window-actor: Shuffle some lines around

Move the CoglColor assignment right above the cogl_framebuffer_clear() call,
and let these wonderful partners together to delight us with an easier to
read code.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1129
This commit is contained in:
Georges Basile Stavracas Neto 2020-03-16 19:47:30 -03:00
parent d846fabda2
commit 82778f72a4

View File

@ -1290,11 +1290,11 @@ meta_window_actor_blit_to_framebuffer (MetaScreenCastWindow *screen_cast_window,
width = ceilf (width * resource_scale); width = ceilf (width * resource_scale);
height = ceilf (height * resource_scale); height = ceilf (height * resource_scale);
cogl_color_init_from_4ub (&clear_color, 0, 0, 0, 0);
clutter_actor_get_position (actor, &x, &y); clutter_actor_get_position (actor, &x, &y);
cogl_framebuffer_push_matrix (framebuffer); cogl_framebuffer_push_matrix (framebuffer);
cogl_color_init_from_4ub (&clear_color, 0, 0, 0, 0);
cogl_framebuffer_clear (framebuffer, COGL_BUFFER_BIT_COLOR, &clear_color); cogl_framebuffer_clear (framebuffer, COGL_BUFFER_BIT_COLOR, &clear_color);
cogl_framebuffer_orthographic (framebuffer, 0, 0, width, height, 0, 1.0); cogl_framebuffer_orthographic (framebuffer, 0, 0, width, height, 0, 1.0);
cogl_framebuffer_scale (framebuffer, resource_scale, resource_scale, 1); cogl_framebuffer_scale (framebuffer, resource_scale, resource_scale, 1);