mirror of
https://github.com/brl/mutter.git
synced 2024-11-26 10:00:45 -05:00
debug: disable culling with CLUTTER_PAINT=paint-volumes
When using CLUTTER_PAINT=paint-volumes to visualize the paint-volumes of actors we were already disabling clipped-redraws because we are drawing extra geometry that the actors don't know about but we didn't disable culling. This was resulting in actors disappearing while using this debug option.
This commit is contained in:
parent
d7bf214397
commit
7f64772984
@ -1236,7 +1236,10 @@ clutter_init_real (GError **error)
|
||||
|
||||
/* The same is true when drawing the outlines of paint volumes... */
|
||||
if (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_VOLUMES)
|
||||
clutter_paint_debug_flags |= CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS;
|
||||
{
|
||||
clutter_paint_debug_flags |=
|
||||
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS | CLUTTER_DEBUG_DISABLE_CULLING;
|
||||
}
|
||||
|
||||
/* this will take care of initializing Cogl's state and
|
||||
* query the GL machinery for features
|
||||
|
Loading…
Reference in New Issue
Block a user