mirror of
https://github.com/brl/mutter.git
synced 2024-11-21 23:50:41 -05:00
clutter: avoid g_signal_emit_by_name() from ClutterActor
g_signal_emit_by_name() is used to emit signals on ClutterContainer when actors are removed or added. It happens to do various interface lookups which are a bit unneccessary and can allocate memory. Simply using emission wrappers makes all of that go away. https://gitlab.gnome.org/GNOME/mutter/merge_requests/1083
This commit is contained in:
parent
84261d1db3
commit
81d11ac0a8
@ -600,10 +600,11 @@ cally_actor_real_remove_actor (ClutterActor *container,
|
|||||||
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), 0);
|
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), 0);
|
||||||
|
|
||||||
atk_parent = ATK_OBJECT (data);
|
atk_parent = ATK_OBJECT (data);
|
||||||
atk_child = clutter_actor_get_accessible (actor);
|
|
||||||
|
|
||||||
if (atk_child)
|
if (clutter_actor_has_accessible (actor))
|
||||||
{
|
{
|
||||||
|
atk_child = clutter_actor_get_accessible (actor);
|
||||||
|
|
||||||
g_value_init (&values.old_value, G_TYPE_POINTER);
|
g_value_init (&values.old_value, G_TYPE_POINTER);
|
||||||
g_value_set_pointer (&values.old_value, atk_parent);
|
g_value_set_pointer (&values.old_value, atk_parent);
|
||||||
|
|
||||||
|
@ -631,7 +631,7 @@
|
|||||||
#include "clutter-color-static.h"
|
#include "clutter-color-static.h"
|
||||||
#include "clutter-color.h"
|
#include "clutter-color.h"
|
||||||
#include "clutter-constraint-private.h"
|
#include "clutter-constraint-private.h"
|
||||||
#include "clutter-container.h"
|
#include "clutter-container-private.h"
|
||||||
#include "clutter-content-private.h"
|
#include "clutter-content-private.h"
|
||||||
#include "clutter-debug.h"
|
#include "clutter-debug.h"
|
||||||
#include "clutter-easing.h"
|
#include "clutter-easing.h"
|
||||||
@ -4582,7 +4582,7 @@ clutter_actor_remove_child_internal (ClutterActor *self,
|
|||||||
|
|
||||||
/* we need to emit the signal before dropping the reference */
|
/* we need to emit the signal before dropping the reference */
|
||||||
if (emit_actor_removed)
|
if (emit_actor_removed)
|
||||||
g_signal_emit_by_name (self, "actor-removed", child);
|
_clutter_container_emit_actor_removed (CLUTTER_CONTAINER (self), child);
|
||||||
|
|
||||||
if (notify_first_last)
|
if (notify_first_last)
|
||||||
{
|
{
|
||||||
@ -13226,7 +13226,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (emit_actor_added)
|
if (emit_actor_added)
|
||||||
g_signal_emit_by_name (self, "actor-added", child);
|
_clutter_container_emit_actor_added (CLUTTER_CONTAINER (self), child);
|
||||||
|
|
||||||
if (notify_first_last)
|
if (notify_first_last)
|
||||||
{
|
{
|
||||||
@ -21192,3 +21192,14 @@ clutter_actor_create_texture_paint_node (ClutterActor *self,
|
|||||||
|
|
||||||
return node;
|
return node;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
gboolean
|
||||||
|
clutter_actor_has_accessible (ClutterActor *actor)
|
||||||
|
{
|
||||||
|
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), FALSE);
|
||||||
|
|
||||||
|
if (CLUTTER_ACTOR_GET_CLASS (actor)->has_accessible)
|
||||||
|
return CLUTTER_ACTOR_GET_CLASS (actor)->has_accessible (actor);
|
||||||
|
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
@ -299,10 +299,11 @@ struct _ClutterActorClass
|
|||||||
|
|
||||||
gboolean (* touch_event) (ClutterActor *self,
|
gboolean (* touch_event) (ClutterActor *self,
|
||||||
ClutterTouchEvent *event);
|
ClutterTouchEvent *event);
|
||||||
|
gboolean (* has_accessible) (ClutterActor *self);
|
||||||
|
|
||||||
/*< private >*/
|
/*< private >*/
|
||||||
/* padding for future expansion */
|
/* padding for future expansion */
|
||||||
gpointer _padding_dummy[26];
|
gpointer _padding_dummy[25];
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -380,6 +381,8 @@ CLUTTER_EXPORT
|
|||||||
const gchar * clutter_actor_get_name (ClutterActor *self);
|
const gchar * clutter_actor_get_name (ClutterActor *self);
|
||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
AtkObject * clutter_actor_get_accessible (ClutterActor *self);
|
AtkObject * clutter_actor_get_accessible (ClutterActor *self);
|
||||||
|
CLUTTER_EXPORT
|
||||||
|
gboolean clutter_actor_has_accessible (ClutterActor *self);
|
||||||
|
|
||||||
CLUTTER_EXPORT
|
CLUTTER_EXPORT
|
||||||
gboolean clutter_actor_is_visible (ClutterActor *self);
|
gboolean clutter_actor_is_visible (ClutterActor *self);
|
||||||
|
36
clutter/clutter/clutter-container-private.h
Normal file
36
clutter/clutter/clutter-container-private.h
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
/*
|
||||||
|
* Clutter.
|
||||||
|
*
|
||||||
|
* An OpenGL based 'interactive canvas' library.
|
||||||
|
*
|
||||||
|
* Copyright 2020 Red Hat, Inc.
|
||||||
|
*
|
||||||
|
* This library is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU Lesser General Public
|
||||||
|
* License as published by the Free Software Foundation; either
|
||||||
|
* version 2 of the License, or (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This library is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public
|
||||||
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef __CLUTTER_CONTAINER_PRIVATE_H__
|
||||||
|
#define __CLUTTER_CONTAINER_PRIVATE_H__
|
||||||
|
|
||||||
|
#include <clutter/clutter-container.h>
|
||||||
|
|
||||||
|
G_BEGIN_DECLS
|
||||||
|
|
||||||
|
void _clutter_container_emit_actor_added (ClutterContainer *container,
|
||||||
|
ClutterActor *actor);
|
||||||
|
void _clutter_container_emit_actor_removed (ClutterContainer *container,
|
||||||
|
ClutterActor *actor);
|
||||||
|
|
||||||
|
G_END_DECLS
|
||||||
|
|
||||||
|
#endif /* __CLUTTER_CONTAINER_PRIVATE_H__ */
|
@ -37,6 +37,7 @@
|
|||||||
|
|
||||||
#include "clutter-actor-private.h"
|
#include "clutter-actor-private.h"
|
||||||
#include "clutter-child-meta.h"
|
#include "clutter-child-meta.h"
|
||||||
|
#include "clutter-container-private.h"
|
||||||
#include "clutter-debug.h"
|
#include "clutter-debug.h"
|
||||||
#include "clutter-main.h"
|
#include "clutter-main.h"
|
||||||
#include "clutter-marshal.h"
|
#include "clutter-marshal.h"
|
||||||
@ -1250,3 +1251,23 @@ clutter_container_child_notify (ClutterContainer *container,
|
|||||||
child,
|
child,
|
||||||
pspec);
|
pspec);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
_clutter_container_emit_actor_added (ClutterContainer *container,
|
||||||
|
ClutterActor *actor)
|
||||||
|
{
|
||||||
|
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
|
||||||
|
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||||
|
|
||||||
|
g_signal_emit (container, container_signals[ACTOR_ADDED], 0, actor);
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
_clutter_container_emit_actor_removed (ClutterContainer *container,
|
||||||
|
ClutterActor *actor)
|
||||||
|
{
|
||||||
|
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
|
||||||
|
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||||
|
|
||||||
|
g_signal_emit (container, container_signals[ACTOR_REMOVED], 0, actor);
|
||||||
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user