diff --git a/cogl/cogl-types.h b/cogl/cogl-types.h index 88d6cd8a3..62e019a4c 100644 --- a/cogl/cogl-types.h +++ b/cogl/cogl-types.h @@ -199,6 +199,9 @@ typedef enum { /*< prefix=COGL_PIXEL_FORMAT >*/ * @COGL_FEATURE_STENCIL_BUFFER: Stencil buffer support * @COGL_FEATURE_VBOS: VBO support * @COGL_FEATURE_PBOS: PBO support + * @COGL_FEATURE_UNSIGNED_INT_INDICES: Set if + * %COGL_INDICES_TYPE_UNSIGNED_INT is supported in + * cogl_vertex_buffer_indices_new(). * * Flags for the supported features. * @@ -217,7 +220,8 @@ typedef enum COGL_FEATURE_FOUR_CLIP_PLANES = (1 << 9), COGL_FEATURE_STENCIL_BUFFER = (1 << 10), COGL_FEATURE_VBOS = (1 << 11), - COGL_FEATURE_PBOS = (1 << 12) + COGL_FEATURE_PBOS = (1 << 12), + COGL_FEATURE_UNSIGNED_INT_INDICES = (1 << 13) } CoglFeatureFlags; /** diff --git a/cogl/cogl-vertex-buffer.c b/cogl/cogl-vertex-buffer.c index 4da57cb25..1aeb15c9e 100644 --- a/cogl/cogl-vertex-buffer.c +++ b/cogl/cogl-vertex-buffer.c @@ -171,6 +171,11 @@ #endif +/* This isn't defined in the GLES headers */ +#ifndef GL_UNSIGNED_INT +#define GL_UNSIGNED_INT 0x1405 +#endif + /* * GL/GLES compatability defines for shader things: */ @@ -1782,8 +1787,10 @@ get_indices_type_size (GLuint indices_type) { if (indices_type == GL_UNSIGNED_BYTE) return sizeof (GLubyte); - if (indices_type == GL_UNSIGNED_SHORT) + else if (indices_type == GL_UNSIGNED_SHORT) return sizeof (GLushort); + else if (indices_type == GL_UNSIGNED_INT) + return sizeof (GLuint); else { g_critical ("Unknown indices type %d\n", indices_type); @@ -1809,6 +1816,14 @@ cogl_vertex_buffer_indices_new (CoglIndicesType indices_type, indices->type = GL_UNSIGNED_BYTE; else if (indices_type == COGL_INDICES_TYPE_UNSIGNED_SHORT) indices->type = GL_UNSIGNED_SHORT; + else if (indices_type == COGL_INDICES_TYPE_UNSIGNED_INT) + { + g_return_val_if_fail (cogl_features_available + (COGL_FEATURE_UNSIGNED_INT_INDICES), + COGL_INVALID_HANDLE); + + indices->type = GL_UNSIGNED_INT; + } else { g_critical ("unknown indices type %d", indices_type); diff --git a/cogl/cogl-vertex-buffer.h b/cogl/cogl-vertex-buffer.h index 05d92b6f5..b1467b8c4 100644 --- a/cogl/cogl-vertex-buffer.h +++ b/cogl/cogl-vertex-buffer.h @@ -301,14 +301,22 @@ cogl_vertex_buffer_draw (CoglHandle handle, * CoglIndicesType: * @COGL_INDICES_TYPE_UNSIGNED_BYTE: Your indices are unsigned bytes * @COGL_INDICES_TYPE_UNSIGNED_SHORT: Your indices are unsigned shorts + * @COGL_INDICES_TYPE_UNSIGNED_INT: Your indices are unsigned ints * * You should aim to use the smallest data type that gives you enough * range, since it reduces the size of your index array and can help * reduce the demand on memory bandwidth. + * + * Note that %COGL_INDICES_TYPE_UNSIGNED_INT is only supported if the + * %COGL_FEATURE_UNSIGNED_INT_INDICES feature is available. This + * should always be available on OpenGL but on OpenGL ES it will only + * be available if the GL_OES_element_index_uint extension is + * advertized. */ typedef enum { COGL_INDICES_TYPE_UNSIGNED_BYTE, COGL_INDICES_TYPE_UNSIGNED_SHORT, + COGL_INDICES_TYPE_UNSIGNED_INT, } CoglIndicesType; /** diff --git a/cogl/driver/gl/cogl.c b/cogl/driver/gl/cogl.c index 72c7b160c..97d33a611 100644 --- a/cogl/driver/gl/cogl.c +++ b/cogl/driver/gl/cogl.c @@ -185,7 +185,8 @@ _cogl_features_init (void) _cogl_get_gl_version (&gl_major, &gl_minor); - flags = COGL_FEATURE_TEXTURE_READ_PIXELS; + flags = (COGL_FEATURE_TEXTURE_READ_PIXELS + | COGL_FEATURE_UNSIGNED_INT_INDICES); gl_extensions = (const char*) glGetString (GL_EXTENSIONS); diff --git a/cogl/driver/gles/cogl-feature-functions.h b/cogl/driver/gles/cogl-feature-functions.h index d8d570aea..5650bebe5 100644 --- a/cogl/driver/gles/cogl-feature-functions.h +++ b/cogl/driver/gles/cogl-feature-functions.h @@ -70,3 +70,9 @@ COGL_FEATURE_FUNCTION (void, glDeleteFramebuffers, COGL_FEATURE_FUNCTION (void, glGenerateMipmap, (GLenum target)) COGL_FEATURE_END () + +COGL_FEATURE_BEGIN (element_index_uint, 255, 255, + "OES\0", + "element_index_uint\0", + COGL_FEATURE_UNSIGNED_INT_INDICES) +COGL_FEATURE_END ()