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Removed unused conditional
USE_COGL_MATERIAL is a left-over from the development branch.
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@ -33,8 +33,6 @@
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G_BEGIN_DECLS
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#define USE_COGL_MATERIAL 1
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#define CLUTTER_TYPE_TEXTURE (clutter_texture_get_type ())
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#define CLUTTER_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TEXTURE, ClutterTexture))
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#define CLUTTER_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_TEXTURE, ClutterTextureClass))
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@ -43,9 +41,7 @@ G_BEGIN_DECLS
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#define CLUTTER_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_TEXTURE, ClutterTextureClass))
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#define CLUTTER_TYPE_TEXTURE_HANDLE (clutter_texture_handle_get_type ())
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#if USE_COGL_MATERIAL
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#define CLUTTER_TYPE_MATERIAL_HANDLE (clutter_material_handle_get_type ())
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#endif
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/**
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* ClutterTextureError:
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@ -141,9 +137,7 @@ typedef enum { /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
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GType clutter_texture_get_type (void) G_GNUC_CONST;
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GType clutter_texture_handle_get_type (void) G_GNUC_CONST;
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#if USE_COGL_MATERIAL
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GType clutter_material_handle_get_type (void) G_GNUC_CONST;
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#endif
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ClutterActor * clutter_texture_new (void);
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ClutterActor * clutter_texture_new_from_file (const gchar *filename,
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@ -190,11 +184,9 @@ gint clutter_texture_get_max_tile_waste (ClutterTexture
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CoglHandle clutter_texture_get_cogl_texture (ClutterTexture *texture);
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void clutter_texture_set_cogl_texture (ClutterTexture *texture,
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CoglHandle cogl_tex);
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#if USE_COGL_MATERIAL
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CoglHandle clutter_texture_get_cogl_material (ClutterTexture *texture);
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void clutter_texture_set_cogl_material (ClutterTexture *texture,
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CoglHandle cogl_material);
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#endif
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G_END_DECLS
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