the precise order of
* initialization.
*/
backend_wayland->device_manager =
_clutter_device_manager_wayland_new (backend);
/* Set up listener so we'll catch all events. */
wl_registry_add_listener (backend_wayland->wayland_registry,
&wayland_registry_listener,
backend_wayland);
/* Wait until we have been notified about the compositor and shell objects */
while (!(backend_wayland->wayland_compositor &&
backend_wayland->wayland_shell))
wl_display_roundtrip (backend_wayland->wayland_display);
return TRUE;
}
static CoglRenderer *
clutter_backend_wayland_get_renderer (ClutterBackend *backend,
GError **error)
{
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
CoglRenderer *renderer;
CLUTTER_NOTE (BACKEND, "Creating a new wayland renderer");
renderer = cogl_renderer_new ();
cogl_wayland_renderer_set_event_dispatch_enabled (renderer, !_no_event_dispatch);
cogl_renderer_set_winsys_id (renderer, COGL_WINSYS_ID_EGL_WAYLAND);
cogl_wayland_renderer_set_foreign_display (renderer,
backend_wayland->wayland_display);
return renderer;
}
static CoglDisplay *
clutter_backend_wayland_get_display (ClutterBackend *backend,
CoglRenderer *renderer,
CoglSwapChain *swap_chain,
GError **error)
{
CoglOnscreenTemplate *onscreen_template = NULL;
CoglDisplay *display;
onscreen_template = cogl_onscreen_template_new (swap_chain);
/* XXX: I have some doubts that this is a good design.
* Conceptually should we be able to check an onscreen_template
* without more details about the CoglDisplay configuration?
*/
if (!cogl_renderer_check_onscreen_template (renderer,
onscreen_template,
error))
goto error;
display = cogl_display_new (renderer, onscreen_template);
return display;
error:
if (onscreen_template)
cogl_object_unref (onscreen_template);
return NULL;
}
static void
clutter_backend_wayland_class_init (ClutterBackendWaylandClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
gobject_class->dispose = clutter_backend_wayland_dispose;
backend_class->stage_window_type = CLUTTER_TYPE_STAGE_WAYLAND;
backend_class->post_parse = clutter_backend_wayland_post_parse;
backend_class->get_renderer = clutter_backend_wayland_get_renderer;
backend_class->get_display = clutter_backend_wayland_get_display;
}
void
_clutter_backend_wayland_ensure_cursor (ClutterBackendWayland *backend_wayland)
{
struct wl_cursor *cursor;
backend_wayland->cursor_theme =
wl_cursor_theme_load (NULL, /* default */
32,
backend_wayland->wayland_shm);
cursor = wl_cursor_theme_get_cursor (backend_wayland->cursor_theme,
"left_ptr");
backend_wayland->cursor_buffer =
wl_cursor_image_get_buffer (cursor->images[0]);
if (backend_wayland->cursor_buffer)
{
backend_wayland->cursor_x = cursor->images[0]->hotspot_x;
backend_wayland->cursor_y = cursor->images[0]->hotspot_y;
}
backend_wayland->cursor_surface =
wl_compositor_create_surface (backend_wayland->wayland_compositor);
}
static void
clutter_backend_wayland_init (ClutterBackendWayland *backend_wayland)
{
}
ClutterBackend *
clutter_backend_wayland_new (void)
{
return g_object_new (CLUTTER_TYPE_BACKEND_WAYLAND, NULL);
}
/**
* clutter_wayland_set_display
* @display: pointer to a wayland display
*
* Sets the display connection Clutter should use; must be called
* before clutter_init(), clutter_init_with_args() or other functions
* pertaining Clutter's initialization process.
*
* If you are parsing the command line arguments by retrieving Clutter's
* #GOptionGroup with clutter_get_option_group() and calling
* g_option_context_parse() yourself, you should also call
* clutter_wayland_set_display() before g_option_context_parse().
*
* Since: 1.16
*/
void
clutter_wayland_set_display (struct wl_display *display)
{
if (_clutter_context_is_initialized ())
{
g_warning ("%s() can only be used before calling clutter_init()",
G_STRFUNC);
return;
}
_foreign_display = display;
}
/**
* clutter_wayland_disable_event_retrieval:
*
* Disables the dispatch of the events in the main loop.
*
* This is useful for integrating Clutter with another library that will do the
* event dispatch; in general only a single source should be acting on changes
* on the Wayland file descriptor.
*
* This function can only be called before calling clutter_init().
*
* This function should not be normally used by applications.
*
* Since: 1.16
*/
void
clutter_wayland_disable_event_retrieval (void)
{
if (_clutter_context_is_initialized ())
{
g_warning ("%s() can only be used before calling clutter_init()",
G_STRFUNC);
return;
}
_no_event_dispatch = TRUE;
}

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@ -1,60 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010, 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
* Authors:
* Matthew Allum
* Robert Bragg
* Kristian Høgsberg
*/
#ifndef __CLUTTER_BACKEND_WAYLAND_H__
#define __CLUTTER_BACKEND_WAYLAND_H__
#include <glib-object.h>
#include <clutter/clutter-event.h>
#include <clutter/clutter-backend.h>
#include <clutter/clutter-device-manager.h>
#include "clutter-backend-private.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_BACKEND_WAYLAND (clutter_backend_wayland_get_type ())
#define CLUTTER_BACKEND_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_WAYLAND, ClutterBackendWayland))
#define CLUTTER_IS_BACKEND_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_WAYLAND))
#define CLUTTER_BACKEND_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_WAYLAND, ClutterBackendWaylandClass))
#define CLUTTER_IS_BACKEND_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_WAYLAND))
#define CLUTTER_BACKEND_WAYLAND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_WAYLAND, ClutterBackendWaylandClass))
typedef struct _ClutterBackendWayland ClutterBackendWayland;
typedef struct _ClutterBackendWaylandClass ClutterBackendWaylandClass;
struct _ClutterBackendWaylandClass
{
ClutterBackendClass parent_class;
};
GType clutter_backend_wayland_get_type (void) G_GNUC_CONST;
ClutterBackend *clutter_backend_wayland_new (void);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_WAYLAND_H__ */

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@ -1,215 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Emmanuele Bassi <ebassi@linux.intel.com>
* Robert Bragg <robert@linux.intel.com>
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-input-device-wayland.h"
#include "clutter-device-manager-wayland.h"
#include "clutter-backend.h"
#include "wayland/clutter-backend-wayland.h"
#include "wayland/clutter-backend-wayland-priv.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-private.h"
#include <wayland-client.h>
#include <wayland-client-protocol.h>
enum
{
PROP_0
};
G_DEFINE_TYPE (ClutterDeviceManagerWayland,
_clutter_device_manager_wayland,
CLUTTER_TYPE_DEVICE_MANAGER);
static void
clutter_device_manager_wayland_add_device (ClutterDeviceManager *manager,
ClutterInputDevice *device)
{
ClutterDeviceManagerWayland *manager_wayland =
CLUTTER_DEVICE_MANAGER_WAYLAND (manager);
ClutterInputDeviceType device_type;
gboolean is_pointer, is_keyboard;
device_type = clutter_input_device_get_device_type (device);
is_pointer = (device_type == CLUTTER_POINTER_DEVICE) ? TRUE : FALSE;
is_keyboard = (device_type == CLUTTER_KEYBOARD_DEVICE) ? TRUE : FALSE;
manager_wayland->devices = g_slist_prepend (manager_wayland->devices, device);
if (is_pointer && manager_wayland->core_pointer == NULL)
manager_wayland->core_pointer = device;
if (is_keyboard && manager_wayland->core_keyboard == NULL)
manager_wayland->core_keyboard = device;
}
static void
clutter_device_manager_wayland_remove_device (ClutterDeviceManager *manager,
ClutterInputDevice *device)
{
ClutterDeviceManagerWayland *manager_wayland = CLUTTER_DEVICE_MANAGER_WAYLAND (manager);
manager_wayland->devices = g_slist_remove (manager_wayland->devices, device);
}
static const GSList *
clutter_device_manager_wayland_get_devices (ClutterDeviceManager *manager)
{
return CLUTTER_DEVICE_MANAGER_WAYLAND (manager)->devices;
}
static ClutterInputDevice *
clutter_device_manager_wayland_get_core_device (ClutterDeviceManager *manager,
ClutterInputDeviceType type)
{
ClutterDeviceManagerWayland *manager_wayland;
manager_wayland = CLUTTER_DEVICE_MANAGER_WAYLAND (manager);
switch (type)
{
case CLUTTER_POINTER_DEVICE:
return manager_wayland->core_pointer;
case CLUTTER_KEYBOARD_DEVICE:
return manager_wayland->core_keyboard;
case CLUTTER_EXTENSION_DEVICE:
default:
return NULL;
}
return NULL;
}
static ClutterInputDevice *
clutter_device_manager_wayland_get_device (ClutterDeviceManager *manager,
gint id)
{
ClutterDeviceManagerWayland *manager_wayland =
CLUTTER_DEVICE_MANAGER_WAYLAND (manager);
GSList *l;
for (l = manager_wayland->devices; l != NULL; l = l->next)
{
ClutterInputDevice *device = l->data;
if (clutter_input_device_get_device_id (device) == id)
return device;
}
return NULL;
}
static void
_clutter_device_manager_wayland_class_init (ClutterDeviceManagerWaylandClass *klass)
{
ClutterDeviceManagerClass *manager_class;
manager_class = CLUTTER_DEVICE_MANAGER_CLASS (klass);
manager_class->add_device = clutter_device_manager_wayland_add_device;
manager_class->remove_device = clutter_device_manager_wayland_remove_device;
manager_class->get_devices = clutter_device_manager_wayland_get_devices;
manager_class->get_core_device = clutter_device_manager_wayland_get_core_device;
manager_class->get_device = clutter_device_manager_wayland_get_device;
}
static void
_clutter_device_manager_wayland_init (ClutterDeviceManagerWayland *self)
{
}
void
_clutter_device_manager_wayland_add_input_group (ClutterDeviceManager *manager,
uint32_t id)
{
ClutterBackend *backend = _clutter_device_manager_get_backend (manager);
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
ClutterInputDeviceWayland *device;
device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE_WAYLAND,
"id", id,
"device-type", CLUTTER_POINTER_DEVICE,
"name", "wayland device",
"enabled", TRUE,
NULL);
device->input_device =
wl_registry_bind (backend_wayland->wayland_registry, id,
&wl_seat_interface, 1);
wl_seat_add_listener (device->input_device,
&_clutter_seat_wayland_listener,
device);
wl_seat_set_user_data (device->input_device, device);
_clutter_device_manager_add_device (manager, CLUTTER_INPUT_DEVICE (device));
}
ClutterDeviceManager *
_clutter_device_manager_wayland_new (ClutterBackend *backend)
{
return g_object_new (CLUTTER_TYPE_DEVICE_MANAGER_WAYLAND,
"backend", backend,
NULL);
}
void
_clutter_events_wayland_init (ClutterBackend *backend)
{
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
/* XXX: We actually create the wayland device manager in the backend
* post_parse vfunc because that's the point where we connect to a compositor
* and that's also the point where we will be notified of input devices so we
* need the device-manager to exist early on.
*
* To be consistent with other clutter backends though we only associate the
* device manager with the backend when _clutter_events_wayland_init() is
* called in _clutter_backend_init_events(). This should still allow the
* runtime selection of an alternative input backend if desired and in that
* case the wayland device manager will be benign.
*
* FIXME: At some point we could perhaps collapse the
* _clutter_backend_post_parse(), and _clutter_backend_init_events()
* functions into one called something like _clutter_backend_init() which
* would allow the real backend to manage the precise order of
* initialization.
*/
backend->device_manager = g_object_ref (backend_wayland->device_manager);
}
void
_clutter_events_wayland_uninit (ClutterBackend *backend)
{
g_object_unref (backend->device_manager);
backend->device_manager = NULL;
}

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifndef __CLUTTER_DEVICE_MANAGER_WAYLAND_H__
#define __CLUTTER_DEVICE_MANAGER_WAYLAND_H__
#include <clutter/clutter-device-manager.h>
#include <wayland/clutter-backend-wayland.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DEVICE_MANAGER_WAYLAND (_clutter_device_manager_wayland_get_type ())
#define CLUTTER_DEVICE_MANAGER_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER_WAYLAND, ClutterDeviceManagerWayland))
#define CLUTTER_IS_DEVICE_MANAGER_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER_WAYLAND))
#define CLUTTER_DEVICE_MANAGER_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEVICE_MANAGER_WAYLAND, ClutterDeviceManagerWaylandClass))
#define CLUTTER_IS_DEVICE_MANAGER_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEVICE_MANAGER_WAYLAND))
#define CLUTTER_DEVICE_MANAGER_WAYLAND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEVICE_MANAGER_WAYLAND, ClutterDeviceManagerWaylandClass))
typedef struct _ClutterDeviceManagerWayland ClutterDeviceManagerWayland;
typedef struct _ClutterDeviceManagerWaylandClass ClutterDeviceManagerWaylandClass;
struct _ClutterDeviceManagerWayland
{
ClutterDeviceManager parent_instance;
GSList *devices;
ClutterInputDevice *core_pointer;
ClutterInputDevice *core_keyboard;
};
struct _ClutterDeviceManagerWaylandClass
{
ClutterDeviceManagerClass parent_class;
};
GType _clutter_device_manager_wayland_get_type (void) G_GNUC_CONST;
ClutterDeviceManager *
_clutter_device_manager_wayland_new (ClutterBackend *backend);
void
_clutter_device_manager_wayland_add_input_group (ClutterDeviceManager *manager,
uint32_t id);
void
_clutter_events_wayland_init (ClutterBackend *backend);
void
_clutter_events_wayland_uninit (ClutterBackend *backend);
G_END_DECLS
#endif /* __CLUTTER_DEVICE_MANAGER_WAYLAND_H__ */

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
* Authors:
* Matthew Allum
* Robert Bragg
* Kristian Høgsberg
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdint.h>
#include <stdlib.h>
#include <wayland-client.h>
#include "clutter-event.h"
#include "clutter-main.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-event-wayland.h"
typedef struct _ClutterEventSourceWayland
{
GSource source;
struct wl_display *display;
} ClutterEventSourceWayland;
static gboolean
clutter_event_source_wayland_prepare (GSource *base, gint *timeout)
{
ClutterEventSourceWayland *source = (ClutterEventSourceWayland *) base;
gboolean retval;
_clutter_threads_acquire_lock ();
*timeout = -1;
/* We have to add/remove the GPollFD if we want to update our
* poll event mask dynamically. Instead, let's just flush all
* writes on idle */
wl_display_flush (source->display);
retval = clutter_events_pending ();
_clutter_threads_release_lock ();
return retval;
}
static gboolean
clutter_event_source_wayland_check (GSource *base)
{
gboolean retval;
_clutter_threads_acquire_lock ();
retval = clutter_events_pending ();
_clutter_threads_release_lock ();
return retval;
}
static gboolean
clutter_event_source_wayland_dispatch (GSource *base,
GSourceFunc callback,
gpointer data)
{
ClutterEvent *event;
_clutter_threads_acquire_lock ();
event = clutter_event_get ();
if (event)
{
/* forward the event into clutter for emission etc. */
_clutter_stage_queue_event (event->any.stage, event, FALSE);
}
_clutter_threads_release_lock ();
return TRUE;
}
static GSourceFuncs clutter_event_source_wayland_funcs = {
clutter_event_source_wayland_prepare,
clutter_event_source_wayland_check,
clutter_event_source_wayland_dispatch,
NULL
};
GSource *
_clutter_event_source_wayland_new (struct wl_display *display)
{
ClutterEventSourceWayland *source;
source = (ClutterEventSourceWayland *)
g_source_new (&clutter_event_source_wayland_funcs,
sizeof (ClutterEventSourceWayland));
source->display = display;
return &source->source;
}

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@ -1,37 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifndef __CLUTTER_EVENT_WAYLAND_H__
#define __CLUTTER_EVENT_WAYLAND_H__
#include <glib-object.h>
#include <clutter/clutter-event.h>
#include <wayland-client.h>
GSource *
_clutter_event_source_wayland_new (struct wl_display *display);
#endif /* __CLUTTER_EVENT_WAYLAND_H__ */

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@ -1,628 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
* Authors:
* Matthew Allum
* Robert Bragg
* Kristian Høgsberg
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdlib.h>
#include <unistd.h>
#include <sys/mman.h>
#include <wayland-util.h>
#include <wayland-client.h>
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-event-private.h"
#include "clutter-private.h"
#include "clutter-keysyms.h"
#include "evdev/clutter-xkb-utils.h"
#include "clutter-input-device-wayland.h"
#include "clutter-backend-wayland.h"
#include "clutter-backend-wayland-priv.h"
#include "clutter-stage-private.h"
#include "clutter-stage-wayland.h"
#include "clutter-wayland.h"
#include "cogl/clutter-stage-cogl.h"
typedef struct _ClutterInputDeviceClass ClutterInputDeviceWaylandClass;
#define clutter_input_device_wayland_get_type \
_clutter_input_device_wayland_get_type
G_DEFINE_TYPE (ClutterInputDeviceWayland,
clutter_input_device_wayland,
CLUTTER_TYPE_INPUT_DEVICE);
/* This gives us a fake time source for higher level abstractions to have an
* understanding of when an event happens. All that matters are that this is a
* monotonic increasing millisecond accurate time for events to be compared with.
*/
static guint32
_clutter_wayland_get_time (void)
{
return g_get_monotonic_time () / 1000;
}
static void
clutter_wayland_handle_motion (void *data,
struct wl_pointer *pointer,
uint32_t _time,
wl_fixed_t x, wl_fixed_t y)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl;
ClutterEvent *event;
if (!device->pointer_focus)
return;
stage_cogl = device->pointer_focus;
event = clutter_event_new (CLUTTER_MOTION);
event->motion.stage = stage_cogl->wrapper;
event->motion.device = CLUTTER_INPUT_DEVICE (device);
event->motion.time = _clutter_wayland_get_time ();
event->motion.modifier_state = 0;
event->motion.x = wl_fixed_to_double (x);
event->motion.y = wl_fixed_to_double (y);
device->x = event->motion.x;
device->y = event->motion.y;
_clutter_event_push (event, FALSE);
}
static void
clutter_wayland_handle_button (void *data,
struct wl_pointer *pointer,
uint32_t serial, uint32_t _time,
uint32_t button, uint32_t state)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl;
ClutterEvent *event;
ClutterEventType type;
ClutterModifierType modifier_mask = 0;
if (!device->pointer_focus)
return;
stage_cogl = device->pointer_focus;
if (state)
type = CLUTTER_BUTTON_PRESS;
else
type = CLUTTER_BUTTON_RELEASE;
event = clutter_event_new (type);
event->button.stage = stage_cogl->wrapper;
event->button.device = CLUTTER_INPUT_DEVICE (device);
event->button.time = _clutter_wayland_get_time ();
event->button.x = device->x;
event->button.y = device->y;
_clutter_xkb_translate_state (event, device->xkb, 0);
/* evdev button codes */
switch (button) {
case 272:
event->button.button = 1;
modifier_mask = CLUTTER_BUTTON1_MASK;
break;
case 273:
event->button.button = 3;
modifier_mask = CLUTTER_BUTTON2_MASK;
break;
case 274:
event->button.button = 2;
modifier_mask = CLUTTER_BUTTON3_MASK;
break;
}
if (modifier_mask)
{
if (state)
device->button_modifier_state |= modifier_mask;
else
device->button_modifier_state &= ~modifier_mask;
}
event->button.modifier_state = device->button_modifier_state;
_clutter_event_push (event, FALSE);
}
static void
clutter_wayland_handle_axis (void *data,
struct wl_pointer *pointer,
uint32_t time,
uint32_t axis,
wl_fixed_t value)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl;
ClutterEvent *event;
gdouble delta_x, delta_y;
gdouble delta_factor;
if (!device->pointer_focus)
return;
stage_cogl = device->pointer_focus;
event = clutter_event_new (CLUTTER_SCROLL);
event->scroll.time = _clutter_wayland_get_time ();
event->scroll.stage = stage_cogl->wrapper;
event->scroll.direction = CLUTTER_SCROLL_SMOOTH;
event->scroll.x = device->x;
event->scroll.y = device->y;
/* Wayland pointer axis events are in pointer motion coordinate space.
* To convert to Xi2 discrete step coordinate space, multiply the factor
* 1/10. */
delta_factor = 1.0 / 10.0;
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
{
delta_x = wl_fixed_to_double (value) * delta_factor;
delta_y = 0;
}
else
{
delta_x = 0;
delta_y = wl_fixed_to_double (value) * delta_factor;
}
clutter_event_set_scroll_delta (event, delta_x, delta_y);
_clutter_xkb_translate_state (event, device->xkb, 0);
_clutter_event_push (event, FALSE);
}
static void
clutter_wayland_handle_keymap (void *data,
struct wl_keyboard *keyboard,
uint32_t format,
int32_t fd,
uint32_t size)
{
ClutterInputDeviceWayland *device = data;
struct xkb_context *ctx;
struct xkb_keymap *keymap;
char *map_str;
if (device->xkb)
{
xkb_state_unref (device->xkb);
device->xkb = NULL;
}
ctx = xkb_context_new (0);
if (!ctx)
{
close (fd);
return;
}
if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1)
{
close (fd);
return;
}
map_str = mmap (NULL, size, PROT_READ, MAP_SHARED, fd, 0);
if (map_str == MAP_FAILED)
{
close (fd);
return;
}
keymap = xkb_map_new_from_string (ctx,
map_str,
XKB_KEYMAP_FORMAT_TEXT_V1,
0);
xkb_context_unref (ctx);
munmap (map_str, size);
close (fd);
if (!keymap)
{
g_warning ("failed to compile keymap\n");
return;
}
device->xkb = xkb_state_new (keymap);
xkb_map_unref (keymap);
if (!device->xkb)
{
g_warning ("failed to create XKB state object\n");
return;
}
}
/* XXX: Need a wl_keyboard event to harmonise these across clients. */
#define KEY_REPEAT_DELAY 660
#define KEY_REPEAT_INTERVAL 40
static gboolean
clutter_wayland_repeat_key (void *data)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl = device->keyboard_focus;
ClutterEvent *event;
event = _clutter_key_event_new_from_evdev ((ClutterInputDevice *) device,
(ClutterInputDevice*) device,
stage_cogl->wrapper,
device->xkb, 0,
device->repeat_time,
device->repeat_key,
1);
device->repeat_time += KEY_REPEAT_INTERVAL;
_clutter_event_push (event, FALSE);
if (!device->is_initial_repeat)
return TRUE;
g_source_remove (device->repeat_source);
device->repeat_source = g_timeout_add (KEY_REPEAT_INTERVAL,
clutter_wayland_repeat_key,
device);
device->is_initial_repeat = FALSE;
return FALSE;
}
static void
clutter_wayland_handle_key (void *data,
struct wl_keyboard *keyboard,
uint32_t serial, uint32_t _time,
uint32_t key, uint32_t state)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl = device->keyboard_focus;
ClutterEvent *event;
if (!device->keyboard_focus)
return;
if (!device->xkb)
return;
event = _clutter_key_event_new_from_evdev ((ClutterInputDevice *) device,
(ClutterInputDevice *) device,
stage_cogl->wrapper,
device->xkb, 0,
_clutter_wayland_get_time (),
key, state);
_clutter_event_push (event, FALSE);
if (!xkb_key_repeats (xkb_state_get_map (device->xkb), key))
return;
if (state)
{
if (device->repeat_key != XKB_KEYCODE_INVALID)
g_source_remove (device->repeat_source);
device->repeat_key = key;
device->repeat_time = _time + KEY_REPEAT_DELAY;
device->repeat_source = g_timeout_add (KEY_REPEAT_DELAY,
clutter_wayland_repeat_key,
device);
device->is_initial_repeat = TRUE;
}
else if (device->repeat_key == key)
{
g_source_remove (device->repeat_source);
device->repeat_key = XKB_KEYCODE_INVALID;
}
}
static void
clutter_wayland_handle_modifiers (void *data,
struct wl_keyboard *keyboard,
uint32_t serial,
uint32_t mods_depressed,
uint32_t mods_latched,
uint32_t mods_locked,
uint32_t group)
{
ClutterInputDeviceWayland *device = data;
if (!device->xkb)
return;
xkb_state_update_mask (device->xkb,
mods_depressed,
mods_latched,
mods_locked,
0,
0,
group);
}
static void
clutter_wayland_handle_pointer_enter (void *data,
struct wl_pointer *pointer,
uint32_t serial,
struct wl_surface *surface,
wl_fixed_t x, wl_fixed_t y)
{
ClutterInputDeviceWayland *device = data;
ClutterStageWayland *stage_wayland;
ClutterStageCogl *stage_cogl;
ClutterEvent *event;
ClutterBackend *backend;
ClutterBackendWayland *backend_wayland;
stage_wayland = wl_surface_get_user_data (surface);
if (!CLUTTER_IS_STAGE_COGL (stage_wayland))
return;
stage_cogl = CLUTTER_STAGE_COGL (stage_wayland);
device->pointer_focus = stage_cogl;
_clutter_input_device_set_stage (CLUTTER_INPUT_DEVICE (device),
stage_cogl->wrapper);
event = clutter_event_new (CLUTTER_ENTER);
event->crossing.stage = stage_cogl->wrapper;
event->crossing.time = _clutter_wayland_get_time ();
event->crossing.x = wl_fixed_to_double (x);
event->crossing.y = wl_fixed_to_double (y);
event->crossing.source = CLUTTER_ACTOR (stage_cogl->wrapper);
event->crossing.device = CLUTTER_INPUT_DEVICE (device);
device->x = event->crossing.x;
device->y = event->crossing.y;
_clutter_event_push (event, FALSE);
if (stage_wayland->cursor_visible)
{
/* Set the cursor to the cursor loaded at backend initialisation */
backend = clutter_get_default_backend ();
backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
_clutter_backend_wayland_ensure_cursor (backend_wayland);
wl_pointer_set_cursor (pointer,
serial,
backend_wayland->cursor_surface,
backend_wayland->cursor_x,
backend_wayland->cursor_y);
wl_surface_attach (backend_wayland->cursor_surface,
backend_wayland->cursor_buffer,
0,
0);
wl_surface_damage (backend_wayland->cursor_surface,
0,
0,
32, /* XXX: FFS */
32);
wl_surface_commit (backend_wayland->cursor_surface);
}
else
{
wl_pointer_set_cursor (pointer, serial, NULL, 0, 0);
}
}
static void
clutter_wayland_handle_pointer_leave (void *data,
struct wl_pointer *pointer,
uint32_t serial,
struct wl_surface *surface)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl;
ClutterEvent *event;
if (surface == NULL)
return;
if (!CLUTTER_IS_STAGE_COGL (wl_surface_get_user_data (surface)))
return;
stage_cogl = wl_surface_get_user_data (surface);
g_assert (device->pointer_focus == stage_cogl);
event = clutter_event_new (CLUTTER_LEAVE);
event->crossing.stage = stage_cogl->wrapper;
event->crossing.time = _clutter_wayland_get_time ();
event->crossing.x = device->x;
event->crossing.y = device->y;
event->crossing.source = CLUTTER_ACTOR (stage_cogl->wrapper);
event->crossing.device = CLUTTER_INPUT_DEVICE (device);
_clutter_event_push (event, FALSE);
device->pointer_focus = NULL;
_clutter_input_device_set_stage (CLUTTER_INPUT_DEVICE (device), NULL);
}
static void
clutter_wayland_handle_keyboard_enter (void *data,
struct wl_keyboard *keyboard,
uint32_t serial,
struct wl_surface *surface,
struct wl_array *keys)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl;
if (!CLUTTER_IS_STAGE_COGL (wl_surface_get_user_data (surface)))
return;
stage_cogl = wl_surface_get_user_data (surface);
g_assert (device->keyboard_focus == NULL);
device->keyboard_focus = stage_cogl;
_clutter_stage_update_state (stage_cogl->wrapper,
0,
CLUTTER_STAGE_STATE_ACTIVATED);
}
static void
clutter_wayland_handle_keyboard_leave (void *data,
struct wl_keyboard *keyboard,
uint32_t serial,
struct wl_surface *surface)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl;
if (!surface)
return;
if (!CLUTTER_IS_STAGE_COGL (wl_surface_get_user_data (surface)))
return;
stage_cogl = wl_surface_get_user_data (surface);
g_assert (device->keyboard_focus == stage_cogl);
_clutter_stage_update_state (stage_cogl->wrapper,
CLUTTER_STAGE_STATE_ACTIVATED,
0);
if (device->repeat_key != XKB_KEYCODE_INVALID)
{
g_source_remove (device->repeat_source);
device->repeat_key = XKB_KEYCODE_INVALID;
}
device->keyboard_focus = NULL;
}
static const struct wl_keyboard_listener _clutter_keyboard_wayland_listener = {
clutter_wayland_handle_keymap,
clutter_wayland_handle_keyboard_enter,
clutter_wayland_handle_keyboard_leave,
clutter_wayland_handle_key,
clutter_wayland_handle_modifiers,
};
static const struct wl_pointer_listener _clutter_pointer_wayland_listener = {
clutter_wayland_handle_pointer_enter,
clutter_wayland_handle_pointer_leave,
clutter_wayland_handle_motion,
clutter_wayland_handle_button,
clutter_wayland_handle_axis,
};
static void
clutter_wayland_handle_seat (void *data,
struct wl_seat *seat,
uint32_t capabilities)
{
ClutterInputDeviceWayland *device = data;
/* XXX: Needs to handle removals too. */
if ((capabilities & WL_SEAT_CAPABILITY_POINTER) && !device->has_pointer)
{
struct wl_pointer *pointer;
pointer = wl_seat_get_pointer (seat);
if (pointer)
{
wl_pointer_add_listener (pointer,
&_clutter_pointer_wayland_listener,
device);
wl_pointer_set_user_data (pointer, device);
device->has_pointer = 1;
}
}
if ((capabilities & WL_SEAT_CAPABILITY_KEYBOARD) && !device->has_keyboard)
{
struct wl_keyboard *keyboard;
keyboard = wl_seat_get_keyboard (seat);
if (keyboard)
{
wl_keyboard_add_listener (keyboard,
&_clutter_keyboard_wayland_listener,
device);
wl_keyboard_set_user_data (keyboard, device);
device->has_keyboard = 1;
}
}
}
const struct wl_seat_listener _clutter_seat_wayland_listener = {
clutter_wayland_handle_seat,
};
static gboolean
clutter_input_device_wayland_keycode_to_evdev (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode)
{
/* The hardware keycodes from the wayland backend are already evdev
keycodes */
*evdev_keycode = hardware_keycode;
return TRUE;
}
static void
clutter_input_device_wayland_class_init (ClutterInputDeviceWaylandClass *klass)
{
klass->keycode_to_evdev = clutter_input_device_wayland_keycode_to_evdev;
}
static void
clutter_input_device_wayland_init (ClutterInputDeviceWayland *self)
{
self->repeat_key = XKB_KEYCODE_INVALID;
}
/**
* clutter_wayland_input_device_get_wl_seat: (skip)
* @device: a #ClutterInputDevice
*
* Access the underlying data structure representing the Wayland device that is
* backing this #ClutterInputDevice.
*
* Note: this function can only be called when running on the Wayland platform.
* Calling this function at any other time will return %NULL.
*
* Returns: (transfer none): the Wayland input device associated with the
* @device
*
* Since: 1.10
*/
struct wl_seat *
clutter_wayland_input_device_get_wl_seat (ClutterInputDevice *device)
{
ClutterInputDeviceWayland *wayland_device;
if (!CLUTTER_INPUT_DEVICE_WAYLAND (device))
return NULL;
wayland_device = CLUTTER_INPUT_DEVICE_WAYLAND (device);
return wayland_device->input_device;
}

View File

@ -1,63 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifndef __CLUTTER_INPUT_DEVICE_WAYLAND_H__
#define __CLUTTER_INPUT_DEVICE_WAYLAND_H__
#include <xkbcommon/xkbcommon.h>
#include <glib-object.h>
#include <clutter/clutter-event.h>
#include "clutter-device-manager-private.h"
#include "cogl/clutter-stage-cogl.h"
#define CLUTTER_TYPE_INPUT_DEVICE_WAYLAND (_clutter_input_device_wayland_get_type ())
#define CLUTTER_INPUT_DEVICE_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_INPUT_DEVICE_WAYLAND, ClutterInputDeviceWayland))
#define CLUTTER_IS_INPUT_DEVICE_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_INPUT_DEVICE_WAYLAND))
typedef struct _ClutterInputDeviceWayland ClutterInputDeviceWayland;
struct _ClutterInputDeviceWayland
{
ClutterInputDevice device;
struct wl_seat *input_device;
ClutterStageCogl *pointer_focus;
ClutterStageCogl *keyboard_focus;
gdouble x, y;
struct xkb_state *xkb;
gint has_pointer;
gint has_keyboard;
xkb_keycode_t repeat_key;
guint repeat_time;
guint repeat_source;
gboolean is_initial_repeat;
ClutterModifierType button_modifier_state;
};
GType _clutter_input_device_wayland_get_type (void) G_GNUC_CONST;
extern const struct wl_seat_listener _clutter_seat_wayland_listener;
#endif /* __CLUTTER_INPUT_DEVICE_WAYLAND_H__ */

View File

@ -1,365 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
* Authors:
* Matthew Allum
* Robert Bragg
* Kristian Høgsberg
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <glib.h>
#include "clutter-wayland.h"
#include "clutter-stage-wayland.h"
#include "clutter-backend-wayland.h"
#include "clutter-backend-wayland-priv.h"
#include "clutter-stage-window.h"
#include "clutter-stage-private.h"
#include "clutter-event-private.h"
#include "clutter-wayland.h"
#include <cogl/cogl.h>
#include <cogl/cogl-wayland-client.h>
static ClutterStageWindowIface *clutter_stage_window_parent_iface = NULL;
static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface);
#define clutter_stage_wayland_get_type _clutter_stage_wayland_get_type
G_DEFINE_TYPE_WITH_CODE (ClutterStageWayland,
clutter_stage_wayland,
CLUTTER_TYPE_STAGE_COGL,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
clutter_stage_window_iface_init));
static void
handle_ping (void *data,
struct wl_shell_surface *shell_surface,
uint32_t serial)
{
wl_shell_surface_pong(shell_surface, serial);
}
static void
handle_configure (void *data,
struct wl_shell_surface *shell_surface,
uint32_t edges,
int32_t width,
int32_t height)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL(data);
CoglFramebuffer *fb = COGL_FRAMEBUFFER (stage_cogl->onscreen);
if (cogl_framebuffer_get_width (fb) != width ||
cogl_framebuffer_get_height (fb) != height)
clutter_actor_queue_relayout (CLUTTER_ACTOR (stage_cogl->wrapper));
clutter_actor_set_size (CLUTTER_ACTOR (stage_cogl->wrapper),
width, height);
/* the resize process is complete, so we can ask the stage
* to set up the GL viewport with the new size
*/
clutter_stage_ensure_viewport (stage_cogl->wrapper);
}
static void
handle_popup_done (void *data,
struct wl_shell_surface *shell_surface)
{
/* XXX: Fill me in. */
}
static const struct wl_shell_surface_listener shell_surface_listener = {
handle_ping,
handle_configure,
handle_popup_done,
};
static void
clutter_stage_wayland_set_fullscreen (ClutterStageWindow *stage_window,
gboolean fullscreen);
static gboolean
clutter_stage_wayland_realize (ClutterStageWindow *stage_window)
{
ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
struct wl_surface *wl_surface;
struct wl_shell_surface *wl_shell_surface;
clutter_stage_window_parent_iface->realize (stage_window);
wl_surface = cogl_wayland_onscreen_get_surface (stage_cogl->onscreen);
wl_surface_set_user_data (wl_surface, stage_wayland);
stage_wayland->wayland_surface = wl_surface;
if (!stage_wayland->foreign_wl_surface)
{
wl_shell_surface =
cogl_wayland_onscreen_get_shell_surface (stage_cogl->onscreen);
wl_shell_surface_add_listener (wl_shell_surface,
&shell_surface_listener,
stage_wayland);
stage_wayland->wayland_shell_surface = wl_shell_surface;
}
if (stage_wayland->fullscreen)
clutter_stage_wayland_set_fullscreen (stage_window, TRUE);
return TRUE;
}
static void
clutter_stage_wayland_show (ClutterStageWindow *stage_window,
gboolean do_raise)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
clutter_stage_window_parent_iface->show (stage_window, do_raise);
if (stage_wayland->wayland_shell_surface)
wl_shell_surface_set_toplevel (stage_wayland->wayland_shell_surface);
stage_wayland->shown = TRUE;
/* We need to queue a redraw after the stage is shown because all of
* the other queue redraws up to this point will have been ignored
* because the actor was not visible. The other backends do not need
* to do this because they will get expose events at some point, but
* that does not happen for Wayland. */
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage_cogl->wrapper));
}
static void
clutter_stage_wayland_set_cursor_visible (ClutterStageWindow *stage_window,
gboolean cursor_visible)
{
ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
stage_wayland->cursor_visible = cursor_visible;
}
static void
clutter_stage_wayland_set_fullscreen (ClutterStageWindow *stage_window,
gboolean fullscreen)
{
ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
ClutterBackend *backend = CLUTTER_BACKEND (stage_cogl->backend);
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
ClutterActor *stage = _clutter_stage_window_get_wrapper (stage_window);
stage_wayland->fullscreen = fullscreen;
if (!stage_wayland->wayland_shell_surface)
return;
if (fullscreen)
{
_clutter_stage_update_state (stage_cogl->wrapper,
0,
CLUTTER_STAGE_STATE_FULLSCREEN);
/* FIXME: In future versions of the Wayland protocol we'll get a
* configure with the dimensions we can use - but for now we have to
* use the dimensions from the output's mode
*/
clutter_actor_set_size (stage,
backend_wayland->output_width,
backend_wayland->output_height);
/* FIXME: And we must force a redraw so that new sized buffer gets
* attached
*/
_clutter_stage_window_redraw (stage_window);
wl_shell_surface_set_fullscreen (stage_wayland->wayland_shell_surface,
WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
0,
NULL);
}
else
{
_clutter_stage_update_state (stage_cogl->wrapper,
CLUTTER_STAGE_STATE_FULLSCREEN,
0);
wl_shell_surface_set_toplevel (stage_wayland->wayland_shell_surface);
}
}
static void
clutter_stage_wayland_resize (ClutterStageWindow *stage_window,
gint width,
gint height)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
/* Resize preserving top left */
if (stage_cogl->onscreen)
{
cogl_wayland_onscreen_resize (stage_cogl->onscreen, width, height, 0, 0);
/* Only trigger a redraw if the stage window has been shown */
if (stage_wayland->shown)
_clutter_stage_window_redraw (stage_window);
}
}
static gboolean
clutter_stage_wayland_can_clip_redraws (ClutterStageWindow *stage_window)
{
return TRUE;
}
static void
clutter_stage_wayland_init (ClutterStageWayland *stage_wayland)
{
stage_wayland->cursor_visible = TRUE;
}
static void
clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
{
clutter_stage_window_parent_iface = g_type_interface_peek_parent (iface);
iface->realize = clutter_stage_wayland_realize;
iface->show = clutter_stage_wayland_show;
iface->set_fullscreen = clutter_stage_wayland_set_fullscreen;
iface->set_cursor_visible = clutter_stage_wayland_set_cursor_visible;
iface->resize = clutter_stage_wayland_resize;
iface->can_clip_redraws = clutter_stage_wayland_can_clip_redraws;
}
static void
clutter_stage_wayland_class_init (ClutterStageWaylandClass *klass)
{
}
/**
* clutter_wayland_stage_get_wl_shell_surface: (skip)
* @stage: a #ClutterStage
*
* Access the underlying data structure representing the shell surface that is
* backing the #ClutterStage
*
* Note: this function can only be called when running on the Wayland
* platform. Calling this function at any other time will return %NULL.
*
* Returns: (transfer none): the Wayland shell surface associated with
* @stage
*
* Since: 1.10
*/
struct wl_shell_surface *
clutter_wayland_stage_get_wl_shell_surface (ClutterStage *stage)
{
ClutterStageWindow *stage_window = _clutter_stage_get_window (stage);
ClutterStageWayland *stage_wayland;
if (!CLUTTER_IS_STAGE_WAYLAND (stage_window))
return NULL;
stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
return stage_wayland->wayland_shell_surface;
}
/**
* clutter_wayland_stage_get_wl_surface: (skip)
* @stage: a #ClutterStage
*
* Access the underlying data structure representing the surface that is
* backing the #ClutterStage
*
* Note: this function can only be called when running on the Wayland
* platform. Calling this function at any other time will return %NULL.
*
* Returns: (transfer none): the Wayland surface associated with @stage
*
* Since: 1.10
*/
struct wl_surface *
clutter_wayland_stage_get_wl_surface (ClutterStage *stage)
{
ClutterStageWindow *stage_window = _clutter_stage_get_window (stage);
ClutterStageWayland *stage_wayland;
if (!CLUTTER_IS_STAGE_WAYLAND (stage_window))
return NULL;
stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
return stage_wayland->wayland_surface;
}
/**
* clutter_wayland_stage_set_wl_surface:
* @stage: a #ClutterStage
* @surface: A Wayland surface to associate with the @stage.
*
* Allows you to explicitly provide an existing Wayland surface to associate
* with @stage, preventing Cogl from allocating a surface and shell surface for
* the stage automatically.
*
* This function must be called before @stage is shown.
*
* Note: this function can only be called when running on the Wayland
* platform. Calling this function at any other time has no effect.
*
* Since: 1.16
*/
void
clutter_wayland_stage_set_wl_surface (ClutterStage *stage,
struct wl_surface *surface)
{
ClutterStageWindow *stage_window = _clutter_stage_get_window (stage);
ClutterStageWayland *stage_wayland;
ClutterStageCogl *stage_cogl;
if (!CLUTTER_IS_STAGE_WAYLAND (stage_window))
return;
stage_cogl = CLUTTER_STAGE_COGL (stage_window);
if (stage_cogl->onscreen == NULL)
{
ClutterBackend *backend = clutter_get_default_backend ();
/* Use the same default dimensions as clutter_stage_cogl_realize() */
stage_cogl->onscreen = cogl_onscreen_new (backend->cogl_context,
800, 600);
cogl_wayland_onscreen_set_foreign_surface (stage_cogl->onscreen,
surface);
stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
stage_wayland->foreign_wl_surface = TRUE;
}
else
g_warning (G_STRLOC ": cannot set foreign surface for stage");
}

View File

@ -1,68 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010,2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
* Authors:
* Matthew Allum
* Robert Bragg
* Kristian Høgsberg
*/
#ifndef __CLUTTER_STAGE_WAYLAND_H__
#define __CLUTTER_STAGE_WAYLAND_H__
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <glib-object.h>
#include <clutter/clutter-stage.h>
#include "cogl/clutter-stage-cogl.h"
#define CLUTTER_TYPE_STAGE_WAYLAND (_clutter_stage_wayland_get_type ())
#define CLUTTER_STAGE_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_WAYLAND, ClutterStageWayland))
#define CLUTTER_IS_STAGE_WAYLAND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_WAYLAND))
#define CLUTTER_STAGE_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE_WAYLAND, ClutterStageWaylandClass))
#define CLUTTER_IS_STAGE_WAYLAND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE_WAYLAND))
#define CLUTTER_STAGE_WAYLAND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE_WAYLAND, ClutterStageWaylandClass))
typedef struct _ClutterStageWayland ClutterStageWayland;
typedef struct _ClutterStageWaylandClass ClutterStageWaylandClass;
struct _ClutterStageWayland
{
ClutterStageCogl parent_instance;
struct wl_surface *wayland_surface;
struct wl_shell_surface *wayland_shell_surface;
gboolean fullscreen;
gboolean foreign_wl_surface;
gboolean shown;
gboolean cursor_visible;
};
struct _ClutterStageWaylandClass
{
ClutterStageCoglClass parent_class;
};
GType _clutter_stage_wayland_get_type (void) G_GNUC_CONST;
#endif /* __CLUTTER_STAGE_WAYLAND_H__ */

View File

@ -1,62 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2012 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/**
* SECTION:clutter-wayland
* @short_description: Wayland specific API
*
* The Wayland backend for Clutter provides some specific API, allowing
* integration with the Wayland client API for acessing the underlying data
* structures
*
* The Clutter Wayland API is available since Clutter 1.10
*/
#ifndef __CLUTTER_WAYLAND_H__
#define __CLUTTER_WAYLAND_H__
#include <glib.h>
#include <wayland-client.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
CLUTTER_AVAILABLE_IN_1_10
struct wl_seat *clutter_wayland_input_device_get_wl_seat (ClutterInputDevice *device);
CLUTTER_AVAILABLE_IN_1_10
struct wl_shell_surface *clutter_wayland_stage_get_wl_shell_surface (ClutterStage *stage);
CLUTTER_AVAILABLE_IN_1_10
struct wl_surface *clutter_wayland_stage_get_wl_surface (ClutterStage *stage);
CLUTTER_AVAILABLE_IN_1_16
void clutter_wayland_stage_set_wl_surface (ClutterStage *stage, struct wl_surface *surface);
CLUTTER_AVAILABLE_IN_1_16
void clutter_wayland_set_display (struct wl_display *display);
CLUTTER_AVAILABLE_IN_1_16
void clutter_wayland_disable_event_retrieval (void);
G_END_DECLS
#endif /* __CLUTTER_WAYLAND_H__ */

View File

@ -214,10 +214,6 @@ AC_ARG_ENABLE([x11-backend],
[AS_HELP_STRING([--enable-x11-backend=@<:@yes/no@:>@], [Enable the X11 backend (default=check)])], [AS_HELP_STRING([--enable-x11-backend=@<:@yes/no@:>@], [Enable the X11 backend (default=check)])],
[enable_x11=$enableval], [enable_x11=$enableval],
[enable_x11=check]) [enable_x11=check])
AC_ARG_ENABLE([wayland-backend],
[AS_HELP_STRING([--enable-wayland-backend=@<:@yes/no@:>@], [Enable the Wayland client backend (default=check)])],
[enable_wayland=$enableval],
[enable_wayland=check])
AC_ARG_ENABLE([egl-backend], AC_ARG_ENABLE([egl-backend],
[AS_HELP_STRING([--enable-egl-backend=@<:@yes/no@:>@], [Enable the EGL framebuffer backend (default=no)])], [AS_HELP_STRING([--enable-egl-backend=@<:@yes/no@:>@], [Enable the EGL framebuffer backend (default=no)])],
[enable_egl=$enableval], [enable_egl=$enableval],
@ -264,57 +260,6 @@ AS_IF([test "x$enable_x11" = "xyes"],
[]) [])
]) ])
AS_IF([test "x$enable_wayland" != xno],
[
# We need to manually check for Wayland support in Cogl because
# the windowing systems are not exposed in the pkg-config file
saved_CFLAGS="${CFLAGS}"
CFLAGS="`$PKG_CONFIG --cflags cogl-1.0`"
AC_MSG_CHECKING([for Wayland Cogl backend])
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[
#include <cogl/cogl.h>
]],
[[
#ifndef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
#error Cogl compiled without Wayland support
#endif
]])], [
AC_MSG_RESULT(yes)
have_cogl_wayland=yes
], [
AC_MSG_RESULT(no)
have_cogl_wayland=no
])
CFLAGS="${saved_CFLAGS}"
AS_IF([test "x$have_cogl_wayland" = xyes],
[
PKG_CHECK_EXISTS([wayland-client wayland-cursor xkbcommon gdk-pixbuf-2.0],
[
BACKEND_PC_FILES="$BACKEND_PC_FILES wayland-cursor wayland-client xkbcommon"
BACKEND_PC_FILES_PRIVATE="$BACKEND_PC_FILES_PRIVATE gdk-pixbuf-2.0"
CLUTTER_BACKENDS="$CLUTTER_BACKENDS wayland"
CLUTTER_INPUT_BACKENDS="$CLUTTER_INPUT_BACKENDS wayland"
SUPPORT_WAYLAND=1
SUPPORT_COGL=1
],
[
AS_IF([test "x$enable_wayland" = xyes],
[AC_MSG_ERROR(["*** Missing dependencies for Wayland support ***"])],
[enable_wayland=no])
])
],
[
AS_IF([test "x$enable_wayland" = xyes],
[AC_MSG_ERROR("*** Cogl is missing Wayland support ***")],
[enable_wayland=no])
])
])
dnl Note this is orthogonal to the client side support and you can dnl Note this is orthogonal to the client side support and you can
dnl use the Wayland compositor features with any of the clutter dnl use the Wayland compositor features with any of the clutter
dnl backends with corresponding Cogl support. dnl backends with corresponding Cogl support.
@ -427,18 +372,12 @@ AS_IF([test "x$SUPPORT_GLX" = "x1"],
AS_IF([test "x$SUPPORT_EGL" = "x1"], AS_IF([test "x$SUPPORT_EGL" = "x1"],
[CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES [CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES
#define CLUTTER_WINDOWING_EGL \"eglnative\""]) #define CLUTTER_WINDOWING_EGL \"eglnative\""])
AS_IF([test "x$SUPPORT_WAYLAND" = "x1"],
[CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES
#define CLUTTER_WINDOWING_WAYLAND \"wayland\""])
AS_IF([test "x$SUPPORT_EVDEV" = "x1"], AS_IF([test "x$SUPPORT_EVDEV" = "x1"],
[CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES [CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES
#define CLUTTER_INPUT_EVDEV \"evdev\""]) #define CLUTTER_INPUT_EVDEV \"evdev\""])
AS_IF([test "x$SUPPORT_TSLIB" = "x1"], AS_IF([test "x$SUPPORT_TSLIB" = "x1"],
[CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES [CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES
#define CLUTTER_INPUT_TSLIB \"tslib\""]) #define CLUTTER_INPUT_TSLIB \"tslib\""])
AS_IF([test "x$SUPPORT_WAYLAND" = "x1"],
[CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES
#define CLUTTER_INPUT_WAYLAND \"wayland\""])
# the 'null' input backend is special # the 'null' input backend is special
CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES