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docs: Remove outdated documentation
The value of those documents is questionable. They mostly refer to the X11 complications and have not been updated for a long time. Let's just get rid of them. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3465>
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This is not meant to be comprehensive by any means. Rather it is
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meant as just a brief overview of some of the bigger structures and
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files, with guides for a variety of task categories providing places
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to start looking in the code and things to look for.
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Overview
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Jobs of various files
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Major data structures and their relationships
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Getting started -- where to look
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Jobs of various files
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src/window.c is where all the guts of the window manager live. This is
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basically the only remotely scary file.
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src/frames.c is the GtkWidget that handles drawing window frames.
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src/core.h defines the interface used by the GTK portion of the window
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manager to talk to the other portions. There's some cruft in here that's
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unused, since nearly all window operations have moved out of this file so
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frameless apps can have window operations.
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src/ui.h defines the interface the plain Xlib portion of the window
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manager uses to talk to the GTK portion.
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src/theme.c and src/theme-parser.c have the theme system; this is
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well-modularized from the rest of the code, since the theme viewer app
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links to these files in addition to the WM itself.
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Major data structures and their relationships
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Major structs have a "Meta" prefix, thus MetaDisplay, MetaScreen,
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MetaWindow, etc. This serves as a way of namespacing in C. It also has
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the side effect of avoiding conflicts with common names that X already
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uses such as Display, Screen, Window, etc. Note that when I refer to a
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display below, I'm meaning a MetaDisplay and not a Display.
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Don't confuse displays and screens. While Metacity can run with multiple
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displays, it is kind of useless since you might as well just run two
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copies of Metacity. However, having multiple screens per display is
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useful and increasingly common (known as "multiscreen" and "xinerama"
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setups, where users make use of more than one monitor). You should
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basically think of a display as a combination of one or more monitors
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with a single keyboard (...and usually only one mouse).
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There is also a significant difference between multiscreen and xinerama
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as well. Basically, each MetaScreen is a root window (root node in the
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tree of windows). With Xinerama, a single root window appears to span
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multiple monitors, whereas with multiscreen a root window is confined to
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a single monitor. To re-emphasize the distinction between a display and
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a screen, the pointer and keyboard are shared between all root windows
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for a given display.
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The display keeps track of a lot of various global quantities, but in
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particular has a compositor and a list (GList) of screens.
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A compositor is an opaque structure (only defined in compositor.c),
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meaning that you'll only reference the API for it. It handles (or will
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handle) cool stuff with the new X extensions, such as smooth resizing and
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alpha transparency.
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A screen keeps track of a number of quantities as well, in particular a
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stack and a list of workspaces.
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A stack is basically a list of windows, and the depth order they have
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relative to each other (which thus determines which windows are on top
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and which are obscured).
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A workspace mostly contains a list of windows for the workspace, but also
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has a few other quantities as well (a list of struts which are areas
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where windows should not be placed and an mru_list or "most recently used
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window list").
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A window has a huge list of quantities for keeping track of things about
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a window on the screen. (We want to avoid making this list larger
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because the memory for all these quantities is per window.) One item in
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particular that a window has, though, is a frame.
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A frame is the decorations that surround the window (i.e. the titlebar and
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the minimize and close buttons and the part that you can use to resize),
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and contains a handful of variables related to that, but no other major
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structures.
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Getting started -- where to look
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Getting started on developing free software projects can often be like
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being dropped off in a town that is unknown to you and being told to make
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a map, when various road and building signs are missing or fading. To
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try to alleviate that initial difficulty in orientation, below I list a
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variety of general task categories with file, function, variable, and x
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property names that may be useful to fixing bugs or writing features that
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fall within that category.
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First, though, it's useful to note that most event and message passing
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goes through display.c:event_callback(), so that's often a good place to
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start reading for general familiarity with the code (actually, I'd
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suggest skipping down to the first switch statement within that
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function). Of course, not all events go through that function, as there
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are a few other places that handle events too such as frames.c.
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Anyway, without further ado, here are the categories and (hopefully)
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useful things to look at for each:
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Focus issues (i.e. issues with which window is active):
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doc/how-to-get-focus-right.txt
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meta_workspace_focus_default_window
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_NET_ACTIVE_WINDOW
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_NET_WM_USER_TIME
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meta_window_focus
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meta_display_(set_input|focus_the_no)_focus_window
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XSetInputFocus (only for purposes of understanding how X focus/input works)
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CurrentTime (mostly, you should just think "Bad; don't use it")
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Compositor stuff (X extension for eye candy like transparency):
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compositor.c
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The luminocity module in CVS
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Window depth (i.e. stacking or lowering/raising) issues:
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stack.c
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_NET_CLIENT_LIST_STACKING
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transient_for
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WM_TRANSIENT_FOR
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meta_window_(raise|lower)
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_NET_WM_WINDOW_TYPE
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_NET_WM_MOUSE_ACTION/_NET_WM_TAKE_ACTIVITY? (aren't yet in EWMH)
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Window placement issues:
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place.c
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constraints.c
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_NET_WM_STRUT
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WM_SIZE_HINTS
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Moving and resizing issues:
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constraints.c
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update_move
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update_resize
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meta-window-drag.c
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_NET_MOVERESIZE_WINDOW
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_NET_WM_STRUT
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Drag and drop issues:
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the XDND protocol (see http://www.newplanetsoftware.com/xdnd/ and
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http://freedesktop.org/Standards/XDND)
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_NET_WM_MOUSE_ACTION/_NET_WM_TAKE_ACTIVITY (aren't yet in EWMH)
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A general pointer: what causes the difficulty here is that when the
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application receives a mouse click to start a drag, it does a grab
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so that the window manager doesn't get any further events; thus
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correcting things require standards so that applications and window
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managers can collaborate correctly
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Theme issues: ???
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doc/theme-format.txt
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theme.c
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theme-parser.c
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(ui.c, core.c, frames.c, frame.c? I dunno...)
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Session management issues: ???
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session.c
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http://www.x.org/X11R6.8.1/doc/SM/xsmp.pdf ?
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http://www.x.org/X11R6.8.1/doc/SM/SMlib.pdf ?
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meta_window_apply_session_info
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Tasklist and Workspace switcher issues:
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window-props.c
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various functions in screen.c (especially ones using XChangeProperty)
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xprops.c
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The libwnck module in cvs
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meta_window_client_message
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Lots of the EWMH
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Window and workspace selection/changing issues:
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tabpopup.c
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keybindings.c, functions: *_workspace*, *_tab_*
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meta_screen_ensure_*_popup
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display.c, functions: *_tab*
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Key and mouse binding actions:
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keybindings.c
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meta_frames_button_(press|release)_event
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display.c: event_callback, but only the (Key|Button)_(Press|Release) cases
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Xinerama and multiscreen: ???
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In general, just search for Xinerama, but in particular see
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screen.c
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window.c
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place.c
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constraints.c
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The compositor is the box of tricks inside the window manager which performs
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special effects on the windows on your screen. Metacity's compositor is
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under development. Your help is requested in finding and fixing bugs. This
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document tells you how to configure Metacity so that you can use compositing.
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To turn the compositor on initially, you need to pass --enable-compositor to
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the configure script. This will introduce a dependence on libcm, which you
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can get from <URL:http://ftp.gnome.org/pub/GNOME/sources/libcm/>.
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When Metacity is compiled, you will need to turn the compositor on in gconf
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for it to have any effect. You will find the boolean switch at
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/apps/metacity/general/compositing_manager
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When that's done, you can set some environment variables before you launch
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Metacity to influence how the compositor works. These will eventually become
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configuration options or gconf options when they grow up. Define them to any
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value to turn them on; leave them undefined to turn them off. Currently the
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options you can set are:
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LIBCM_DIRECT
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If this is set, the compositor will bypass the X server and do all its
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work directly with the hardware. I know of no reason you would want to
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do so, but perhaps you do.
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LIBCM_TFP
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If this is set ("tfp mode"), the compositor will feel free to use the
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texture_from_pixmap extension; if this is not set ("non-tfp mode"), the
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compositor will use a workaround. Many drivers require non-tfp mode in
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order to work, and will paint all windows clear blue or clear white
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without it. Thanks to Travis Watkins for suggesting this switch; he
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cautions that some games or video players may require tfp mode.
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METACITY_BLING
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This turns on several pretty but non-essential animations (dialogues
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fracturing and exploding, minimisations doing a shrinkydink effect,
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and so on). If it is not set, the standard non-GL animations are
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retained. This affects only window event animations; it doesn't change
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menus zooming, dialogues being semi-transparent, and so on. Try it
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and see whether you like it.
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If you have any problems, ask on mutter-devel-list@gnome.org, or
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#gnome-hackers on gimpnet, or come and find me (tthurman at gnome) and ask.
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Dialogs which have no transient parent or root window being
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their tranisent parent are the ones which will be visible in
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the tasklist.
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All such dialogs will be *always* on top of the window
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group i.e they would transients for the whole group.
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1) Modal dialogs
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* If you wish to open another window from a modal dialog
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open *only* a modal dialog and set it's transient parent.
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2) Normal dialog
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without transient parent
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* If you wish to open another window from a normal dialog
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open either a normal dialog or a modal dialog only.
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Set the transient parent for the child dialog if you do not
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want them to be transient for all the other windows in the group.
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with transient parent
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* If you wish to open another window from a normal dialog
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you could open any type of window.
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@ -1,79 +0,0 @@
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History
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====
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Focus issues:
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see doc/how-to-get-focus-right.txt
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Keep panel always on top:
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http://bugzilla.gnome.org/show_bug.cgi?id=81551
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Edge flipping:
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http://bugzilla.gnome.org/show_bug.cgi?id=82917
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Opaque resize:
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http://bugzilla.gnome.org/show_bug.cgi?id=92618
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Alt+click to move/resize:
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http://bugzilla.gnome.org/show_bug.cgi?id=101151
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https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=80918
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minimized windows in Alt+tab:
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http://bugzilla.gnome.org/show_bug.cgi?id=89416
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dialogs above entire app group:
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http://bugzilla.gnome.org/show_bug.cgi?id=88926
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display window size/position:
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http://bugzilla.gnome.org/show_bug.cgi?id=85213
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http://bugzilla.gnome.org/show_bug.cgi?id=106645
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http://bugzilla.gnome.org/show_bug.cgi?id=130821
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configure click actions, alt+click:
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http://bugzilla.gnome.org/show_bug.cgi?id=83210
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system modal dialogs:
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http://bugzilla.gnome.org/show_bug.cgi?id=83357
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workspace wrapping:
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http://bugzilla.gnome.org/show_bug.cgi?id=89315
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raise windows on click:
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http://bugzilla.gnome.org/show_bug.cgi?id=326156
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http://bugzilla.gnome.org/show_bug.cgi?id=86108
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http://bugzilla.gnome.org/show_bug.cgi?id=115072
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http://bugzilla.gnome.org/show_bug.cgi?id=115753
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Pointer warping:
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http://bugzilla.gnome.org/show_bug.cgi?id=134353
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http://bugzilla.gnome.org/show_bug.cgi?id=134352
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(Think about tasklist & window selector too; this would be a very bad idea)
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Bugs for easy dupe-finding that seem to be hard to find otherwise:
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===
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Applications opening in wrong workspace:
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http://bugzilla.gnome.org/show_bug.cgi?id=160687
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Tracking bugs
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====
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revise theme format: http://bugzilla.gnome.org/show_bug.cgi?id=102547
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session management: http://bugzilla.gnome.org/show_bug.cgi?id=107063
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focus-stealing-prevention: http://bugzilla.gnome.org/show_bug.cgi?id=149028
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other focus bugs: http://bugzilla.gnome.org/show_bug.cgi?id=155450
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drag-and-drop: http://bugzilla.gnome.org/show_bug.cgi?id=155451
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raising/stacking: http://bugzilla.gnome.org/show_bug.cgi?id=155452
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tasklist/workspace switcher: http://bugzilla.gnome.org/show_bug.cgi?id=155453
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window/workspace selection: http://bugzilla.gnome.org/show_bug.cgi?id=155456
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key/mouse-binding actions: http://bugzilla.gnome.org/show_bug.cgi?id=155457
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moving/resizing (constraints): http://bugzilla.gnome.org/show_bug.cgi?id=155458
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window placement: http://bugzilla.gnome.org/show_bug.cgi?id=155460
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logout/system-monitor keys: http://bugzilla.gnome.org/show_bug.cgi?id=155462
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modal dialogs: http://bugzilla.gnome.org/show_bug.cgi?id=164841
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multi-head sans xinerama: http://bugzilla.gnome.org/show_bug.cgi?id=324772
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xinerama: http://bugzilla.gnome.org/show_bug.cgi?id=324773
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output-only windows: http://bugzilla.gnome.org/show_bug.cgi?id=340584
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allowed actions/window-type: http://bugzilla.gnome.org/show_bug.cgi?id=340682
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EWMH/ICCCM compliance: http://bugzilla.gnome.org/show_bug.cgi?id=340691
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@ -1,54 +0,0 @@
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How updates happen for struts, workareas, and screen/xinerama regions/edges:
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One of three things causes meta_window_update_struts to be called
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(a) initial window map (window.c:meta_window_new_with_attrs())
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(b) update of _net_wm_strut* properties (window.c:process_property_notify())
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(c) screen resizes (e.g. via xrandr; from screen.c:meta_screen_resize_func())
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meta_window_update_struts (MetaWindow *window)
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- Gets new list of struts from window properties
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- Makes sure window doesn't single-handedly fill the screen
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- records new struts if different and calls invalidate_work_areas()
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invalidate_work_areas ()
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- Calls meta_workspace_invalidate_work_area() for each workspace it's on
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meta_workspace_invalidate_work_area()
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- Cleans out all strut lists
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- queues all windows for resizing
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- Calls meta_screen_queue_workarea_recalc (workspace->screen);
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meta_screen_queue_workarea_recalc()
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- Adds set_work_area_idle_func() as an idle handler
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set_work_area_idle_func()
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- Calls set_work_area_hint()
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set_work_area_hint()
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- Calls meta_workspace_get_work_area_all_xineramas()
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- Sets _NET_WORKAREA property
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meta_workspace_get_work_area_all_xineramas()
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- Calls ensure_work_areas_validated()
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ensure_work_areas_validated()
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- Loops over xineramas
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- Loops over windows, then struts:
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- Adds struts to list first time through xinerama loop
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- Find the amount of the strut on the given xinerama for <dir>_strut
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- Just max the amount of the strut with the all_<dir>_strut
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- Makes sure there's a non-empty xinerama workarea
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- Record the xinerama workarea
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- Make sure there's a non-empty screen workarea
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- Record the screen workarea
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- Cache the spanning rects for the screen and xinerama regions
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- Cache the screen and xinerama edges
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Alternatively to all the above, if the idle function for the screen
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has not yet fired, constraints.c:setup_constraint_info() can call
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either workspace.c:meta_workspace_get_onscreen_region() or
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workspace.c:meta_workspace_get_onxinerama_region() which in turn
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call workspace.c:ensure_work_areas_validated().
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Meaning of related functions that might be difficult to tell apart:
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screen.c:meta_screen_get_current_xinerama ()
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- Finds out which xinerama the mouse is on with an XQueryPointer
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window.c:meta_window_get_work_area_current_xinerama()
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window.c:meta_window_get_work_area_for_xinerama()
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window.c:meta_window_get_work_area_all_xineramas ()
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- All three are for finding the intersection of workareas across
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multiple workspaces so that placement of windows can be
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determined in such a way that they remain in the workarea for
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all workspaces that they are on.
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