mirror of
https://github.com/brl/mutter.git
synced 2024-11-26 01:50:42 -05:00
[test-backface-culling] Check that inverted tex coords don't affect culling
The additional check draws another front facing rectangle but this time with the texture coords flipped on the x axis. The code that handles sliced textures in cogl-primitives.c makes some suspicious changes to the geometry when the texture coords are inverted.
This commit is contained in:
parent
2f628b1a8a
commit
8790306629
@ -74,27 +74,31 @@ validate_result (TestState *state)
|
||||
{
|
||||
/* Front-facing texture */
|
||||
g_assert (validate_part (0, 0, TRUE));
|
||||
/* Front-facing texture with flipped tex coords */
|
||||
g_assert (validate_part (1, 0, TRUE));
|
||||
/* Back-facing texture */
|
||||
g_assert (validate_part (1, 0, FALSE));
|
||||
g_assert (validate_part (2, 0, FALSE));
|
||||
/* Front-facing texture polygon */
|
||||
g_assert (validate_part (2, 0, TRUE));
|
||||
g_assert (validate_part (3, 0, TRUE));
|
||||
/* Back-facing texture polygon */
|
||||
g_assert (validate_part (3, 0, FALSE));
|
||||
g_assert (validate_part (4, 0, FALSE));
|
||||
/* Regular rectangle */
|
||||
g_assert (validate_part (4, 0, TRUE));
|
||||
g_assert (validate_part (5, 0, TRUE));
|
||||
|
||||
/* Backface culling disabled - everything should be shown */
|
||||
|
||||
/* Front-facing texture */
|
||||
g_assert (validate_part (0, 1, TRUE));
|
||||
/* Back-facing texture */
|
||||
/* Front-facing texture with flipped tex coords */
|
||||
g_assert (validate_part (1, 1, TRUE));
|
||||
/* Front-facing texture polygon */
|
||||
/* Back-facing texture */
|
||||
g_assert (validate_part (2, 1, TRUE));
|
||||
/* Back-facing texture polygon */
|
||||
/* Front-facing texture polygon */
|
||||
g_assert (validate_part (3, 1, TRUE));
|
||||
/* Regular rectangle */
|
||||
/* Back-facing texture polygon */
|
||||
g_assert (validate_part (4, 1, TRUE));
|
||||
/* Regular rectangle */
|
||||
g_assert (validate_part (5, 1, TRUE));
|
||||
|
||||
/* Comment this out if you want visual feedback of what this test
|
||||
* paints.
|
||||
@ -138,6 +142,14 @@ on_paint (ClutterActor *actor, TestState *state)
|
||||
x1 = x2;
|
||||
x2 = x1 + (float)(TEXTURE_RENDER_SIZE);
|
||||
|
||||
/* Draw a front-facing texture with flipped texcoords */
|
||||
cogl_material_set_layer (material, 0, state->texture);
|
||||
cogl_rectangle_with_texture_coords (x1, y1, x2, y2,
|
||||
1.0, 0.0, 0.0, 1.0);
|
||||
|
||||
x1 = x2;
|
||||
x2 = x1 + (float)(TEXTURE_RENDER_SIZE);
|
||||
|
||||
/* Draw a back-facing texture */
|
||||
cogl_material_set_layer (material, 0, state->texture);
|
||||
cogl_rectangle (x2, y1, x1, y2);
|
||||
|
Loading…
Reference in New Issue
Block a user