cogl: Move some of the texture_2d_sliced_new_* functions into cogl-texture

new_from_data and new_from_file can be implemented in terms of
new_from_bitmap so it makes sense to move these to cogl-texture rather
than having to implement them in every texture backend.
This commit is contained in:
Neil Roberts 2009-11-27 16:59:51 +00:00
parent c9cafc798c
commit 8753422ef5
3 changed files with 33 additions and 111 deletions

View File

@ -84,12 +84,6 @@ _cogl_texture_2d_sliced_new_with_size (unsigned int width,
CoglTextureFlags flags, CoglTextureFlags flags,
CoglPixelFormat internal_format); CoglPixelFormat internal_format);
CoglHandle
_cogl_texture_2d_sliced_new_from_file (const gchar *filename,
CoglTextureFlags flags,
CoglPixelFormat internal_format,
GError **error);
CoglHandle CoglHandle
_cogl_texture_2d_sliced_new_from_foreign (GLuint gl_handle, _cogl_texture_2d_sliced_new_from_foreign (GLuint gl_handle,
GLenum gl_target, GLenum gl_target,
@ -99,16 +93,6 @@ _cogl_texture_2d_sliced_new_from_foreign (GLuint gl_handle,
GLuint y_pot_waste, GLuint y_pot_waste,
CoglPixelFormat format); CoglPixelFormat format);
CoglHandle
_cogl_texture_2d_sliced_new_from_data (unsigned int width,
unsigned int height,
CoglTextureFlags flags,
CoglPixelFormat format,
CoglPixelFormat internal_format,
unsigned int rowstride,
const guint8 *data);
CoglHandle CoglHandle
_cogl_texture_2d_sliced_new_from_bitmap (CoglHandle bmp_handle, _cogl_texture_2d_sliced_new_from_bitmap (CoglHandle bmp_handle,
CoglTextureFlags flags, CoglTextureFlags flags,

View File

@ -992,67 +992,6 @@ _cogl_texture_2d_sliced_new_with_size (unsigned int width,
return _cogl_texture_2d_sliced_handle_new (tex_2ds); return _cogl_texture_2d_sliced_handle_new (tex_2ds);
} }
CoglHandle
_cogl_texture_2d_sliced_new_from_data (unsigned int width,
unsigned int height,
CoglTextureFlags flags,
CoglPixelFormat format,
CoglPixelFormat internal_format,
unsigned int rowstride,
const guint8 *data)
{
CoglTexture2DSliced *tex_2ds;
CoglTexture *tex;
CoglTextureUploadData upload_data;
if (format == COGL_PIXEL_FORMAT_ANY)
return COGL_INVALID_HANDLE;
if (data == NULL)
return COGL_INVALID_HANDLE;
/* Rowstride from width if not given */
if (rowstride == 0)
rowstride = width * _cogl_get_format_bpp (format);
/* Create new texture and fill with given data */
tex_2ds = g_new0 (CoglTexture2DSliced, 1);
tex = COGL_TEXTURE (tex_2ds);
tex->vtable = &cogl_texture_2d_sliced_vtable;
upload_data.bitmap.width = width;
upload_data.bitmap.height = height;
upload_data.bitmap.data = (guchar*)data;
upload_data.bitmap.format = format;
upload_data.bitmap.rowstride = rowstride;
upload_data.bitmap_owner = FALSE;
if (flags & COGL_TEXTURE_NO_SLICING)
tex_2ds->max_waste = -1;
else
tex_2ds->max_waste = COGL_TEXTURE_MAX_WASTE;
/* FIXME: If upload fails we should set some kind of
* error flag but still return texture handle (this
* is to keep the behavior equal to _new_from_file;
* see below) */
if (!_cogl_texture_2d_sliced_upload_from_data (tex_2ds, &upload_data,
internal_format))
{
_cogl_texture_2d_sliced_free (tex_2ds);
_cogl_texture_upload_data_free (&upload_data);
return COGL_INVALID_HANDLE;
}
_cogl_texture_upload_data_free (&upload_data);
tex_2ds->auto_mipmap = (flags & COGL_TEXTURE_NO_AUTO_MIPMAP) == 0;
return _cogl_texture_2d_sliced_handle_new (tex_2ds);
}
CoglHandle CoglHandle
_cogl_texture_2d_sliced_new_from_bitmap (CoglHandle bmp_handle, _cogl_texture_2d_sliced_new_from_bitmap (CoglHandle bmp_handle,
CoglTextureFlags flags, CoglTextureFlags flags,
@ -1101,29 +1040,6 @@ _cogl_texture_2d_sliced_new_from_bitmap (CoglHandle bmp_handle,
return _cogl_texture_2d_sliced_handle_new (tex_2ds); return _cogl_texture_2d_sliced_handle_new (tex_2ds);
} }
CoglHandle
_cogl_texture_2d_sliced_new_from_file (
const char *filename,
CoglTextureFlags flags,
CoglPixelFormat internal_format,
GError **error)
{
CoglHandle bmp;
CoglHandle handle;
g_return_val_if_fail (error == NULL || *error == NULL, COGL_INVALID_HANDLE);
bmp = cogl_bitmap_new_from_file (filename, error);
if (bmp == COGL_INVALID_HANDLE)
return COGL_INVALID_HANDLE;
handle =
_cogl_texture_2d_sliced_new_from_bitmap (bmp, flags, internal_format);
cogl_handle_unref (bmp);
return handle;
}
CoglHandle CoglHandle
_cogl_texture_2d_sliced_new_from_foreign (GLuint gl_handle, _cogl_texture_2d_sliced_new_from_foreign (GLuint gl_handle,
GLenum gl_target, GLenum gl_target,

View File

@ -319,13 +319,26 @@ cogl_texture_new_from_data (guint width,
guint rowstride, guint rowstride,
const guchar *data) const guchar *data)
{ {
return _cogl_texture_2d_sliced_new_from_data (width, CoglBitmap bitmap;
height,
flags, if (format == COGL_PIXEL_FORMAT_ANY)
format, return COGL_INVALID_HANDLE;
internal_format,
rowstride, if (data == NULL)
data); return COGL_INVALID_HANDLE;
/* Rowstride from width if not given */
if (rowstride == 0)
rowstride = width * _cogl_get_format_bpp (format);
/* Wrap the data into a bitmap */
bitmap.width = width;
bitmap.height = height;
bitmap.data = (guchar *) data;
bitmap.format = format;
bitmap.rowstride = rowstride;
return cogl_texture_new_from_bitmap (&bitmap, flags, internal_format);
} }
CoglHandle CoglHandle
@ -344,10 +357,19 @@ cogl_texture_new_from_file (const gchar *filename,
CoglPixelFormat internal_format, CoglPixelFormat internal_format,
GError **error) GError **error)
{ {
return _cogl_texture_2d_sliced_new_from_file (filename, CoglHandle bmp;
flags, CoglHandle handle;
internal_format,
error); g_return_val_if_fail (error == NULL || *error == NULL, COGL_INVALID_HANDLE);
bmp = cogl_bitmap_new_from_file (filename, error);
if (bmp == COGL_INVALID_HANDLE)
return COGL_INVALID_HANDLE;
handle = cogl_texture_new_from_bitmap (bmp, flags, internal_format);
cogl_handle_unref (bmp);
return handle;
} }
CoglHandle CoglHandle