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Remove the hack from bug 128200; it isn't needed anymore with the fix from
2005-01-09 Elijah Newren <newren@gmail.com> * src/display.c (meta_display_open): * src/display.h (struct _MetaDisplay): * src/window.c (meta_window_free, meta_window_client_message, meta_window_notify_focus): Remove the hack from bug 128200; it isn't needed anymore with the fix from bug #160470.
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ChangeLog
10
ChangeLog
@ -1,3 +1,13 @@
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2005-01-09 Elijah Newren <newren@gmail.com>
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* src/display.c (meta_display_open):
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* src/display.h (struct _MetaDisplay):
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* src/window.c (meta_window_free, meta_window_client_message,
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meta_window_notify_focus):
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Remove the hack from bug 128200; it isn't needed anymore with the
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fix from bug #160470.
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2005-01-09 Elijah Newren <newren@gmail.com>
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2005-01-09 Elijah Newren <newren@gmail.com>
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Don't focus the panel on click. Fixes #160470 (and 100470 and
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Don't focus the panel on click. Fixes #160470 (and 100470 and
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@ -330,7 +330,6 @@ meta_display_open (const char *name)
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display->autoraise_timeout_id = 0;
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display->autoraise_timeout_id = 0;
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display->autoraise_window = NULL;
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display->autoraise_window = NULL;
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display->focus_window = NULL;
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display->focus_window = NULL;
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display->previously_focused_window = NULL;
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display->expected_focus_window = NULL;
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display->expected_focus_window = NULL;
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#ifdef HAVE_XSYNC
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#ifdef HAVE_XSYNC
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@ -188,10 +188,6 @@ struct _MetaDisplay
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*/
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*/
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MetaWindow *focus_window;
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MetaWindow *focus_window;
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/* Window that was the actual window from focus events before focus_window
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*/
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MetaWindow *previously_focused_window;
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/* window we are expecting a FocusIn event for or the current focus
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/* window we are expecting a FocusIn event for or the current focus
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* window if we are not expecting any FocusIn/FocusOut events; not
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* window if we are not expecting any FocusIn/FocusOut events; not
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* perfect because applications can call XSetInputFocus directly.
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* perfect because applications can call XSetInputFocus directly.
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28
src/window.c
28
src/window.c
@ -950,8 +950,6 @@ meta_window_free (MetaWindow *window)
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if (window->display->focus_window == window)
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if (window->display->focus_window == window)
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window->display->focus_window = NULL;
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window->display->focus_window = NULL;
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if (window->display->previously_focused_window == window)
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window->display->previously_focused_window = NULL;
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meta_window_unqueue_calc_showing (window);
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meta_window_unqueue_calc_showing (window);
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meta_window_unqueue_move_resize (window);
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meta_window_unqueue_move_resize (window);
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@ -3970,29 +3968,7 @@ meta_window_client_message (MetaWindow *window,
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event->xclient.data.l[0]);
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event->xclient.data.l[0]);
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if (event->xclient.data.l[0] == IconicState &&
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if (event->xclient.data.l[0] == IconicState &&
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window->has_minimize_func)
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window->has_minimize_func)
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{
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meta_window_minimize (window);
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meta_window_minimize (window);
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/* If the window being minimized was the one with focus,
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* then we should focus a new window. We often receive this
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* wm_change_state message when a user has clicked on the
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* tasklist on the panel; in those cases, the current
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* focus_window is the panel, but the previous focus_window
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* will have been this one. This is a special case where we
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* need to manually handle focusing a new window because
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* meta_window_minimize will get it wrong.
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*/
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if (window->display->focus_window &&
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(window->display->focus_window->type == META_WINDOW_DOCK ||
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window->display->focus_window->type == META_WINDOW_DESKTOP) &&
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window->display->previously_focused_window == window)
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{
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meta_topic (META_DEBUG_FOCUS,
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"Focusing default window because of minimization of former focus window %s, which was due to a wm_change_state client message\n",
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window->desc);
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meta_workspace_focus_default_window (window->screen->active_workspace, window, meta_display_get_current_time_roundtrip (window->display));
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}
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}
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return TRUE;
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return TRUE;
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}
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}
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@ -4296,8 +4272,6 @@ meta_window_notify_focus (MetaWindow *window,
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meta_topic (META_DEBUG_FOCUS,
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meta_topic (META_DEBUG_FOCUS,
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"* Focus --> NULL (was %s)\n", window->desc);
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"* Focus --> NULL (was %s)\n", window->desc);
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window->display->previously_focused_window =
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window->display->focus_window;
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window->display->focus_window = NULL;
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window->display->focus_window = NULL;
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window->has_focus = FALSE;
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window->has_focus = FALSE;
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if (window->frame)
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if (window->frame)
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