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window-stream-source: Draw into DMA buffer image
Much like monitor streaming, implement window streaming by making the window actor draw itself with a paint context that used the passed framebuffer. Now that all MetaScreenCastStreamSrc subclasses implement blit_to_framebuffer, remove the conditional check from meta_screen_cast_stream_src_blit_to_framebuffer(). https://gitlab.gnome.org/GNOME/mutter/merge_requests/1086
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@ -149,10 +149,7 @@ meta_screen_cast_stream_src_blit_to_framebuffer (MetaScreenCastStreamSrc *src,
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MetaScreenCastStreamSrcClass *klass =
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META_SCREEN_CAST_STREAM_SRC_GET_CLASS (src);
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if (klass->blit_to_framebuffer)
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return klass->blit_to_framebuffer (src, framebuffer);
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return FALSE;
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}
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static void
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@ -401,6 +401,25 @@ meta_screen_cast_window_stream_src_record_frame (MetaScreenCastStreamSrc *src,
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return TRUE;
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}
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static gboolean
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meta_screen_cast_window_stream_src_blit_to_framebuffer (MetaScreenCastStreamSrc *src,
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CoglFramebuffer *framebuffer)
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{
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MetaScreenCastWindowStreamSrc *window_src =
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META_SCREEN_CAST_WINDOW_STREAM_SRC (src);
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MetaRectangle stream_rect;
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stream_rect.x = 0;
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stream_rect.y = 0;
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stream_rect.width = get_stream_width (window_src);
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stream_rect.height = get_stream_height (window_src);
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return
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meta_screen_cast_window_blit_to_framebuffer (window_src->screen_cast_window,
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&stream_rect,
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framebuffer);
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}
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static void
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meta_screen_cast_window_stream_src_set_cursor_metadata (MetaScreenCastStreamSrc *src,
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struct spa_meta_cursor *spa_meta_cursor)
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@ -485,6 +504,8 @@ meta_screen_cast_window_stream_src_class_init (MetaScreenCastWindowStreamSrcClas
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src_class->enable = meta_screen_cast_window_stream_src_enable;
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src_class->disable = meta_screen_cast_window_stream_src_disable;
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src_class->record_frame = meta_screen_cast_window_stream_src_record_frame;
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src_class->blit_to_framebuffer =
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meta_screen_cast_window_stream_src_blit_to_framebuffer;
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src_class->get_videocrop = meta_screen_cast_window_stream_src_get_videocrop;
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src_class->set_cursor_metadata = meta_screen_cast_window_stream_src_set_cursor_metadata;
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}
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@ -78,6 +78,17 @@ meta_screen_cast_window_capture_into (MetaScreenCastWindow *screen_cast_window,
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data);
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}
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gboolean
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meta_screen_cast_window_blit_to_framebuffer (MetaScreenCastWindow *screen_cast_window,
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MetaRectangle *bounds,
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CoglFramebuffer *framebuffer)
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{
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MetaScreenCastWindowInterface *iface =
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META_SCREEN_CAST_WINDOW_GET_IFACE (screen_cast_window);
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return iface->blit_to_framebuffer (screen_cast_window, bounds, framebuffer);
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}
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gboolean
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meta_screen_cast_window_has_damage (MetaScreenCastWindow *screen_cast_window)
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{
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@ -56,6 +56,10 @@ struct _MetaScreenCastWindowInterface
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MetaRectangle *bounds,
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uint8_t *data);
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gboolean (*blit_to_framebuffer) (MetaScreenCastWindow *screen_cast_window,
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MetaRectangle *bounds,
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CoglFramebuffer *framebuffer);
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gboolean (*has_damage) (MetaScreenCastWindow *screen_cast_window);
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};
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@ -78,6 +82,10 @@ void meta_screen_cast_window_capture_into (MetaScreenCastWindow *screen_cast_win
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MetaRectangle *bounds,
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uint8_t *data);
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gboolean meta_screen_cast_window_blit_to_framebuffer (MetaScreenCastWindow *screen_cast_window,
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MetaRectangle *bounds,
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CoglFramebuffer *framebuffer);
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gboolean meta_screen_cast_window_has_damage (MetaScreenCastWindow *screen_cast_window);
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G_END_DECLS
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@ -1256,6 +1256,69 @@ meta_window_actor_capture_into (MetaScreenCastWindow *screen_cast_window,
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cairo_surface_destroy (image);
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}
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static gboolean
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meta_window_actor_blit_to_framebuffer (MetaScreenCastWindow *screen_cast_window,
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MetaRectangle *bounds,
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CoglFramebuffer *framebuffer)
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{
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MetaWindowActor *window_actor = META_WINDOW_ACTOR (screen_cast_window);
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ClutterActor *actor = CLUTTER_ACTOR (window_actor);
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ClutterPaintContext *paint_context;
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MetaRectangle scaled_clip;
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CoglColor clear_color;
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float resource_scale;
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float width, height;
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float x, y;
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if (meta_window_actor_is_destroyed (window_actor))
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return FALSE;
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clutter_actor_get_size (actor, &width, &height);
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if (width == 0 || height == 0)
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return FALSE;
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if (!clutter_actor_get_resource_scale (actor, &resource_scale))
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return FALSE;
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width = ceilf (width * resource_scale);
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height = ceilf (height * resource_scale);
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cogl_color_init_from_4ub (&clear_color, 0, 0, 0, 0);
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clutter_actor_get_position (actor, &x, &y);
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cogl_framebuffer_push_matrix (framebuffer);
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cogl_framebuffer_clear (framebuffer, COGL_BUFFER_BIT_COLOR, &clear_color);
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cogl_framebuffer_orthographic (framebuffer, 0, 0, width, height, 0, 1.0);
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cogl_framebuffer_scale (framebuffer, resource_scale, resource_scale, 1);
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cogl_framebuffer_translate (framebuffer, -x, -y, 0);
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meta_rectangle_scale_double (bounds, resource_scale,
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META_ROUNDING_STRATEGY_GROW,
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&scaled_clip);
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meta_rectangle_intersect (&scaled_clip,
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&(MetaRectangle) {
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.width = width,
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.height = height,
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},
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&scaled_clip);
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cogl_framebuffer_push_rectangle_clip (framebuffer,
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scaled_clip.x, scaled_clip.y,
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scaled_clip.x + scaled_clip.width,
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scaled_clip.y + scaled_clip.height);
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paint_context = clutter_paint_context_new_for_framebuffer (framebuffer);
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clutter_actor_paint (actor, paint_context);
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clutter_paint_context_destroy (paint_context);
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cogl_framebuffer_pop_clip (framebuffer);
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cogl_framebuffer_pop_matrix (framebuffer);
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return TRUE;
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}
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static gboolean
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meta_window_actor_has_damage (MetaScreenCastWindow *screen_cast_window)
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{
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@ -1269,6 +1332,7 @@ screen_cast_window_iface_init (MetaScreenCastWindowInterface *iface)
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iface->transform_relative_position = meta_window_actor_transform_relative_position;
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iface->transform_cursor_position = meta_window_actor_transform_cursor_position;
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iface->capture_into = meta_window_actor_capture_into;
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iface->blit_to_framebuffer = meta_window_actor_blit_to_framebuffer;
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iface->has_damage = meta_window_actor_has_damage;
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}
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