mirror of
https://github.com/brl/mutter.git
synced 2024-12-23 19:42:05 +00:00
native/renderer: More naming cleanups
The prefix, if any, of a variable name often contains information about the namespace (such as clutter_backend is the ClutterBackend, while backend is a MetaBackend). Clean up some more inconsistencies in meta-renderer-native.c where various variable names were egl_ prefixed but in fact was Cogl types. https://bugzilla.gnome.org/show_bug.cgi?id=785381
This commit is contained in:
parent
c1683073f1
commit
7e1f65405f
@ -216,12 +216,12 @@ meta_create_renderer_native_gpu_data (MetaGpuKms *gpu_kms)
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static void
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meta_renderer_native_disconnect (CoglRenderer *cogl_renderer)
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{
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CoglRendererEGL *egl_renderer = cogl_renderer->winsys;
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CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
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if (egl_renderer->edpy != EGL_NO_DISPLAY)
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eglTerminate (egl_renderer->edpy);
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if (cogl_renderer_egl->edpy != EGL_NO_DISPLAY)
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eglTerminate (cogl_renderer_egl->edpy);
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g_slice_free (CoglRendererEGL, egl_renderer);
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g_slice_free (CoglRendererEGL, cogl_renderer_egl);
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}
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static void
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@ -230,8 +230,8 @@ flush_pending_swap_notify (CoglFramebuffer *framebuffer)
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if (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
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{
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CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
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if (onscreen_native->pending_swap_notify)
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{
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@ -256,8 +256,8 @@ static void
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flush_pending_swap_notify_idle (void *user_data)
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{
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CoglContext *cogl_context = user_data;
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CoglRendererEGL *egl_renderer = cogl_context->display->renderer->winsys;
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MetaRendererNative *renderer_native = egl_renderer->platform;
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CoglRendererEGL *cogl_renderer_egl = cogl_context->display->renderer->winsys;
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MetaRendererNative *renderer_native = cogl_renderer_egl->platform;
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GList *l;
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/* This needs to be disconnected before invoking the callbacks in
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@ -280,8 +280,8 @@ flush_pending_swap_notify_idle (void *user_data)
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static void
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free_current_bo (CoglOnscreen *onscreen)
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{
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
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MetaGpuKms *gpu_kms = onscreen_native->gpu_kms;
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int kms_fd;
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@ -303,15 +303,15 @@ free_current_bo (CoglOnscreen *onscreen)
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static void
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meta_onscreen_native_queue_swap_notify (CoglOnscreen *onscreen)
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{
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
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MetaBackend *backend = meta_get_backend ();
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ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
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CoglContext *cogl_context =
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clutter_backend_get_cogl_context (clutter_backend);
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CoglRenderer *cogl_renderer = cogl_context->display->renderer;
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CoglRendererEGL *egl_renderer = cogl_renderer->winsys;
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MetaRendererNative *renderer_native = egl_renderer->platform;
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CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
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MetaRendererNative *renderer_native = cogl_renderer_egl->platform;
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onscreen_native->pending_swap_notify_frame_count =
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onscreen_native->pending_queue_swap_notify_frame_count;
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@ -348,14 +348,14 @@ meta_renderer_native_connect (CoglRenderer *cogl_renderer,
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MetaBackend *backend = meta_get_backend ();
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MetaRenderer *renderer = meta_backend_get_renderer (backend);
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MetaRendererNative *renderer_native = META_RENDERER_NATIVE (renderer);
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CoglRendererEGL *egl_renderer;
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CoglRendererEGL *cogl_renderer_egl;
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cogl_renderer->winsys = g_slice_new0 (CoglRendererEGL);
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egl_renderer = cogl_renderer->winsys;
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cogl_renderer_egl = cogl_renderer->winsys;
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egl_renderer->platform_vtable = &_cogl_winsys_egl_vtable;
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egl_renderer->platform = renderer_native;
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egl_renderer->edpy = renderer_native->egl_display;
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cogl_renderer_egl->platform_vtable = &_cogl_winsys_egl_vtable;
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cogl_renderer_egl->platform = renderer_native;
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cogl_renderer_egl->edpy = renderer_native->egl_display;
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if (!_cogl_winsys_egl_renderer_connect_common (cogl_renderer, error))
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goto fail;
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@ -373,8 +373,8 @@ meta_renderer_native_add_egl_config_attributes (CoglDisplay *cogl_disp
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CoglFramebufferConfig *config,
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EGLint *attributes)
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{
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CoglRendererEGL *egl_renderer = cogl_display->renderer->winsys;
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MetaRendererNative *renderer_native = egl_renderer->platform;
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CoglRendererEGL *cogl_renderer_egl = cogl_display->renderer->winsys;
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MetaRendererNative *renderer_native = cogl_renderer_egl->platform;
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MetaMonitorManagerKms *monitor_manager_kms =
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renderer_native->monitor_manager_kms;
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MetaGpuKms *primary_gpu =
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@ -404,11 +404,11 @@ static gboolean
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meta_renderer_native_setup_egl_display (CoglDisplay *cogl_display,
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GError **error)
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{
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CoglDisplayEGL *egl_display = cogl_display->winsys;
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CoglRendererEGL *egl_renderer = cogl_display->renderer->winsys;
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MetaRendererNative *renderer_native = egl_renderer->platform;
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CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
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CoglRendererEGL *cogl_renderer_egl = cogl_display->renderer->winsys;
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MetaRendererNative *renderer_native = cogl_renderer_egl->platform;
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egl_display->platform = renderer_native;
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cogl_display_egl->platform = renderer_native;
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/* Force a full modeset / drmModeSetCrtc on
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* the first swap buffers call.
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@ -458,23 +458,23 @@ static gboolean
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meta_renderer_native_egl_context_created (CoglDisplay *cogl_display,
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GError **error)
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{
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CoglDisplayEGL *egl_display = cogl_display->winsys;
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CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
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CoglRenderer *cogl_renderer = cogl_display->renderer;
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CoglRendererEGL *egl_renderer = cogl_renderer->winsys;
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CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
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if ((egl_renderer->private_features &
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if ((cogl_renderer_egl->private_features &
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COGL_EGL_WINSYS_FEATURE_SURFACELESS_CONTEXT) == 0)
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{
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egl_display->dummy_surface =
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create_dummy_pbuffer_surface (egl_renderer->edpy, error);
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if (egl_display->dummy_surface == EGL_NO_SURFACE)
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cogl_display_egl->dummy_surface =
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create_dummy_pbuffer_surface (cogl_renderer_egl->edpy, error);
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if (cogl_display_egl->dummy_surface == EGL_NO_SURFACE)
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return FALSE;
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}
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if (!_cogl_winsys_egl_make_current (cogl_display,
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egl_display->dummy_surface,
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egl_display->dummy_surface,
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egl_display->egl_context))
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cogl_display_egl->dummy_surface,
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cogl_display_egl->dummy_surface,
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cogl_display_egl->egl_context))
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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@ -488,22 +488,22 @@ meta_renderer_native_egl_context_created (CoglDisplay *cogl_display,
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static void
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meta_renderer_native_egl_cleanup_context (CoglDisplay *cogl_display)
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{
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CoglDisplayEGL *egl_display = cogl_display->winsys;
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CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
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CoglRenderer *cogl_renderer = cogl_display->renderer;
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CoglRendererEGL *egl_renderer = cogl_renderer->winsys;
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CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
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if (egl_display->dummy_surface != EGL_NO_SURFACE)
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if (cogl_display_egl->dummy_surface != EGL_NO_SURFACE)
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{
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eglDestroySurface (egl_renderer->edpy, egl_display->dummy_surface);
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egl_display->dummy_surface = EGL_NO_SURFACE;
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eglDestroySurface (cogl_renderer_egl->edpy, cogl_display_egl->dummy_surface);
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cogl_display_egl->dummy_surface = EGL_NO_SURFACE;
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}
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}
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static void
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meta_onscreen_native_swap_drm_fb (CoglOnscreen *onscreen)
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{
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
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free_current_bo (onscreen);
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@ -522,8 +522,8 @@ on_crtc_flipped (GClosure *closure,
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CoglFramebuffer *framebuffer =
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clutter_stage_view_get_onscreen (stage_view);
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CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
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onscreen_native->pending_flips--;
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if (onscreen_native->pending_flips == 0)
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@ -559,8 +559,8 @@ flip_closure_destroyed (MetaRendererView *view)
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CoglFramebuffer *framebuffer =
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clutter_stage_view_get_onscreen (stage_view);
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CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
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MetaGpuKms *gpu_kms = onscreen_native->gpu_kms;
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MetaRendererNative *renderer_native =
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meta_renderer_native_from_onscreen (onscreen);
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@ -613,7 +613,7 @@ flip_egl_stream (MetaOnscreenNative *onscreen_native,
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CoglContext *cogl_context =
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clutter_backend_get_cogl_context (clutter_backend);
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CoglDisplay *cogl_display = cogl_context->display;
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CoglRendererEGL *egl_renderer = cogl_display->renderer->winsys;
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CoglRendererEGL *cogl_renderer_egl = cogl_display->renderer->winsys;
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EGLAttrib *acquire_attribs;
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GError *error = NULL;
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@ -630,7 +630,7 @@ flip_egl_stream (MetaOnscreenNative *onscreen_native,
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};
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if (!meta_egl_stream_consumer_acquire_attrib (egl,
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egl_renderer->edpy,
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cogl_renderer_egl->edpy,
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onscreen_native->egl.stream,
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acquire_attribs,
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&error))
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@ -798,8 +798,8 @@ flip_crtc (MetaLogicalMonitor *logical_monitor,
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static void
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meta_onscreen_native_flip_crtcs (CoglOnscreen *onscreen)
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{
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
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MetaGpuKms *gpu_kms = onscreen_native->gpu_kms;
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MetaRendererNative *renderer_native = meta_renderer_native_from_gpu (gpu_kms);
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MetaRendererView *view = onscreen_native->view;
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@ -886,8 +886,8 @@ gbm_get_next_fb_id (CoglOnscreen *onscreen,
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struct gbm_bo **out_next_bo,
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uint32_t *out_next_fb_id)
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{
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
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MetaGpuKms *gpu_kms = onscreen_native->gpu_kms;
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uint32_t handle, stride;
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struct gbm_bo *next_bo;
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@ -928,10 +928,10 @@ meta_onscreen_native_swap_buffers_with_damage (CoglOnscreen *onscreen,
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{
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CoglContext *cogl_context = COGL_FRAMEBUFFER (onscreen)->context;
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CoglRenderer *cogl_renderer = cogl_context->display->renderer;
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CoglRendererEGL *egl_renderer = cogl_renderer->winsys;
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MetaRendererNative *renderer_native = egl_renderer->platform;
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
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MetaRendererNative *renderer_native = cogl_renderer_egl->platform;
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CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
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MetaGpuKms *gpu_kms = onscreen_native->gpu_kms;
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MetaRendererNativeGpuData *renderer_gpu_data;
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CoglFrameInfo *frame_info;
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@ -988,8 +988,8 @@ meta_renderer_native_init_egl_context (CoglContext *cogl_context,
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{
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#ifdef HAVE_EGL_DEVICE
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CoglRenderer *cogl_renderer = cogl_context->display->renderer;
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CoglRendererEGL *egl_renderer = cogl_renderer->winsys;
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MetaRendererNative *renderer_native = egl_renderer->platform;
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CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
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MetaRendererNative *renderer_native = cogl_renderer_egl->platform;
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MetaMonitorManagerKms *monitor_manager_kms =
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renderer_native->monitor_manager_kms;
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MetaGpuKms *primary_gpu =
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@ -1034,9 +1034,9 @@ meta_renderer_native_create_surface_gbm (MetaOnscreenNative *onscreen_native,
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CoglContext *cogl_context =
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clutter_backend_get_cogl_context (clutter_backend);
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CoglDisplay *cogl_display = cogl_context->display;
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CoglDisplayEGL *egl_display = cogl_display->winsys;
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CoglRendererEGL *egl_renderer = cogl_display->renderer->winsys;
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MetaRendererNative *renderer_native = egl_renderer->platform;
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CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
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CoglRendererEGL *cogl_renderer_egl = cogl_display->renderer->winsys;
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MetaRendererNative *renderer_native = cogl_renderer_egl->platform;
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MetaRendererNativeGpuData *renderer_gpu_data;
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struct gbm_surface *new_gbm_surface;
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EGLNativeWindowType egl_native_window;
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@ -1060,8 +1060,8 @@ meta_renderer_native_create_surface_gbm (MetaOnscreenNative *onscreen_native,
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}
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egl_native_window = (EGLNativeWindowType) new_gbm_surface;
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new_egl_surface = eglCreateWindowSurface (egl_renderer->edpy,
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egl_display->egl_config,
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new_egl_surface = eglCreateWindowSurface (cogl_renderer_egl->edpy,
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cogl_display_egl->egl_config,
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egl_native_window,
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NULL);
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if (new_egl_surface == EGL_NO_SURFACE)
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@ -1094,10 +1094,10 @@ meta_renderer_native_create_surface_egl_device (MetaRendererNative *renderer_nat
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ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
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CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend);
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CoglDisplay *cogl_display = cogl_context_get_display (cogl_context);
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CoglDisplayEGL *cogl_egl_display = cogl_display->winsys;
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CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
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CoglRenderer *cogl_renderer = cogl_display->renderer;
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CoglRendererEGL *egl_renderer = cogl_renderer->winsys;
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EGLDisplay egl_display = egl_renderer->edpy;
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CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
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EGLDisplay egl_display = cogl_renderer_egl->edpy;
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MetaMonitor *monitor;
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MetaOutput *output;
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EGLConfig egl_config;
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@ -1159,7 +1159,7 @@ meta_renderer_native_create_surface_egl_device (MetaRendererNative *renderer_nat
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return FALSE;
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}
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egl_config = cogl_egl_display->egl_config;
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egl_config = cogl_display_egl->egl_config;
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egl_surface = meta_egl_create_stream_producer_surface (egl,
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egl_display,
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egl_config,
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@ -1324,17 +1324,17 @@ meta_renderer_native_init_onscreen (CoglOnscreen *onscreen,
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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CoglContext *cogl_context = framebuffer->context;
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CoglDisplay *cogl_display = cogl_context->display;
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CoglDisplayEGL *egl_display = cogl_display->winsys;
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CoglOnscreenEGL *egl_onscreen;
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CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
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CoglOnscreenEGL *onscreen_egl;
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MetaOnscreenNative *onscreen_native;
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_COGL_RETURN_VAL_IF_FAIL (egl_display->egl_context, FALSE);
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_COGL_RETURN_VAL_IF_FAIL (cogl_display_egl->egl_context, FALSE);
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onscreen->winsys = g_slice_new0 (CoglOnscreenEGL);
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egl_onscreen = onscreen->winsys;
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onscreen_egl = onscreen->winsys;
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onscreen_native = g_slice_new0 (MetaOnscreenNative);
|
||||
egl_onscreen->platform = onscreen_native;
|
||||
onscreen_egl->platform = onscreen_native;
|
||||
|
||||
/*
|
||||
* Don't actually initialize anything here, since we may not have the
|
||||
@ -1357,10 +1357,10 @@ meta_onscreen_native_allocate (CoglOnscreen *onscreen,
|
||||
CoglContext *cogl_context = framebuffer->context;
|
||||
CoglDisplay *cogl_display = cogl_context->display;
|
||||
CoglRenderer *cogl_renderer = cogl_display->renderer;
|
||||
CoglRendererEGL *egl_renderer = cogl_renderer->winsys;
|
||||
MetaRendererNative *renderer_native = egl_renderer->platform;
|
||||
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
||||
MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
|
||||
CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
|
||||
MetaRendererNative *renderer_native = cogl_renderer_egl->platform;
|
||||
CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
|
||||
MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
|
||||
MetaRendererNativeGpuData *renderer_gpu_data;
|
||||
struct gbm_surface *gbm_surface;
|
||||
EGLSurface egl_surface;
|
||||
@ -1398,7 +1398,7 @@ meta_onscreen_native_allocate (CoglOnscreen *onscreen,
|
||||
return FALSE;
|
||||
|
||||
onscreen_native->gbm.surface = gbm_surface;
|
||||
egl_onscreen->egl_surface = egl_surface;
|
||||
onscreen_egl->egl_surface = egl_surface;
|
||||
break;
|
||||
#ifdef HAVE_EGL_DEVICE
|
||||
case META_RENDERER_NATIVE_MODE_EGL_DEVICE:
|
||||
@ -1416,7 +1416,7 @@ meta_onscreen_native_allocate (CoglOnscreen *onscreen,
|
||||
return FALSE;
|
||||
|
||||
onscreen_native->egl.stream = egl_stream;
|
||||
egl_onscreen->egl_surface = egl_surface;
|
||||
onscreen_egl->egl_surface = egl_surface;
|
||||
break;
|
||||
#endif /* HAVE_EGL_DEVICE */
|
||||
}
|
||||
@ -1430,22 +1430,22 @@ meta_renderer_native_release_onscreen (CoglOnscreen *onscreen)
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglContext *cogl_context = framebuffer->context;
|
||||
CoglRenderer *cogl_renderer = cogl_context->display->renderer;
|
||||
CoglRendererEGL *egl_renderer = cogl_renderer->winsys;
|
||||
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
||||
MetaRendererNative *renderer_native = egl_renderer->platform;
|
||||
CoglRendererEGL *cogl_renderer_egl = cogl_renderer->winsys;
|
||||
CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
|
||||
MetaRendererNative *renderer_native = cogl_renderer_egl->platform;
|
||||
MetaOnscreenNative *onscreen_native;
|
||||
MetaRendererNativeGpuData *renderer_gpu_data;
|
||||
|
||||
/* If we never successfully allocated then there's nothing to do */
|
||||
if (egl_onscreen == NULL)
|
||||
if (onscreen_egl == NULL)
|
||||
return;
|
||||
|
||||
onscreen_native = egl_onscreen->platform;
|
||||
onscreen_native = onscreen_egl->platform;
|
||||
|
||||
if (egl_onscreen->egl_surface != EGL_NO_SURFACE)
|
||||
if (onscreen_egl->egl_surface != EGL_NO_SURFACE)
|
||||
{
|
||||
eglDestroySurface (egl_renderer->edpy, egl_onscreen->egl_surface);
|
||||
egl_onscreen->egl_surface = EGL_NO_SURFACE;
|
||||
eglDestroySurface (cogl_renderer_egl->edpy, onscreen_egl->egl_surface);
|
||||
onscreen_egl->egl_surface = EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
renderer_gpu_data =
|
||||
@ -1475,7 +1475,7 @@ meta_renderer_native_release_onscreen (CoglOnscreen *onscreen)
|
||||
MetaEgl *egl = meta_backend_get_egl (backend);
|
||||
|
||||
meta_egl_destroy_stream (egl,
|
||||
egl_renderer->edpy,
|
||||
cogl_renderer_egl->edpy,
|
||||
onscreen_native->egl.stream,
|
||||
NULL);
|
||||
onscreen_native->egl.stream = EGL_NO_STREAM_KHR;
|
||||
@ -1539,8 +1539,8 @@ meta_renderer_native_queue_modes_reset (MetaRendererNative *renderer_native)
|
||||
CoglFramebuffer *framebuffer =
|
||||
clutter_stage_view_get_onscreen (stage_view);
|
||||
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
|
||||
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
||||
MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
|
||||
CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
|
||||
MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
|
||||
|
||||
onscreen_native->pending_set_crtc = TRUE;
|
||||
}
|
||||
@ -1556,7 +1556,7 @@ meta_renderer_native_create_onscreen (MetaGpuKms *gpu_kms,
|
||||
gint view_height)
|
||||
{
|
||||
CoglOnscreen *onscreen;
|
||||
CoglOnscreenEGL *egl_onscreen;
|
||||
CoglOnscreenEGL *onscreen_egl;
|
||||
MetaOnscreenNative *onscreen_native;
|
||||
gint width, height;
|
||||
GError *error = NULL;
|
||||
@ -1584,8 +1584,8 @@ meta_renderer_native_create_onscreen (MetaGpuKms *gpu_kms,
|
||||
return NULL;
|
||||
}
|
||||
|
||||
egl_onscreen = onscreen->winsys;
|
||||
onscreen_native = egl_onscreen->platform;
|
||||
onscreen_egl = onscreen->winsys;
|
||||
onscreen_native = onscreen_egl->platform;
|
||||
onscreen_native->gpu_kms = gpu_kms;
|
||||
|
||||
return onscreen;
|
||||
@ -1634,7 +1634,7 @@ meta_renderer_native_set_legacy_view_size (MetaRendererNative *renderer_native,
|
||||
ClutterBackend *clutter_backend = clutter_get_default_backend ();
|
||||
CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend);
|
||||
CoglDisplay *cogl_display = cogl_context_get_display (cogl_context);
|
||||
CoglRendererEGL *egl_renderer = cogl_display->renderer->winsys;
|
||||
CoglRendererEGL *cogl_renderer_egl = cogl_display->renderer->winsys;
|
||||
ClutterStageView *stage_view = CLUTTER_STAGE_VIEW (view);
|
||||
cairo_rectangle_int_t view_layout;
|
||||
|
||||
@ -1645,10 +1645,10 @@ meta_renderer_native_set_legacy_view_size (MetaRendererNative *renderer_native,
|
||||
CoglFramebuffer *framebuffer =
|
||||
clutter_stage_view_get_onscreen (stage_view);
|
||||
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
|
||||
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
||||
MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
|
||||
CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
|
||||
MetaOnscreenNative *onscreen_native = onscreen_egl->platform;
|
||||
MetaGpuKms *gpu_kms = onscreen_native->gpu_kms;
|
||||
CoglDisplayEGL *egl_display = cogl_display->winsys;
|
||||
CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
|
||||
struct gbm_surface *new_surface;
|
||||
EGLSurface new_egl_surface;
|
||||
cairo_rectangle_int_t view_layout;
|
||||
@ -1669,14 +1669,14 @@ meta_renderer_native_set_legacy_view_size (MetaRendererNative *renderer_native,
|
||||
error))
|
||||
return FALSE;
|
||||
|
||||
if (egl_onscreen->egl_surface)
|
||||
if (onscreen_egl->egl_surface)
|
||||
{
|
||||
_cogl_winsys_egl_make_current (cogl_display,
|
||||
egl_display->dummy_surface,
|
||||
egl_display->dummy_surface,
|
||||
egl_display->egl_context);
|
||||
eglDestroySurface (egl_renderer->edpy,
|
||||
egl_onscreen->egl_surface);
|
||||
cogl_display_egl->dummy_surface,
|
||||
cogl_display_egl->dummy_surface,
|
||||
cogl_display_egl->egl_context);
|
||||
eglDestroySurface (cogl_renderer_egl->edpy,
|
||||
onscreen_egl->egl_surface);
|
||||
}
|
||||
|
||||
/*
|
||||
@ -1692,11 +1692,11 @@ meta_renderer_native_set_legacy_view_size (MetaRendererNative *renderer_native,
|
||||
* used for drawing the coming frame.
|
||||
*/
|
||||
onscreen_native->gbm.surface = new_surface;
|
||||
egl_onscreen->egl_surface = new_egl_surface;
|
||||
onscreen_egl->egl_surface = new_egl_surface;
|
||||
_cogl_winsys_egl_make_current (cogl_display,
|
||||
egl_onscreen->egl_surface,
|
||||
egl_onscreen->egl_surface,
|
||||
egl_display->egl_context);
|
||||
onscreen_egl->egl_surface,
|
||||
onscreen_egl->egl_surface,
|
||||
cogl_display_egl->egl_context);
|
||||
|
||||
view_layout = (cairo_rectangle_int_t) {
|
||||
.width = width,
|
||||
@ -1764,11 +1764,11 @@ static void
|
||||
meta_onscreen_native_set_view (CoglOnscreen *onscreen,
|
||||
MetaRendererView *view)
|
||||
{
|
||||
CoglOnscreenEGL *egl_onscreen;
|
||||
CoglOnscreenEGL *onscreen_egl;
|
||||
MetaOnscreenNative *onscreen_native;
|
||||
|
||||
egl_onscreen = onscreen->winsys;
|
||||
onscreen_native = egl_onscreen->platform;
|
||||
onscreen_egl = onscreen->winsys;
|
||||
onscreen_native = onscreen_egl->platform;
|
||||
onscreen_native->view = view;
|
||||
}
|
||||
|
||||
@ -1862,8 +1862,8 @@ meta_renderer_native_create_view (MetaRenderer *renderer,
|
||||
CoglContext *cogl_context =
|
||||
clutter_backend_get_cogl_context (clutter_backend);
|
||||
CoglDisplay *cogl_display = cogl_context_get_display (cogl_context);
|
||||
CoglDisplayEGL *egl_display = cogl_display->winsys;
|
||||
CoglOnscreenEGL *egl_onscreen;
|
||||
CoglDisplayEGL *cogl_display_egl = cogl_display->winsys;
|
||||
CoglOnscreenEGL *onscreen_egl;
|
||||
MetaMonitorTransform view_transform;
|
||||
CoglOnscreen *onscreen = NULL;
|
||||
CoglOffscreen *offscreen = NULL;
|
||||
@ -1925,11 +1925,11 @@ meta_renderer_native_create_view (MetaRenderer *renderer,
|
||||
cogl_object_unref (onscreen);
|
||||
|
||||
/* Ensure we don't point to stale surfaces when creating the offscreen */
|
||||
egl_onscreen = onscreen->winsys;
|
||||
onscreen_egl = onscreen->winsys;
|
||||
_cogl_winsys_egl_make_current (cogl_display,
|
||||
egl_onscreen->egl_surface,
|
||||
egl_onscreen->egl_surface,
|
||||
egl_display->egl_context);
|
||||
onscreen_egl->egl_surface,
|
||||
onscreen_egl->egl_surface,
|
||||
cogl_display_egl->egl_context);
|
||||
|
||||
return view;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user