2008-04-04 Emmanuele Bassi <ebassi@openedhand.com>

* clutter/clutter-backend.c: Add more debug messages

	* clutter/clutter-stage.h:
	* clutter/clutter-stage.c:
	(clutter_stage_is_default): Add a function to check if the
	stage is the default one.

	* clutter/glx/clutter-backend-glx.c:
	* clutter/glx/clutter-stage-glx.c:
	* clutter/x11/clutter-stage-x11.c: Keep the stage wrapper
	and implementation flags in sync, to ensure that the GL
	context is always set.
This commit is contained in:
Emmanuele Bassi 2008-04-04 17:26:26 +00:00
parent 0d622b780a
commit 7fd5d5d10d
7 changed files with 87 additions and 23 deletions

View File

@ -1,3 +1,18 @@
2008-04-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-backend.c: Add more debug messages
* clutter/clutter-stage.h:
* clutter/clutter-stage.c:
(clutter_stage_is_default): Add a function to check if the
stage is the default one.
* clutter/glx/clutter-backend-glx.c:
* clutter/glx/clutter-stage-glx.c:
* clutter/x11/clutter-stage-x11.c: Keep the stage wrapper
and implementation flags in sync, to ensure that the GL
context is always set.
2008-04-04 Neil Roberts <neil@o-hand.com>
* README: Fixed typo

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@ -189,13 +189,15 @@ _clutter_backend_ensure_context (ClutterBackend *backend,
g_return_if_fail (CLUTTER_IS_BACKEND (backend));
g_return_if_fail (CLUTTER_IS_STAGE (stage));
if (stage != current_context_stage || !CLUTTER_ACTOR_IS_REALIZED (stage))
if (current_context_stage != stage || !CLUTTER_ACTOR_IS_REALIZED (stage))
{
if (!CLUTTER_ACTOR_IS_REALIZED (stage))
{
CLUTTER_NOTE (MULTISTAGE, "Stage is not realized");
CLUTTER_NOTE (MULTISTAGE, "Stage is not realized, unsetting");
stage = NULL;
}
else
CLUTTER_NOTE (MULTISTAGE, "Setting the new stage [%p]", stage);
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (G_LIKELY (klass->ensure_context))
@ -205,13 +207,14 @@ _clutter_backend_ensure_context (ClutterBackend *backend,
* sense to clean the context but then re call with the default stage
* so at least there is some kind of context in place (as to avoid
* potential issue of GL calls with no context)
*/
*/
current_context_stage = stage;
if (stage)
CLUTTER_SET_PRIVATE_FLAGS (stage, CLUTTER_ACTOR_SYNC_MATRICES);
}
else
CLUTTER_NOTE (MULTISTAGE, "Stage is the same");
}

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@ -188,11 +188,14 @@ clutter_stage_realize (ClutterActor *self)
ClutterStagePrivate *priv = CLUTTER_STAGE (self)->priv;
/* then realize the implementation */
g_assert (priv->impl != NULL);
CLUTTER_ACTOR_GET_CLASS (priv->impl)->realize (priv->impl);
/* set the flag on the wrapper if the implementation was successful */
if (CLUTTER_ACTOR_IS_REALIZED (priv->impl))
CLUTTER_ACTOR_SET_FLAGS (self, CLUTTER_ACTOR_REALIZED);
else
CLUTTER_ACTOR_UNSET_FLAGS (self, CLUTTER_ACTOR_REALIZED);
}
static void
@ -204,6 +207,7 @@ clutter_stage_unrealize (ClutterActor *self)
CLUTTER_ACTOR_UNSET_FLAGS (self, CLUTTER_ACTOR_REALIZED);
/* and then unrealize the implementation */
g_assert (priv->impl != NULL);
CLUTTER_ACTOR_GET_CLASS (priv->impl)->unrealize (priv->impl);
}
@ -1665,6 +1669,34 @@ clutter_stage_queue_redraw (ClutterStage *stage)
}
}
/**
* clutter_stage_is_default:
* @stage: a #ClutterStage
*
* Checks if @stage is the default stage, or an instance created using
* clutter_stage_new() but internally using the same implementation.
*
* Return value: %TRUE if the passed stage is the default one
*
* Since: 0.8
*/
gboolean
clutter_stage_is_default (ClutterStage *stage)
{
ClutterStageWindow *impl;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
if (CLUTTER_ACTOR (stage) == clutter_stage_get_default ())
return TRUE;
impl = _clutter_stage_get_window (stage);
if (impl == _clutter_stage_get_default_window ())
return TRUE;
return FALSE;
}
void
_clutter_stage_set_window (ClutterStage *stage,
ClutterStageWindow *stage_window)

View File

@ -227,6 +227,7 @@ ClutterActor * clutter_stage_get_key_focus (ClutterStage *stage);
/* New experiental calls */
void clutter_stage_ensure_current (ClutterStage *stage);
void clutter_stage_queue_redraw (ClutterStage *stage);
gboolean clutter_stage_is_default (ClutterStage *stage);
/* Commodity macro */
#define clutter_stage_add(stage,actor) G_STMT_START { \

View File

@ -390,7 +390,9 @@ clutter_backend_glx_ensure_context (ClutterBackend *backend,
stage_x11 = CLUTTER_STAGE_X11 (impl);
backend_glx = CLUTTER_BACKEND_GLX (backend);
g_return_if_fail (backend_glx->gl_context != None);
/* no GL context to set */
if (backend_glx->gl_context == None)
return;
/* we might get here inside the final dispose cycle, so we
* need to handle this gracefully
@ -406,9 +408,18 @@ clutter_backend_glx_ensure_context (ClutterBackend *backend,
glXMakeCurrent (backend_x11->xdpy, None, NULL);
}
else
glXMakeCurrent (stage_x11->xdpy,
stage_x11->xwin,
{
CLUTTER_NOTE (BACKEND,
"MakeCurrent dpy: %p, window: 0x%x (%s), context: %p",
stage_x11->xdpy,
(int) stage_x11->xwin,
stage_x11->is_foreign_xwin ? "foreign" : "native",
backend_glx->gl_context);
glXMakeCurrent (stage_x11->xdpy,
stage_x11->xwin,
backend_glx->gl_context);
}
}
}

View File

@ -65,7 +65,7 @@ clutter_stage_glx_unrealize (ClutterActor *actor)
gboolean was_offscreen;
/* Note unrealize should free up any backend stage related resources */
CLUTTER_MARK();
CLUTTER_NOTE (BACKEND, "Unrealizing stage");
g_object_get (stage_x11->wrapper, "offscreen", &was_offscreen, NULL);
@ -155,8 +155,6 @@ clutter_stage_glx_realize (ClutterActor *actor)
if (!stage_x11->xvisinfo)
{
g_critical ("Unable to find suitable GL visual.");
CLUTTER_ACTOR_UNSET_FLAGS (stage_x11->wrapper, CLUTTER_ACTOR_REALIZED);
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
return;
}
@ -204,27 +202,26 @@ clutter_stage_glx_realize (ClutterActor *actor)
clutter_stage_x11_fix_window_size (stage_x11);
clutter_stage_x11_set_wm_protocols (stage_x11);
if (backend_glx->gl_context == None)
if (G_UNLIKELY (backend_glx->gl_context == None))
{
CLUTTER_NOTE (GL, "Creating GL Context");
backend_glx->gl_context = glXCreateContext (stage_x11->xdpy,
stage_x11->xvisinfo,
0,
True);
backend_glx->gl_context = glXCreateContext (stage_x11->xdpy,
stage_x11->xvisinfo,
0,
True);
if (backend_glx->gl_context == None)
{
g_critical ("Unable to create suitable GL context.");
CLUTTER_ACTOR_UNSET_FLAGS (stage_x11->wrapper, CLUTTER_ACTOR_REALIZED);
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
return;
}
}
CLUTTER_NOTE (GL, "glXMakeCurrent");
/* this will make sure to set the current context */
CLUTTER_NOTE (BACKEND, "Marking stage as realized and setting context");
CLUTTER_ACTOR_SET_FLAGS (stage_x11->wrapper, CLUTTER_ACTOR_REALIZED);
CLUTTER_ACTOR_SET_FLAGS (stage_x11, CLUTTER_ACTOR_REALIZED);
clutter_stage_ensure_current (stage_x11->wrapper);
}
else
@ -286,7 +283,7 @@ clutter_stage_glx_realize (ClutterActor *actor)
g_critical ("Unable to create suitable GL context.");
CLUTTER_ACTOR_UNSET_FLAGS (stage_x11->wrapper, CLUTTER_ACTOR_REALIZED);
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
CLUTTER_ACTOR_UNSET_FLAGS (stage_x11, CLUTTER_ACTOR_REALIZED);
return;
}
@ -295,6 +292,8 @@ clutter_stage_glx_realize (ClutterActor *actor)
clutter_x11_trap_x_errors ();
/* below will call glxMakeCurrent */
CLUTTER_ACTOR_SET_FLAGS (stage_x11->wrapper, CLUTTER_ACTOR_REALIZED);
CLUTTER_ACTOR_SET_FLAGS (stage_x11, CLUTTER_ACTOR_REALIZED);
clutter_stage_ensure_current (stage_x11->wrapper);
if (clutter_x11_untrap_x_errors ())

View File

@ -578,14 +578,14 @@ clutter_x11_set_stage_foreign (ClutterStage *stage,
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
g_return_val_if_fail (xwindow != None, FALSE);
actor = CLUTTER_ACTOR (stage);
impl = _clutter_stage_get_window (stage);
stage_x11 = CLUTTER_STAGE_X11 (impl);
actor = CLUTTER_ACTOR (impl);
clutter_x11_trap_x_errors ();
status = XGetGeometry (stage_x11->xdpy,
xwindow,
status = XGetGeometry (stage_x11->xdpy, xwindow,
&root_return,
&x, &y,
&width, &height,
@ -597,11 +597,14 @@ clutter_x11_set_stage_foreign (ClutterStage *stage,
width == 0 || height == 0 ||
depth != stage_x11->xvisinfo->depth)
{
g_warning ("Unable to retrieve the new window geometry");
return FALSE;
}
clutter_actor_unrealize (actor);
CLUTTER_NOTE (BACKEND, "Setting foreign window (0x%x)", (int) xwindow);
stage_x11->xwin = xwindow;
stage_x11->is_foreign_xwin = TRUE;