work towards consistent platform file/symbol naming

we've got into a bit of a mess with how we name platform specific
symbols and files, so this is a first pass at trying to tidy that up.

All platform specific symbols should be named like
cogl_<platform>_symbol_name and similarly files should be named like
cogl-<platform>-filename.c

This patch tackles the X11 specific renderer/display APIs as a start.

Signed-off-by: Neil Roberts <neil@linux.intel.com>
This commit is contained in:
Robert Bragg
2011-06-28 14:16:24 +01:00
parent 3b64a439f0
commit 89562dda73
16 changed files with 277 additions and 241 deletions

View File

@ -17,8 +17,8 @@ cogl_renderer_new
cogl_renderer_connect
<SUBSECTION>
cogl_renderer_xlib_set_foreign_display
cogl_renderer_xlib_get_foreign_display
cogl_xlib_renderer_set_foreign_display
cogl_xlib_renderer_get_foreign_display
<SUBSECTION>
CoglXlibFilterFunc