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Use the internal format to check if the texture size is supported
Until now, we hardcoded the internal format to GL_RGBA and used the internal format returned by pixel_format_to_gl() as the format for checking the texture size and format we're asked to create. Let's use the proper internal format/format from now on. This is needed as a later patch introduces DEPTH and DEPTH_STENCIL textures. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit ec45f60ee2545f88302da314bcdbe1439c4ba9c9)
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e58b21017e
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@ -173,6 +173,7 @@ _cogl_atlas_get_initial_size (CoglPixelFormat format,
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{
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unsigned int size;
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GLenum gl_intformat;
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GLenum gl_format;
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GLenum gl_type;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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@ -180,7 +181,7 @@ _cogl_atlas_get_initial_size (CoglPixelFormat format,
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ctx->driver_vtable->pixel_format_to_gl (ctx,
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format,
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&gl_intformat,
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NULL, /* gl_format */
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&gl_format,
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&gl_type);
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/* At least on Intel hardware, the texture size will be rounded up
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@ -199,6 +200,7 @@ _cogl_atlas_get_initial_size (CoglPixelFormat format,
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!ctx->texture_driver->size_supported (ctx,
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GL_TEXTURE_2D,
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gl_intformat,
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gl_format,
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gl_type,
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size, size))
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size >>= 1;
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@ -215,6 +217,7 @@ _cogl_atlas_create_map (CoglPixelFormat format,
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CoglAtlasRepositionData *textures)
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{
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GLenum gl_intformat;
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GLenum gl_format;
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GLenum gl_type;
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_COGL_GET_CONTEXT (ctx, NULL);
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@ -222,7 +225,7 @@ _cogl_atlas_create_map (CoglPixelFormat format,
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ctx->driver_vtable->pixel_format_to_gl (ctx,
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format,
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&gl_intformat,
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NULL, /* gl_format */
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&gl_format,
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&gl_type);
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/* Keep trying increasingly larger atlases until we can fit all of
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@ -230,6 +233,7 @@ _cogl_atlas_create_map (CoglPixelFormat format,
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while (ctx->texture_driver->size_supported (ctx,
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GL_TEXTURE_2D,
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gl_intformat,
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gl_format,
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gl_type,
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map_width, map_height))
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{
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@ -622,6 +622,7 @@ _cogl_texture_2d_sliced_slices_create (CoglContext *ctx,
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CoglSpan *x_span;
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CoglSpan *y_span;
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GLenum gl_intformat;
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GLenum gl_format;
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GLenum gl_type;
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int (*slices_for_size) (int, int, int, GArray*);
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@ -643,7 +644,7 @@ _cogl_texture_2d_sliced_slices_create (CoglContext *ctx,
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ctx->driver_vtable->pixel_format_to_gl (ctx,
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format,
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&gl_intformat,
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NULL,
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&gl_format,
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&gl_type);
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/* Negative number means no slicing forced by the user */
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@ -655,6 +656,7 @@ _cogl_texture_2d_sliced_slices_create (CoglContext *ctx,
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if (!ctx->texture_driver->size_supported (ctx,
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GL_TEXTURE_2D,
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gl_intformat,
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gl_format,
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gl_type,
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max_width,
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max_height))
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@ -690,6 +692,7 @@ _cogl_texture_2d_sliced_slices_create (CoglContext *ctx,
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while (!ctx->texture_driver->size_supported (ctx,
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GL_TEXTURE_2D,
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gl_intformat,
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gl_format,
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gl_type,
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max_width,
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max_height))
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@ -109,6 +109,7 @@ _cogl_texture_2d_can_create (unsigned int width,
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CoglPixelFormat internal_format)
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{
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GLenum gl_intformat;
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GLenum gl_format;
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GLenum gl_type;
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_COGL_GET_CONTEXT (ctx, FALSE);
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@ -123,13 +124,14 @@ _cogl_texture_2d_can_create (unsigned int width,
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ctx->driver_vtable->pixel_format_to_gl (ctx,
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internal_format,
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&gl_intformat,
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NULL,
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&gl_format,
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&gl_type);
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/* Check that the driver can create a texture with that size */
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if (!ctx->texture_driver->size_supported (ctx,
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GL_TEXTURE_2D,
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gl_intformat,
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gl_format,
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gl_type,
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width,
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height))
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@ -147,6 +147,7 @@ struct _CoglTextureDriver
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CoglBool
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(* size_supported) (CoglContext *ctx,
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GLenum gl_target,
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GLenum gl_intformat,
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GLenum gl_format,
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GLenum gl_type,
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int width,
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@ -115,6 +115,7 @@ _cogl_texture_rectangle_can_create (unsigned int width,
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GError **error)
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{
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GLenum gl_intformat;
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GLenum gl_format;
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GLenum gl_type;
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_COGL_GET_CONTEXT (ctx, FALSE);
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@ -131,13 +132,14 @@ _cogl_texture_rectangle_can_create (unsigned int width,
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ctx->driver_vtable->pixel_format_to_gl (ctx,
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internal_format,
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&gl_intformat,
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NULL,
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&gl_format,
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&gl_type);
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/* Check that the driver can create a texture with that size */
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if (!ctx->texture_driver->size_supported (ctx,
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GL_TEXTURE_RECTANGLE_ARB,
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gl_intformat,
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gl_format,
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gl_type,
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width,
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height))
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@ -314,6 +314,7 @@ _cogl_texture_driver_size_supported_3d (CoglContext *ctx,
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static CoglBool
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_cogl_texture_driver_size_supported (CoglContext *ctx,
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GLenum gl_target,
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GLenum gl_intformat,
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GLenum gl_format,
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GLenum gl_type,
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int width,
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@ -333,7 +334,7 @@ _cogl_texture_driver_size_supported (CoglContext *ctx,
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return FALSE;
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/* Proxy texture allows for a quick check for supported size */
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GE( ctx, glTexImage2D (proxy_target, 0, GL_RGBA,
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GE( ctx, glTexImage2D (proxy_target, 0, gl_intformat,
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width, height, 0 /* border */,
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gl_format, gl_type, NULL) );
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@ -410,6 +410,7 @@ _cogl_texture_driver_size_supported_3d (CoglContext *ctx,
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static CoglBool
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_cogl_texture_driver_size_supported (CoglContext *ctx,
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GLenum gl_target,
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GLenum gl_intformat,
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GLenum gl_format,
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GLenum gl_type,
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int width,
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