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clutter/frame-clock: Handle reschedule then dispatch results in idle
A frame clock dispatch doesn't necessarily result in a frame drawn, meaning we'll end up in the idle state. However, it may be the case that something still requires another frame, and will in that case have requested one to be scheduled. In order to not dead lock, try to reschedule directly if requested after dispatching, if we ended up in the idle state. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1285
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@ -419,6 +419,7 @@ clutter_frame_clock_dispatch (ClutterFrameClock *frame_clock,
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break;
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break;
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case CLUTTER_FRAME_RESULT_IDLE:
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case CLUTTER_FRAME_RESULT_IDLE:
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frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_IDLE;
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frame_clock->state = CLUTTER_FRAME_CLOCK_STATE_IDLE;
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maybe_reschedule_update (frame_clock);
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break;
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break;
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}
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}
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break;
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break;
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@ -628,6 +628,68 @@ frame_clock_inhibit (void)
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g_object_unref (test.frame_clock);
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g_object_unref (test.frame_clock);
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}
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}
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typedef struct _RescheduleOnIdleFrameClockTest
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{
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FrameClockTest base;
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} RescheduleOnIdleFrameClockTest;
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static ClutterFrameResult
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reschedule_on_idle_clock_frame (ClutterFrameClock *frame_clock,
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int64_t frame_count,
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int64_t time_us,
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gpointer user_data)
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{
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RescheduleOnIdleFrameClockTest *test = user_data;
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GMainLoop *main_loop = test->base.main_loop;
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g_assert_cmpint (frame_count, ==, expected_frame_count);
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expected_frame_count++;
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if (test_frame_count == 0)
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{
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g_main_loop_quit (main_loop);
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return CLUTTER_FRAME_RESULT_IDLE;
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}
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test_frame_count--;
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clutter_frame_clock_schedule_update (frame_clock);
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return CLUTTER_FRAME_RESULT_IDLE;
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}
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static const ClutterFrameListenerIface reschedule_on_idle_listener_iface = {
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.frame = reschedule_on_idle_clock_frame,
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};
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static void
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frame_clock_reschedule_on_idle (void)
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{
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RescheduleOnIdleFrameClockTest test;
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ClutterFrameClock *frame_clock;
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FakeHwClock *fake_hw_clock;
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GSource *source;
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test_frame_count = 10;
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expected_frame_count = 0;
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test.base.main_loop = g_main_loop_new (NULL, FALSE);
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frame_clock = clutter_frame_clock_new (refresh_rate,
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&reschedule_on_idle_listener_iface,
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&test);
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fake_hw_clock = fake_hw_clock_new (frame_clock, NULL, NULL);
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source = &fake_hw_clock->source;
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g_source_attach (source, NULL);
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test.base.fake_hw_clock = fake_hw_clock;
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clutter_frame_clock_schedule_update (frame_clock);
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g_main_loop_run (test.base.main_loop);
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g_main_loop_unref (test.base.main_loop);
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g_object_unref (frame_clock);
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}
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CLUTTER_TEST_SUITE (
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CLUTTER_TEST_SUITE (
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CLUTTER_TEST_UNIT ("/frame-clock/schedule-update", frame_clock_schedule_update)
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CLUTTER_TEST_UNIT ("/frame-clock/schedule-update", frame_clock_schedule_update)
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CLUTTER_TEST_UNIT ("/frame-clock/immediate-present", frame_clock_immediate_present)
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CLUTTER_TEST_UNIT ("/frame-clock/immediate-present", frame_clock_immediate_present)
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@ -636,4 +698,5 @@ CLUTTER_TEST_SUITE (
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CLUTTER_TEST_UNIT ("/frame-clock/schedule-update-now", frame_clock_schedule_update_now)
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CLUTTER_TEST_UNIT ("/frame-clock/schedule-update-now", frame_clock_schedule_update_now)
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CLUTTER_TEST_UNIT ("/frame-clock/before-frame", frame_clock_before_frame)
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CLUTTER_TEST_UNIT ("/frame-clock/before-frame", frame_clock_before_frame)
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CLUTTER_TEST_UNIT ("/frame-clock/inhibit", frame_clock_inhibit)
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CLUTTER_TEST_UNIT ("/frame-clock/inhibit", frame_clock_inhibit)
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CLUTTER_TEST_UNIT ("/frame-clock/reschedule-on-idle", frame_clock_reschedule_on_idle)
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)
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)
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