diff --git a/cogl/cogl/cogl-matrix.c b/cogl/cogl/cogl-matrix.c index 8058538c3..879e13eaf 100644 --- a/cogl/cogl/cogl-matrix.c +++ b/cogl/cogl/cogl-matrix.c @@ -97,21 +97,6 @@ COGL_GTYPE_DEFINE_BOXED (Matrix, matrix, #define MAT_TY 13 #define MAT_TZ 14 -/* - * These identify different kinds of 4x4 transformation matrices and we use - * this information to find fast-paths when available. - */ -enum CoglMatrixType { - COGL_MATRIX_TYPE_GENERAL, /**< general 4x4 matrix */ - COGL_MATRIX_TYPE_IDENTITY, /**< identity matrix */ - COGL_MATRIX_TYPE_3D_NO_ROT, /**< orthogonal projection and others... */ - COGL_MATRIX_TYPE_PERSPECTIVE, /**< perspective projection matrix */ - COGL_MATRIX_TYPE_2D, /**< 2-D transformation */ - COGL_MATRIX_TYPE_2D_NO_ROT, /**< 2-D scale & translate only */ - COGL_MATRIX_TYPE_3D, /**< 3-D transformation */ - COGL_MATRIX_N_TYPES -} ; - #define LEN_SQUARED_3FV( V ) ((V)[0]*(V)[0]+(V)[1]*(V)[1]+(V)[2]*(V)[2]) /* @@ -169,21 +154,6 @@ enum CoglMatrixType { MAT_DIRTY_INVERSE) - -/* - * Names of the corresponding CoglMatrixType values. - */ -static const char *types[] = { - "COGL_MATRIX_TYPE_GENERAL", - "COGL_MATRIX_TYPE_IDENTITY", - "COGL_MATRIX_TYPE_3D_NO_ROT", - "COGL_MATRIX_TYPE_PERSPECTIVE", - "COGL_MATRIX_TYPE_2D", - "COGL_MATRIX_TYPE_2D_NO_ROT", - "COGL_MATRIX_TYPE_3D" -}; - - /* * Identity matrix. */ @@ -246,16 +216,6 @@ print_matrix_floats (const char *prefix, const float m[16]) void _cogl_matrix_prefix_print (const char *prefix, const CoglMatrix *matrix) { - if (!(matrix->flags & MAT_DIRTY_TYPE)) - { - g_return_if_fail (matrix->type < COGL_MATRIX_N_TYPES); - g_print ("%sMatrix type: %s, flags: %x\n", - prefix, types[matrix->type], (int)matrix->flags); - } - else - g_print ("%sMatrix type: DIRTY, flags: %x\n", - prefix, (int)matrix->flags); - print_matrix_floats (prefix, (float *)matrix); g_print ("%sInverse: \n", prefix); if (!(matrix->flags & MAT_DIRTY_INVERSE)) @@ -537,7 +497,6 @@ _cogl_matrix_init_identity (CoglMatrix *matrix) { memcpy (matrix, identity, 16 * sizeof (float)); - matrix->type = COGL_MATRIX_TYPE_IDENTITY; matrix->flags = MAT_DIRTY_INVERSE; } @@ -559,7 +518,6 @@ cogl_matrix_init_translation (CoglMatrix *matrix, graphene_matrix_init_translate (&m, &GRAPHENE_POINT3D_INIT (tx, ty, tz)); graphene_matrix_to_cogl_matrix (&m, matrix); - matrix->type = COGL_MATRIX_TYPE_3D; matrix->flags = MAT_FLAG_TRANSLATION | MAT_DIRTY_INVERSE; _COGL_MATRIX_DEBUG_PRINT (matrix); @@ -601,7 +559,6 @@ _cogl_matrix_init_from_matrix_without_inverse (CoglMatrix *matrix, const CoglMatrix *src) { memcpy (matrix, src, 16 * sizeof (float)); - matrix->type = src->type; matrix->flags = src->flags | MAT_DIRTY_INVERSE; } diff --git a/cogl/cogl/cogl-matrix.h b/cogl/cogl/cogl-matrix.h index b2e03f55b..120d9a736 100644 --- a/cogl/cogl/cogl-matrix.h +++ b/cogl/cogl/cogl-matrix.h @@ -115,11 +115,10 @@ struct _CoglMatrix /* Note: we may want to extend this later with private flags * and a cache of the inverse transform matrix. */ float COGL_PRIVATE (inv)[16]; - unsigned long COGL_PRIVATE (type); unsigned long COGL_PRIVATE (flags); unsigned long COGL_PRIVATE (_padding3); }; -COGL_STRUCT_SIZE_ASSERT (CoglMatrix, 128 + sizeof (unsigned long) * 3); +COGL_STRUCT_SIZE_ASSERT (CoglMatrix, 128 + sizeof (unsigned long) * 2); #define COGL_MATRIX_INIT_IDENTITY (CoglMatrix) { \ 1.0f, 0.0f, 0.0f, 0.0f, \