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Associate the device to a stage on touch events
Just like we do for crossing events, we need to update the stage pointer inside ClutterInputDevice on TOUCH_BEGIN and TOUCH_END. https://bugzilla.gnome.org/show_bug.cgi?id=681074
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@ -2678,7 +2678,10 @@ _clutter_process_event_details (ClutterActor *stage,
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clutter_event_get_event_sequence (event);
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clutter_event_get_event_sequence (event);
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if (event->type == CLUTTER_TOUCH_BEGIN)
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if (event->type == CLUTTER_TOUCH_BEGIN)
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_clutter_input_device_add_sequence (device, sequence);
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{
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_clutter_stage_add_device (CLUTTER_STAGE (stage), device);
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_clutter_input_device_add_sequence (device, sequence);
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}
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clutter_event_get_coords (event, &x, &y);
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clutter_event_get_coords (event, &x, &y);
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@ -2713,7 +2716,10 @@ _clutter_process_event_details (ClutterActor *stage,
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emit_touch_event (event, device);
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emit_touch_event (event, device);
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if (event->type == CLUTTER_TOUCH_END)
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if (event->type == CLUTTER_TOUCH_END)
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_clutter_input_device_remove_sequence (device, sequence);
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{
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_clutter_stage_remove_device (CLUTTER_STAGE (stage), device);
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_clutter_input_device_remove_sequence (device, sequence);
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}
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break;
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break;
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}
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}
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