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drop remaining traces of support for directly linking libGL
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parent
0da00392e6
commit
8366fd5438
@ -71,9 +71,7 @@ struct _CoglRenderer
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CoglDriver driver;
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unsigned long private_features
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[COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_N_PRIVATE_FEATURES)];
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#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
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GModule *libgl_module;
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#endif
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#if defined (COGL_HAS_EGL_PLATFORM_KMS_SUPPORT)
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int kms_fd;
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@ -213,10 +213,8 @@ _cogl_renderer_free (CoglRenderer *renderer)
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if (winsys)
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winsys->renderer_disconnect (renderer);
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#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
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if (renderer->libgl_module)
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g_module_close (renderer->libgl_module);
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#endif
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g_slist_foreach (renderer->event_filters,
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(GFunc) native_filter_closure_free,
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@ -535,8 +533,6 @@ _cogl_renderer_choose_driver (CoglRenderer *renderer,
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COGL_FLAGS_SET (renderer->private_features,
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desc->private_features[i], TRUE);
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#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
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if (COGL_FLAGS_GET (renderer->private_features,
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COGL_PRIVATE_FEATURE_ANY_GL))
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{
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@ -553,8 +549,6 @@ _cogl_renderer_choose_driver (CoglRenderer *renderer,
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}
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}
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#endif /* HAVE_DIRECTLY_LINKED_GL_LIBRARY */
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return TRUE;
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}
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22
configure.ac
22
configure.ac
@ -522,12 +522,6 @@ dnl Drivers first...
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dnl ========================================================
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EGL_CHECKED=no
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dnl This gets set to yes if Cogl directly links to the GL library API
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dnl so it doesn't need to be dlopened. This currently happens on OSX
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dnl where it's not clear if window system API can be separated
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dnl from the GL API.
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GL_LIBRARY_DIRECTLY_LINKED=no
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enabled_drivers=""
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HAVE_GLES1=0
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@ -711,11 +705,6 @@ AC_SUBST([COGL_GLES2_LIBNAME])
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AC_SUBST([HAVE_GLES2])
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AC_SUBST([COGL_DEFAULT_DRIVER])
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if test "x$GL_LIBRARY_DIRECTLY_LINKED" = "xyes"; then
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AC_DEFINE([HAVE_DIRECTLY_LINKED_GL_LIBRARY], [1],
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[Defined if the GL library should not be dlopened])
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fi
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AC_ARG_ENABLE(
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[cogl-gles2],
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[AC_HELP_STRING([--enable-cogl-gles2=@<:@no/yes@:>@],
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@ -1130,12 +1119,11 @@ echo ""
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# Features
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echo " • Features:"
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echo " Drivers: ${enabled_drivers}"
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AS_IF([test "x$GL_LIBRARY_DIRECTLY_LINKED" != xyes],
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[for driver in $enabled_drivers; do
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driver=`echo $driver | tr "[gles]" "[GLES]"`
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libname=`eval echo \\$COGL_${driver}_LIBNAME`
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echo " Library name for $driver: $libname"
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done])
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for driver in $enabled_drivers; do
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driver=`echo $driver | tr "[gles]" "[GLES]"`
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libname=`eval echo \\$COGL_${driver}_LIBNAME`
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echo " Library name for $driver: $libname"
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done
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echo " GL Window System APIs:${GL_WINSYS_APIS}"
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if test "x$SUPPORT_EGL" = "xyes"; then
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echo " EGL Platforms:${EGL_PLATFORMS}"
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